Chidubem
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The Risk of Rain series has been successful over the years. The first game in the sequel was developed by university students Paul Morse and Duncan Drummond, becoming an indie smash hit. The second game, Risk of Rain 2, was released in 2019 and also sold pretty well, gaining 500,000 players just in early access.
Later, in 2022, Gearbox gained ownership of the Risk of Rain IP, from Morse and Drummond's development studio, Hopoo games, and simply put, the reception to its latest expansion has not been going great since then.
The Hopoo studio's journey seems to be coming to a close, as "both the studio's creators" and "many other talented members of the team are going to start working on game development directly" at Valve now, as announced on Hopoo's Twitter page.
The thread continues to read: "We're incredibly grateful to Valve for their partnerships in the last decade, and are excited to continue working on their awesome titles." No pain, no gain, and that's definitely the case in this situation as they ended up sacrificing production in Hopoo studio, "this does mean that we are stopping production on our unannounced game, 'Snail'." The post read.
It all ends with a bittersweet send-off: "We love making games—and will continue to do so, for years to come. We're excited to be working side-by-side with the talented people at Valve. But for now—sleep tight, Hopoo Games."
Not all Hopoo fans support this idea, but considering the fact that Valve has a game in development, Deadlock, it's kinda a win for everyone, and there's actually no need to mourn for Hopoo's unannounced game, Snail, after all it was never announced, but at least Deadlock is.
While players of Hopoo games may have mixed feelings due to this news, we know that Valve is a video game giant that publishes top-notch AAA games, and Hopoo is by no means behind in the quality of their games either.
View at TechPowerUp Main Site | Source
Later, in 2022, Gearbox gained ownership of the Risk of Rain IP, from Morse and Drummond's development studio, Hopoo games, and simply put, the reception to its latest expansion has not been going great since then.
The Hopoo studio's journey seems to be coming to a close, as "both the studio's creators" and "many other talented members of the team are going to start working on game development directly" at Valve now, as announced on Hopoo's Twitter page.
The thread continues to read: "We're incredibly grateful to Valve for their partnerships in the last decade, and are excited to continue working on their awesome titles." No pain, no gain, and that's definitely the case in this situation as they ended up sacrificing production in Hopoo studio, "this does mean that we are stopping production on our unannounced game, 'Snail'." The post read.
It all ends with a bittersweet send-off: "We love making games—and will continue to do so, for years to come. We're excited to be working side-by-side with the talented people at Valve. But for now—sleep tight, Hopoo Games."
Not all Hopoo fans support this idea, but considering the fact that Valve has a game in development, Deadlock, it's kinda a win for everyone, and there's actually no need to mourn for Hopoo's unannounced game, Snail, after all it was never announced, but at least Deadlock is.
While players of Hopoo games may have mixed feelings due to this news, we know that Valve is a video game giant that publishes top-notch AAA games, and Hopoo is by no means behind in the quality of their games either.
View at TechPowerUp Main Site | Source