NVIDIA today announced incoming changes to its GeForce Now game streaming service, some of which are not likely to sit well with gamers. The biggest, and likely most controversial change coming to GeForce Now is the addition of monthly playtime caps for all GeForce Now users, regardless of which plan they're on. According to the blog post announcing the changes, GeForce Now gamers will be limited to 100 hours of gameplay per month in addition to the daily playtime caps. NVIDIA will allow gamers who don't use their whole monthly cap to roll 15 hours of game time into the following month.
It's not all bad news, however, as NVIDIA also announced that it will be increasing the resolution and image quality of the GeForce Now Performance tier—previously Priority—from 1080p to 1440p. The Ultimate and Basic tiers remain unchanged in both name and feature set. NVIDIA says the playtime limit was necessary in order "to continue providing exceptional quality and speed—as well as shorter queue times." Of course players can buy extra playtime at a rate of $2.99 for 15 hours of GeForce Now Performance and $5.99 for 15 hours of GeForce Now Ultimate. The playtime limits will come into effect on January 1, 2025, and anyone that signs up for a paid GeForce Now subscription before then won't be subjected to the new playtime limits until January 2026.
NVIDIA says the playtime limits will be adequate for 94% of GeForce Now users, and advises gamers to use the GeForce Now Playtime Details dashboard to monitor their usage to avoid accidentally going over the maximum time. NVIDIA is also discounting the GeForce Now Day Pass by 25%, reducing the cost to $2.99 for Performance Day Pass and $5.99 for Ultimate Day Pass. This discount, in combination with NVIDIA's promise of delayed playtime limits for new users that subscribe before December 31, seem like an attempt to soften the blow of the new playtime requirements and garner new subscribers.
NVIDIA also announced a host of new games joining GeForce Now in November:
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It's not all bad news, however, as NVIDIA also announced that it will be increasing the resolution and image quality of the GeForce Now Performance tier—previously Priority—from 1080p to 1440p. The Ultimate and Basic tiers remain unchanged in both name and feature set. NVIDIA says the playtime limit was necessary in order "to continue providing exceptional quality and speed—as well as shorter queue times." Of course players can buy extra playtime at a rate of $2.99 for 15 hours of GeForce Now Performance and $5.99 for 15 hours of GeForce Now Ultimate. The playtime limits will come into effect on January 1, 2025, and anyone that signs up for a paid GeForce Now subscription before then won't be subjected to the new playtime limits until January 2026.
NVIDIA says the playtime limits will be adequate for 94% of GeForce Now users, and advises gamers to use the GeForce Now Playtime Details dashboard to monitor their usage to avoid accidentally going over the maximum time. NVIDIA is also discounting the GeForce Now Day Pass by 25%, reducing the cost to $2.99 for Performance Day Pass and $5.99 for Ultimate Day Pass. This discount, in combination with NVIDIA's promise of delayed playtime limits for new users that subscribe before December 31, seem like an attempt to soften the blow of the new playtime requirements and garner new subscribers.
NVIDIA also announced a host of new games joining GeForce Now in November:
- Planet Coaster 2 (New release on Steam, Nov. 6)
- Teenage Mutant Ninja Turtles: Splintered Fate (New release on Steam, Nov. 6)
- Empire of the Ants
- Unrailed 2: Back on Track
- TCG Card Shop Simulator
- StarCraft II
- StarCraft Remastered
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