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Bethesda Teases "The Elder Scrolls 4: Oblivion Remaster" for Tomorrow

AleksandarK

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Bethesda Studios has confirmed that it will officially reveal its long‑rumored remaster of The Elder Scrolls IV: Oblivion in a live stream set for April 22. The event begins at 8:00 a.m. PT (11:00 a.m. ET, 4:00 p.m. BST) and will be available to watch on both YouTube and Twitch. The teaser image shows a close‑up of a battle‑worn eye alongside the Roman numeral IV, with the simple tagline "All will be revealed." Fans have already started marking their calendars in anticipation of what promises to be a significant announcement. This confirmation arrives after a plethora of leaks over the past week. Community members uncovered a hidden backend link to an official Oblivion remaster website, and images allegedly supplied by Virtuos Studio compared the original 2006 game to an impressive modernized version. And now these rumors are true, with Bethesda posting a teaser on X.

Bethesda has rebuilt Oblivion using Unreal Engine 5, bringing enhanced textures, fully redone lighting, and potentially new environmental effects. Rumors also suggest that the combat system may see updates inspired by Souls‑style blocking, while stealth, archery, and stamina management could receive fresh tuning to meet today's standards. Speculation continues that Bethesda might "shadow drop" the remaster on the same day it is revealed, allowing players to purchase or download it immediately. Reports indicate the game will launch on PC, Xbox Series X|S, and PlayStation 5, mirroring the modern platforms of the original's 2006 debut on Xbox 360 and Windows, with a PlayStation 3 port arriving in 2007. There is no word yet on a Nintendo Switch 2 edition, but as an Xbox first‑party title, the remaster will almost certainly be available on Xbox Game Pass from day one, granting subscribers instant access.



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I thought it was modders who did this?

I am really confused. I didn't know it was actually the company. Anyways, I am looking forward to giving it a go.
 
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I thought it was modders who did this?

I am really confused. I didn't know it was actually the company. Anyways, I am looking forward to giving it a go.
Skyblivion is by modders, which is a recreation of Oblivion using Skyrims framework. This is an official remaster (well, they call it a remaster) using UE5 that Bethesda farmed out to a third-party studio in Singapore, I believe. Whether or not it will end up actually being solid is anyone’s guess at this point.
 
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This is not Skyblivion. This is Bethesda quickly cashing in on something that would otherwise be 'whatever' since everyone was already playing it elsewhere.
 
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This is not Skyblivion. This is Bethesda quickly cashing in on something that would otherwise be 'whatever' since everyone was already playing it elsewhere.

I highly doubt it's a "quick" cash in. If they paid Virtuos to completely remake Oblivion in UE5 it would be a ton of work. I just hope it brings world interactivity, NPCs, combat, etc. up to 2025 capability, way beyond Skyrim, or this is a waste of time imo. The original is still very good looking don't need just better graphics. I'm asuming they at least used Nanite, Lumen, etc.
 
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This is not Skyblivion. This is Bethesda quickly cashing in on something that would otherwise be 'whatever' since everyone was already playing it elsewhere.
How would you like to buy a game you already own for the same price you paid for the original (or close to it)? Do you want the game to look worse and better at the same time? Well we have you covered there as well! What's that you you say, you would rather have an updated version of Morrowind? Well we're not making it so buys s$%t instead!
 
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I highly doubt it's a "quick" cash in. If they paid Virtous to completely remake Oblivion in UE5 it would be a ton of work. I just hope it brings up world interactivity, NPCs, combat, etc up to 2025 capability, way beyond Skyrim, or this is a waste of time imo. The original is still very good looking don't need just better graphics. I'm asuming they at least used Nanite, Lumen, etc.
Quick being relative of course, but we shouldn't understate what's already there for them to work with. Remaking is a thousand times faster than creating.
 
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Man Oblivion was/is such an impressive game
 
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How would you like to buy a game you already own for the same price you paid for the original (or close to it)? Do you want the game to look worse and better at the same time? Well we have you covered there as well! What's that you you say, you would rather have an updated version of Morrowind? Well we're not making it so buys s$%t instead!
It even comes with a Premium Edition that has cosmetics like… a new version of horse armor. I honestly feel like it’s some sort of trolling attempt on Bethesdas part, because I can’t explain it any other way. I li… enj… tolerate Oblivion well enough, it has enough fun things in it even with the flaws, but not enough to unironically pay 90 bucks or whatever they would charge for a Premium Edition of its remaster in 2025.
 
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not enough to unironically pay 90 bucks or whatever they would charge for a Premium Edition of its remaster in 2025.
There are 2 ways to profit from a remake:
  1. Nostalgia, mostly from players that liked the original.
  2. New players. Enough time has passed since the original release so a new generation of players (that wouldn't give the original a second look) will be presented with the same "great game they all heard about" but with modern graphics and features.
If I had to guess most of the revenue will come from #2 and provided the game isn't any worse than other Bethesda releases it will be very successful, mostly on consoles.
 
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The brown filter is not doing the game justice to the original.
 
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How can it be called a remaster when there are so many differences, including a completely different engine? :confused:

I'm looking forward to seeing what surprises they have in store for us. Well, the downside is that they seem to have ruined the essence of the game(?) Not that I’d know, since I never played the original. lol
 
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How can it be called a remaster when there are so many differences, including a completely different engine? :confused:
I speculated before that this might be a Ninja Gaiden 2 Black situation where UE5 is just a visual wrapper running on top of the old game, in which case this would indeed be a remaster rather than a remake, though we’ll know for sure when it releases.
 

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Didn't have a fast enough PC to run the original when it came out, and most likely my current PC isn't going to run this. :laugh:
 
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Oblivion was one of those games that I really, really enjoyed but haven't played in 15 years because it crashed so much. If it's anywhere near as good; and stable I will play the crap outta this. I Just hope it hasn't become a twitchy, reflex souls-like.

Guess we find out soon, cautiously optimistic (apart from HW requirements).
 
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I thought it was modders who did this?

I am really confused. I didn't know it was actually the company. Anyways, I am looking forward to giving it a go.

This is not Skyblivion. This is Bethesda quickly cashing in on something that would otherwise be 'whatever' since everyone was already playing it elsewhere.

There are 2 ways to profit from a remake:
  1. Nostalgia, mostly from players that liked the original.
  2. New players. Enough time has passed since the original release so a new generation of players (that wouldn't give the original a second look) will be presented with the same "great game they all heard about" but with modern graphics and features.
If I had to guess most of the revenue will come from #2 and provided the game isn't any worse than other Bethesda releases it will be very successful, mostly on consoles.


So...all of these comments are at the root of the same answer.

Bethesda is trying to cash in on the good will of the community, before the community makes a better version of their crap.


Skyblivion is set to release this year. The hype is real, just like the hype was with New London. Before the community pushes out a piece of content that makes Bethesda look like they're idiots, they swoop in an push out a minimum effort, farmed out, cash grab to make sure they get all of the nostalgia points without actually having to do anything good. They did it with the next gen update for Fallout 4, that spiked its launch post the Fallout Amazon series...to sell more crap from the Bethesda shop.
They absolutely borked New London days before it came.
They crapped out multiple Skyrim updates that broke updates beyond the simple script extender that brings their decades old engine to modern capabilities...as much as possible.
They are doing it with Skyblivion to farm out an AI upscaled mess...that I'm absolutely betting on now because it is entirely possible to see them AI automate a program to decode, upscale, and re-import assets into UE5...and pay a third party pennies on the dollar like they did with 76 to resell a big fat nothing burger that also copies their scripting almost wholesale into UE5...all as a thought exercise into then pumping out all of their new stuff in UE5 because after years of gamer complaints that Gamebryo is a joke their "educated response" will be to grind out a new piece of excrement in UE5 because that engine is "pretty" and "new" so it must be the band-aid fix to their core issue of streamlining the gameplay out of their games.


Per the usual, I have bias. I bought Skyrim as a pre-order. I bought Fallout 4 as a pre-order. I'm still cheesed that Fallout 4 came with a jewel case...and inside was a paper disc. I'm done with Bethesda because the first thing you install is a mod to prevent mods from borking your achievements...and the second is a community patch list that's longer than the patch list by Bethesda two years after launch. It...isn't enough that their radiant questing is so bad it makes crafted quests worse, it's the fact that I can name about 3 quests in the game beyond the main campaign. It's the fact that enemies infinitely scale, so if you play for 200 hours you will get to the point where with all of the perks it still takes a clip of ammo and almost instantly recharging criticals to down enemies. It's the fact that Preston Garvey and Whiterun guards are the same freaking meme, because Bethesda forgot how to make choices matter.
 
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FYI....

it's called a rehash of a previous rehash of an earlier rehash of the original rehash, which was just the initial rehash of the original version of the game, hahahahahaha :)

NOTE: feel free to add in additional rehashes, in case I missed any !
 
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Skyblivion is by modders, which is a recreation of Oblivion using Skyrims framework. This is an official remaster (well, they call it a remaster) using UE5 that Bethesda farmed out to a third-party studio in Singapore, I believe. Whether or not it will end up actually being solid is anyone’s guess at this point.
This was leaked last year.

The way it's worded in the Reddit post pretty much says that UE5 will function sort of as a wrapper to enhance the original game, just like how RTX Remix games work.

 
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The way it's worded in the Reddit post pretty much says that UE5 will function sort of as a wrapper to enhance the original game, just like how RTX Remix games work.
Oh, so I actually was seemingly correct:
I speculated before that this might be a Ninja Gaiden 2 Black situation where UE5 is just a visual wrapper running on top of the old game, in which case this would indeed be a remaster rather than a remake, though we’ll know for sure when it releases.
Mind you, I haven’t seen anything about the leak or read the Reddit post, I was just vaguely aware at the time that this thing maybe exists.
 
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This genre of games being remastered even though there is a vast community of moders who have already done all of this in one form or another is fascinating.
 
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How would you like to buy a game you already own for the same price you paid for the original (or close to it)? Do you want the game to look worse and better at the same time? Well we have you covered there as well! What's that you you say, you would rather have an updated version of Morrowind? Well we're not making it so buys s$%t instead!
I've never played it so it will be new to me.

FYI....

it's called a rehash of a previous rehash of an earlier rehash of the original rehash, which was just the initial rehash of the original version of the game, hahahahahaha :)

NOTE: feel free to add in additional rehashes, in case I missed any !
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Technically engine change alone should make it count as a remake instead of just remaster.
 
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