- Joined
- Jun 10, 2014
- Messages
- 2,987 (0.78/day)
Processor | AMD Ryzen 9 5900X ||| Intel Core i7-3930K |
---|---|
Motherboard | ASUS ProArt B550-CREATOR ||| Asus P9X79 WS |
Cooling | Noctua NH-U14S ||| Be Quiet Pure Rock |
Memory | Crucial 2 x 16 GB 3200 MHz ||| Corsair 8 x 8 GB 1333 MHz |
Video Card(s) | MSI GTX 1060 3GB ||| MSI GTX 680 4GB |
Storage | Samsung 970 PRO 512 GB + 1 TB ||| Intel 545s 512 GB + 256 GB |
Display(s) | Asus ROG Swift PG278QR 27" ||| Eizo EV2416W 24" |
Case | Fractal Design Define 7 XL x 2 |
Audio Device(s) | Cambridge Audio DacMagic Plus |
Power Supply | Seasonic Focus PX-850 x 2 |
Mouse | Razer Abyssus |
Keyboard | CM Storm QuickFire XT |
Software | Ubuntu |
This is quite annoying, just as interesting architectural improvements that may offer significant performance uplifts are on the horizon, the main focus is diverted towards the "AI" gimmicks (yes, I know there are real uses for it). All of these companies (incl. Nvidia) are likely to pay a price for jumping on the bandwagon once someone is successful in creating tiny specialized ASICs for various "AI" markets.Desktop gains are slowing down generation to generation as the industry focuses on data centers and AI.
How come?It's Over. AMD win....
Intel and AMD are practically dead even in gaming (1440p/4K) with their respective current generations; Intel has faster cores while AMD makes up for it with loads of L3 cache. AMD is far more energy efficient (which may save you on cooling too), but since the benefits of 3D V-Cache is really a hit and miss, no one knows for sure whether this will continue to scale with future games. But in practice, it's pretty much on par as long as you select one of the higher SKUs from either vendor, especially if you're buying a mid-range GPU anyways. It's not like in the old Bulldozer days, or even Zen 1 days, where you missed out on a lot of performance.
And when it comes to applications, as usual it depends on your use case. Most buyers shouldn't base their purchasing decisions on "average/aggregated performance", and especially not from synthetic benchmarks.
Game engines don't scale indefinitely with faster CPUs. If you look at individual games, you'll see some games are already the bottleneck for many current CPUs, so we shouldn't expect faster CPUs to scale significantly further in those games. Eventually we will probably see some games get patched and new games arrive. This is fairly similar to the Skylake-family years; for a while there was a "plateau" in many games with CPUs boosting to ~4.5 GHz.Isn't there a latency advantage by removing HT?
That's important for gamers, and sound engineers.