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Processor | Ryzen 7800X3D |
---|---|
Motherboard | ROG STRIX B650E-F GAMING WIFI |
Memory | 2x16GB G.Skill Flare X5 DDR5-6000 CL36 (F5-6000J3636F16GX2-FX5) |
Video Card(s) | INNO3D GeForce RTX™ 4070 Ti SUPER TWIN X2 |
Storage | 2TB Samsung 980 PRO, 4TB WD Black SN850X |
Display(s) | 42" LG C2 OLED, 27" ASUS PG279Q |
Case | Thermaltake Core P5 |
Power Supply | Fractal Design Ion+ Platinum 760W |
Mouse | Corsair Dark Core RGB Pro SE |
Keyboard | Corsair K100 RGB |
VR HMD | HTC Vive Cosmos |
9700X is running at ~85w, assuming 105W is an actual power limit it is 23% power increase for 5-15% gains. If 105W is a TDP the power increase is (much) more. I really hope the results you refer to were not with the change over to 24H2. If that is the case then the improvement was really negligible.The 9700x is running at 65w compared to the 7700x which runs at 105w.
When 9700x was later tested at 105w and with the Windows 11 24H2 performance fix, it easily gained 5-15% in both games and productivity.
The 9800x3D will be a 120w CPU, the same as the 7800x3D, but will run with 5-10% higher clocks (unlike the 9700x which ran at lower clocks compared to 7700x)
7800X3D has a 76W power limit. what 9800X3D actually consumes remains to be seen, we will see that from reviews.
The problem is that in most cases 1% lows scale to the same things as averages - more cores, more frequency and more cache helps.Agreed. At 2K and especially 4K resolutions most of the CPUs will have similar FPS, that's where 1% lows become more important and reviewers should focus on more.