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Nintendo Switch 2 Slated To Outclass Original in Year-One Sales Figures

Cpt.Jank

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The Nintendo Switch 2 is a known quantity at this point, with leaks suggesting that an early-to-mid-2025 launch seems more and more likely. Now, research firm DFC Intelligence has published a report projecting Switch 2 sales to soar past its predecessor's first-year sales figures. According to the report, the upcoming Nintendo Switch 2 will sell between 15 and 17 million units in 2025 alone, and, given that it is the only one of the big-three consoles to get a major generational update next year, it looks like it will go largely uncontested.

By comparison, according to Nintendo's 2018 financial results, the original Nintendo Switch sold 15.5 million units in its first year on the market. The original Switch launched just before the start of the new fiscal year, though, on March 3 (Nintendo's fiscal year ends on March 31), and in its first 28 days on the market, the Switch reportedly garnered over 2 million sales. This puts the Switch 2 on track to surpass or at least match the first-generation Nintendo Switch, despite the Switch 2 facing mounting competition from the likes of the Steam Deck and Windows-based gaming handhelds. Statista data shows that the Nintendo Switch peaked at around 29 million units sold per year around 2021. Obviously, the circumstances surrounding the launch of the original Switch were somewhat different, with sales likely still riding the wave that gaming hardware saw during the COVID pandemic.



Of course, this is simply a projection based on currently available public information and industry opinions. When the original Switch launched in March 2017, the hybrid handheld-living room console that could also support split-screen multiplayer on-the-go was a rather novel prospect, and it helped that it had the backing of Nintendo's hard-hitting IP library behind it. This time around, though, it looks as if the Switch 2 will be backwards compatible with original Nintendo Switch games, which will be a driving factor for those upgrading from the original Switch, potentially boosting sales of the upcoming handheld.

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freeagent

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My boys still use that original Switch. Its been good to us. Put a screen protector on right away and good as gold.

Hasn't been dropped as much as the WiiU was thankfully. I probably dropped it more than they did :oops:

They will be getting one next Christmas :D
 
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Whoa, slow down, tiger. Sales will hugely depend on specs, price and the attractiveness of available games. If there aren't any massive differences from the original Switch, I wouldn't expect too many people buying one. The Switch was so successful because it was the first handheld with real, PC-grade hardware in it. The Switch 2 has way more competition.
 
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It'll be the only portable console really
And if a new Mario Kart will come out it's going to sell in millions with upgraded graphics
 
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Whoa, slow down, tiger. Sales will hugely depend on specs, price and the attractiveness of available games. If there aren't any massive differences from the original Switch, I wouldn't expect too many people buying one. The Switch was so successful because it was the first handheld with real, PC-grade hardware in it. The Switch 2 has way more competition.
This couldn't be more wrong.

1. Nintendo portables always sell like crazy.
2. The Switch did not have PC grade hardware in it.
3. There is no competition for it (no, those silly PC consoles don't count because they are PCs and not competing with it in any real form).
4. Even if Sony and Microsoft do release to compete with it everyone who's ever attempted to compete with Nintendo in this area has been destroyed by Nintendo and their under powered option.
5. Nintendo is not dependent on hardware brunt for sales. Nintendo is dependent on their own first party titles and using low end enough hardware they can sell it at a profit not a loss.
6. People will buy Nintendo even if the games aren't out at launch because everyone knows they will come out.

You clearly know very little about Nitendo and are making the mistake of thinking about things from the extremely warped mUh G4m1nG PC!@!!!!! mindset.
 
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3. There is no competition for it (no, those silly PC consoles don't count because they are PCs and not competing with it in any real form).

*)
There are those knock off handhelds which comes with or without games. Kinda cheap. Everyone knows there can be no legal way to license 50.000 games. I still see those "deals" made on certain pages for around 40€. I'm not in that area - I think they come with all the specifications and emulators.

*)
I also tried one game again on my bigger nerwer android tablet.
Many have a smartphone.

-- I really wonder in active use consoles from those 15 million units sold.
 
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the attractiveness of available games
5. Nintendo is dependent on their own first party titles [...]
6. People will buy Nintendo even if the games aren't out at launch because everyone knows they will come out.
Switch 2 will have retrocompatibility on its side to drive sales. Even if games exclusive to it take some time to release, anyone already owning a Switch with pending backlog will have no shortage of great games. And someone with no Switch can just get the new console and get whatever great game on the NSW library they fancy.
 
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I'm waiting for the switch 2. Nintendo games are the most enjoyable and playable i can think of. Unlike the PC gaming, most Nintendo titles are one of a kind and that is across all Nintendo consoles. They have their own market. All the steam decks etc. are basically portable PC which heavily rely on hardware. Nintendo is a different story. Improvements in the hardware sure but not as reliant on the hardware as pc and pc consoles.
 
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Nintendo should release a "desktop" model of the Switch 2 for those who don't want to use it as a portable device. That way, people wouldn't have to pay for a screen they won't use.
 
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Nintendo should release a "desktop" model of the Switch 2 for those who don't want to use it as a portable device. That way, people wouldn't have to pay for a screen they won't use.
How successful was the PS Vita TV? Because what you described is precisely the Vita TV approach.
 
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This couldn't be more wrong.

1. Nintendo portables always sell like crazy.
2. The Switch did not have PC grade hardware in it.
3. There is no competition for it (no, those silly PC consoles don't count because they are PCs and not competing with it in any real form).
4. Even if Sony and Microsoft do release to compete with it everyone who's ever attempted to compete with Nintendo in this area has been destroyed by Nintendo and their under powered option.
5. Nintendo is not dependent on hardware brunt for sales. Nintendo is dependent on their own first party titles and using low end enough hardware they can sell it at a profit not a loss.
6. People will buy Nintendo even if the games aren't out at launch because everyone knows they will come out.

You clearly know very little about Nitendo and are making the mistake of thinking about things from the extremely warped mUh G4m1nG PC!@!!!!! mindset.
Same could be said of you knowing very little about the gaming market and believing Nintendo is infallible. You must be young.

1. Not true. The Virtual Boy was a failure. Arguably, the Wii U was a portable failure as well.
2. Sure
3. Steam Deck and handheld PC owners are the competition for handheld gaming. They target a similar audience of gamers who want flexibility and portability, even if marketed differently. I bought a Switch at launch because there was nothing really like it at the time, now there's plenty of options, so I'll be skipping Switch 2. This is also why Nintendo has recently been hellbent on killing Switch emulation now that handheld PCs exist or even powerful Android handhelds like Odin 2.
4. Competition might struggle, but it doesn't mean they’re outright “destroyed.”
5. Third-party developers sometimes skip Nintendo platforms because the lower-end hardware can’t support their games. This is why most AAA titles aren't available on the Switch, and those that are, run better on handheld PCs. The only things on Switch that aren't on handheld PCs are first party titles. But again, emulation is a thing.
6. Launch sales can suffer if a strong lineup isn’t available. The Wii U’s slow adoption was partly due to a lack of compelling launch titles, showing consumers aren't always willing to wait.
 

Frick

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*)
There are those knock off handhelds which comes with or without games. Kinda cheap. Everyone knows there can be no legal way to license 50.000 games. I still see those "deals" made on certain pages for around 40€. I'm not in that area - I think they come with all the specifications and emulators.

*)
I also tried one game again on my bigger nerwer android tablet.
Many have a smartphone.

-- I really wonder in active use consoles from those 15 million units sold.

Can't play the new Marios and Zeldas on those.


3. Steam Deck and handheld PC owners are the competition for handheld gaming. They target a similar audience of gamers who want flexibility and portability, even if marketed differently. I bought a Switch at launch because there was nothing really like it at the time, now there's plenty of options, so I'll be skipping Switch 2. This is also why Nintendo has recently been hellbent on killing Switch emulation now that handheld PCs exist or even powerful Android handhelds like Odin 2.

Can't play new Nintendo games on those. Which is the main point of Nintendo consoles, and always have been. As you say the Switch did something besides that, but the main point is being a Nintendo console.

Anyway maybe I can finally get a used switch that is less than 70% of release price.
 
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