- Joined
- Dec 28, 2012
- Messages
- 3,902 (0.90/day)
System Name | Skunkworks 3.0 |
---|---|
Processor | 5800x3d |
Motherboard | x570 unify |
Cooling | Noctua NH-U12A |
Memory | 32GB 3600 mhz |
Video Card(s) | asrock 6800xt challenger D |
Storage | Sabarent rocket 4.0 2TB, MX 500 2TB |
Display(s) | Asus 1440p144 27" |
Case | Old arse cooler master 932 |
Power Supply | Corsair 1200w platinum |
Mouse | *squeak* |
Keyboard | Some old office thing |
Software | Manjaro |
It was always uncomfortable, in a way the DS never was. The Vita fixed that issue.i wanted to like the psp but it was too bulky and the games framerate was bad...
nintendo ds on the other hand.... was better which i bought
The PSP's biggest issue was its software. A lot of it's "first party" games were shipped off to lesser studios, same thing happened with the Vita. It never had the care and attention Nintendo put in their titles.PSP was maybe even too ahead of its time to be honest.
Other issue was that Sony never got that portable gaming is very different. They really pushed that the PSP was "console quality on the go" but people on the go dont want console quality. They want something usable on a small screen, easy to pick up and play in short bursts. See also: mario kart, pokemon, ece.
Most people I knew who owned PSPs used them to emulate GBA games on the larger backlit screen.
Any new portable console from sony is gonna have the same issue. Their 1st party titles have been mediocre at best since the PS4 launch. A remaster of the remake of the HD update of TLOU part 2 isnt gonna save a portable console.
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