This is why 9070 should be cheaper, and 9070xt should be the same price.
I totally agree.
I *hope* people realize the limitations of <45TF and 12GB of ram, but it really does take certain ways of showing performance for people to understand. You can skew a lot of things depending on data shown.
Games used; DLSS used or not; minimum frame rates. W1zard sometimes has a problem in his reviews by choosing not to show these limitations, and why I've championed a testing overhaul.
For instance, RT mins, or games that require >12GB VRAM (especially at 1440p/4k). This is why you shouldn't take his reviews as gospel, even though they have a lot of good information, especially outside FR.
If you want more proof of how important these two metrics are, look at how 9070 will overclock. If it exceeds 45TF or so, consider my mind blown (as a low-tier product, not for this price).
45TF/7168 = 3139mhz. Watch for reviews...The point of this is because product segmentation. Many games need 45TF for many common scenarios.
That is why they (and nvidia) limit cards below this....and other scenarios...but those aren't important (right now). The next tier is >60TF and >16GB. This is why 5080 needs >16GB, but doesn't have it.
With 9070xt things are trickier, because you have to think in terms of actual usable raster performance.
As I've said before, regardless of if 64 ROPs or simply bandwidth, 9070xt is pretty much limited to ~45TF with 20gbps memory. Yes, you can overclock it, and you SHOULD. This card will then pass that threshold.
So does an OC 7900GRE...but we don't talk about that, IG, even though that is literally it's reason to exist. That little tiny bit over 7800xt that actually does make a difference.
Which is why 9070xt is a good card, especially with decent RT/up-scaling (unlike GRE) and many nVIDIA cards are not. Because nVIDIA (and sometimes AMD) put these purposeful limitations in place per product.
I can show it 37 different ways, but it's true, and are the 'tiers' of performance. This is why a 9070xt, even if slower, is as good as anything *up to* something that can exceed 60TF and/or 16GB.
7800xt/any 12GB 4070 sku/5070/probably 9070 are all limited to <45TF, pretty much, one way or another.
This is why AMD didn't want people to overclock GRE, and 7800xt limited below this as well.
7900xt exceeds 16GB RAM, but purposely really not >60TF raster perf. 5080 can exceed 60TF it in compute, but 16GB. This limitation isn't understood by many for some reason, but will begin to make sense.
At some point I hope people get it, as it really bares out across a ton of game scenarios; just understand 9070xt fills a perfect market niche as cheaply as possible, right now. That niche is 1080pRT/1440p FSR.
Well, cheap for AMD. Hopefully for us eventually.
You can see why either are so hesitant to do this, because it is the bare minimum for a lot of things long-time. 4090 is also similar, but a different tier. Astonishingly (but not at all), it is literally double these thresholds.
90TF/24GB, where neither is a limitation and 90TF making the most out of 24GB of RAM.
Will they add features and/or update their software so this is no longer the case at some point? Hmm...
Gonna say yes. BC that is what they do.
It is performance regression, some people just don't understand it.
Now you have to overclock a 4090 to really get to the perf threshold I'm talking (bc DLSS4, was 60fps at stock in games like Wukong w/ DLSS3), but it will (just barely, on purpose) and that's the scale.
What about
the next DLSS? For 24GB cards just a *little* faster than 4090, but 256-bit/cheaper for nVIDIA to make. What do you think will happen to 4090? What almost or has already, depending on if you oc.
Essentially, think 1440p->4k 'quality' upscaling 60fps mins in a game like Wukong. 45TF/16GB will probably get you 1080p60 mins in a game like Wukong, or at least 960p->1440p 'quality' with FSR4.
The next important tier is upscaling 1080p->4k, and that is the point of >60TF, best matched with >16GB. Like I say, next-gen 18GB.
The reason those 2GB are important are for things like the added RAM hit for things like mins, using the up-scaler, RT, and framegen vs running pure raster (which is all most cards currently account for).
This is why some will argue the next-gen 18GB cards that replace 5080 are 'amazing progress per card per generation'. The truth is they just fucked you out of the ram you needed to make it last on 5080 16GB.
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Some will see it as 'less of a performance hit', 'better mins', or 'greater performance using those features'. It will
not be those things; simply exposing the limitation they put in place by not giving 5080 >16GB.
Other cards will not hit their former thresholds due to other 'feature improvements', that somehow is always just barely enough to relegate old cards to a lower tier. So, so, weird how that
always happens.
This is why I say AMD should not focus on pure IQ this gen; they should focus on hitting the frames for each feature set/resolution; improve those things when they can make better options (on 3nm).
I know a lot of people don't understand this stuff...I truly do. But that's why you read this forum, right? How I explain everything isn't perfect, I know that, but hopefully as things progress you're prepared.
I could post a bazillion links to show this over the lifetime of nVIDIA cards, but it really is a pain in the ass, most don't care/get it, and at some point I hope people just be like "That makes sense".
IOW...Trust me, bro. It's easiest to show on the 12GB nVIDIA cards, but there are many more (sometimes more granular and difficult things to explain than pure VRAM limitations) instances in other cards as well.