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Warframe 1999 Launch Introduces Swathe of New Content and New Cinematic Quest

Cpt.Jank

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On the morning of the launch of Warframe 1999, the ambitious 90s-themed update and story expansion for sci-fi-fantasy looter-shooter Warframe, Digital Extremes published the update notes for Warframe 1999, which launched in the morning of December 13. Warframe 1999 introduces a new tile-set, called Höllvania, alongside its companion cinematic quest, which will send players back in time to discover the Protoframes and help find the Protoframe creator, Albrecht Entrati. Players will form part of an underground resistance team alongside the Protoframes, although players will not play as the Protoframes or even their own Warframes in 1999. Instead, players will travel to Höllvania and complete the new Hex quest as Drifter. Höllvania has its own seasons, and players will enter the new area in winter.

The update also adds new quests and mission types in the new map, which see players hunt down and stop the Techrot and Scaldra in a number of classic Warframe game modes, including assassination, exterminate, and Warframe's first PvPvE mode. Along with the new game modes, there is also a new Warframe—appropriately called Cyte-09, sticking with the 90s theme—who looks to be something of an all-rounder, thanks to his abilities. Cyte-09 also drops with his own signature rifle, the Reconifex, which applies a heat effect and reload speed buff on timed reloads, and the Vesper77 secondary, which appears to be a critical-based sidearm that highlights weak points when aiming down the sights. There are also a number of changes coming to Warframe's core gameplay, including the introduction of the Atomicycle motorcycle, which will be available for all open maps, and the long-awaited Nyx and Trinity reworks. Find out more about the more minor changes in the full Warframe 1999 patch notes.



Cyte-09's Abilities:

Passive
Each Weak Point Kill permanently increases Cye-09's Weak Point Critical Chance by 1% up to 300%.

Ability 1: Seek
Plant an antenna that projects a forward wave scan. Detected enemies take increased Weak Point Damage, and become visible through walls. Weapons gain Punchthrough.

Ability 2: Resupply
Throw two Elemental Ammo Packs that instantly refill the active weapon's magazine, while granting the weapon an additional instance of the selected Elemental Damage and Status Effect. Reload clears the effect. Sniper Rifles gain extra damage.
Hold the ability to select the Elemental Damage type.
Resupply is Cyte-09's Railjack Tactical ability.

Ability 3: Evade
Jump backwards and become invisible for a short duration. Killing enemies extends the duration and heals Cyte-09.
Evada is Cyte-09's subsummable Helminth ability. It is altered to have a capped maximum duration of 25 seconds.

Ability 4: Neutralize
Summon the Neutralizer, Cyte-09's exalted Sniper Rifle. Bullets ricochet off Weak Points to seek out other nearby Weak Points. Alt fire lobs a Cold grenade that completely freezes enemies.

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Space Lynx

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i really want to get into warframe, but every time i try it just feels overwhelming so i give up within a couple hours

imo it needs a more linear beginning to get new players acclimated
 
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The artstyle/character design, for some reason, immediately made me think of Daikatana. Which triggered an intense bout if PTSD all by itself.
 
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The woman in the red suit looks clearly inspired by 1980's Blade Runner's Rachael. Maybe they confused the decade.
 

Cpt.Jank

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i really want to get into warframe, but every time i try it just feels overwhelming so i give up within a couple hours

imo it needs a more linear beginning to get new players acclimated
Check out Soulframe when that eventually launches. It uses a lot of the same secret sauce but in a fantasy setting. I played Warframe for something like 1000 hours, then I took a break to have kids for like a year, and now I can't properly get back into it, either. It's a very demanding game.
 
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