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Criterion Completely Focused on Next Battlefield, EA Boss Foresees Revival of Need for Speed Series

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During yesterday's "Battlefield Labs" announcement, Electronic Arts revealed the full extent of its international multi-team development setup—dubbed "Battlefield Studios." According to their recent presentation, franchise originator—DICE (Stockholm)—is working alongside Ripple Effect (formerly DICE Los Angeles), Motive (Montreal) and Criterion (Guildford). EA's British studio is best known for its past work—most notably (going back nearly twenty-five years ago) the Burnout series and newer Need for Speed titles. The Surrey-based outfit appears to be completely devoted to working on the next Battlefield entry's single-player component—older press releases hinted about a new Need for Speed project. Around autumn 2023, Vince Zampella (Battlefield franchise overseer) announced that the majority of Criterion's team had shifted over to working on a next-gen Battlefield title, while a smaller "core group" would: "continue on what's next for Need for Speed."

Almost a year ago, Criterion and EA celebrated the Need for Speed franchise's thirtieth anniversary—a press release focused mainly on roadmapped content for Need for Speed Unbound (2022). The game was updated with a final chunk of post-release content last November. Eurogamer took it upon themselves to investigate Criterion's current internal formation, given that support duties have concluded on the NFS Unbound project. The online publication received a response from EA's top-most Battlefield developer. Zampella said in a statement to Eurogamer: "the Need for Speed team at Criterion are joining their colleagues working on Battlefield...As a company, it was important to us to take the last year to listen to our Need for Speed community and use their feedback to create content for Unbound...With an increased understanding of what our players want in a Need for Speed experience, we plan to bring the franchise back in new and interesting ways."



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Their bottom-line must been hit hard if they are back on doing actually good and loved games :laugh:
 
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As far as apologies go his wasn´t half bad.

I really hope he goes to :

- Pair a good collision model with good music. Chosen by young people.
- Let gamers tune their car. Inside and out.
- have i mentioned to fix the damn collision model?

Good luck!
 
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Why can't the EA boss foresee a revival of the Burnout series?!?!

I know...I know. But seriously.
 
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Their bottom-line must been hit hard if they are back on doing actually good and loved games :laugh:
Of course, why else.

Electronic Arts announced Q3 2025 earnings on February 4, 2025, reporting an EPS of $2.34, which missed the consensus estimate of $3.41 by $1.07. With a trailing EPS of $3.89 and a P/E Ratio of 31.17, Electronic Arts' earnings are expected to grow 17.13% next year, from $5.02 to $5.88 per share.

I hope they stop this cartoonish crap that the last NFS was. The story and the look was unbearable. I really enjoyed the older ones. I want to turn off the story and just give me races.
 
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Need for Speed Porsche was the best auto simulator and racing game ever produced.
They should do a remaster
 
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I would just like a remake or remaster of Need For Speed Porsche Unleashed.
Need for Speed Porsche was the best auto simulator and racing game ever produced.
They should do a remaster
With how they do remakes/remasters I'm strongly AGAINST that.
Let gamers tune their car. Inside and out.
If you mean changing and adjusting the actual performance parts then yes, should be at least parring that of NFS5 to be interesting. Couldn't care less how my car looks, I need it to be stupid fast and dangerous.

Anyhoo, it's EA we're talking about. Until they actually provide a GAME, we might (or rather must) take everything they blabber about with a truckload of salt.
 
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