T0@st
News Editor
- Joined
- Mar 7, 2023
- Messages
- 2,550 (3.50/day)
- Location
- South East, UK
System Name | The TPU Typewriter |
---|---|
Processor | AMD Ryzen 5 5600 (non-X) |
Motherboard | GIGABYTE B550M DS3H Micro ATX |
Cooling | DeepCool AS500 |
Memory | Kingston Fury Renegade RGB 32 GB (2 x 16 GB) DDR4-3600 CL16 |
Video Card(s) | PowerColor Radeon RX 7800 XT 16 GB Hellhound OC |
Storage | Samsung 980 Pro 1 TB M.2-2280 PCIe 4.0 X4 NVME SSD |
Display(s) | Lenovo Legion Y27q-20 27" QHD IPS monitor |
Case | GameMax Spark M-ATX (re-badged Jonsbo D30) |
Audio Device(s) | FiiO K7 Desktop DAC/Amp + Philips Fidelio X3 headphones, or ARTTI T10 Planar IEMs |
Power Supply | ADATA XPG CORE Reactor 650 W 80+ Gold ATX |
Mouse | Roccat Kone Pro Air |
Keyboard | Cooler Master MasterKeys Pro L |
Software | Windows 10 64-bit Home Edition |
Hello Everyone. We are turning towards the future and preparing for the next chapter in BioWare's story. As we announced in August 2023, we are changing how we build games to meet the needs of our upcoming projects and hold ourselves to the highest quality standards. Now that Dragon Age: The Veilguard has been released, a core team at BioWare is developing the next Mass Effect game under the leadership of veterans from the original trilogy, including Mike Gamble, Preston Watamaniuk, Derek Watts, Parrish Ley, and others.
In keeping with our fierce commitment to innovating during the development and delivery of Mass Effect, we have challenged ourselves to think deeply about delivering the best experience to our fans. We are taking this opportunity between full development cycles to reimagine how we work at BioWare. Given this stage of development, we don't require support from the full studio. We have incredible talent here at BioWare, and so we have worked diligently over the past few months to match many of our colleagues with other teams at EA that had open roles that were a strong fit. Today's news will see BioWare become a more agile, focused studio that produces unforgettable RPGs. We appreciate your support as we build a new future for BioWare. Gary McKay—General Manager, BioWare
View at TechPowerUp Main Site | Source
In keeping with our fierce commitment to innovating during the development and delivery of Mass Effect, we have challenged ourselves to think deeply about delivering the best experience to our fans. We are taking this opportunity between full development cycles to reimagine how we work at BioWare. Given this stage of development, we don't require support from the full studio. We have incredible talent here at BioWare, and so we have worked diligently over the past few months to match many of our colleagues with other teams at EA that had open roles that were a strong fit. Today's news will see BioWare become a more agile, focused studio that produces unforgettable RPGs. We appreciate your support as we build a new future for BioWare. Gary McKay—General Manager, BioWare



View at TechPowerUp Main Site | Source