They have always been fine at raster.
I want to know if their ray tracing cores are still abysmal, as I will want to play a lot of RT games over the next three years.
Non-RT lighting methods are extremely mature as there's two decades of technical advancements on those, RT is but a gimmick Nshittia convinced game studios to implement so
they can sell more cards
and even then it still doesn't look good (see HUB's video about garbled, noisy RT with no object permanence with entities out of FOV)
Why does people think that AMD will give these a good price?
Not that I know the price, but I know their launch day price history.
There's the launch day price and there's the actual selling price, of which has been historicallly 100-200 below MSRP, I have more trouble finding XTXes at MSRP (as I always found them between 750 and 900) than RTX cards
a cent below MSRP
What if 9070xt overclocks from 3.15GHz to 3.5GHz?
What if the sky was orange and the sun purple ?
On a more serious note :
I personally don't really care about graphics cards overclocking overhead, I'd be more impressed by its undervolting capacity, seeing how much wattage I can pull while retaining performance in an acceptable bracket that's close enough to full performance sounds better to me
hope AMD will buy 5070ti with one rop less so their bench will be amazing
4 days after launch and they still don't have a 5070Ti, either it's true and it's just hilarious, either they did receive a card directly from Nshittia but still claimed so as a subtle jab lmao
TPUs own poll proved most people don't care about RT, yet those are the same people whining about lacking RT performance on amd cards.
The duality of the human mind. I really hope we won't get much more of those "RT mandatory" games in the future because while some do have improved looks, it doesn't mean all of them look good with RT and the performance hit *sucks ass* BIG TIME, I'm much more interested in applications like RT-driven audio (where it's not actual ray tracing but makes use of the RT core for audio reflexions in a room/environment) multiplayer games where players likely won't turn on RT because they need the frames but where audio matters like CoD or -especially- Tarkov could make use of the unused RT cores