Jimmy 2004
New Member
- Joined
- Jan 15, 2005
- Messages
- 5,458 (0.75/day)
- Location
- England
System Name | Jimmy 2004's PC |
---|---|
Processor | S754 AMD Athlon64 3200+ @ 2640MHz |
Motherboard | ASUS K8N |
Cooling | AC Freezer 64 Pro + Zalman VF1000 + 5x120mm Antec TriCool Case Fans |
Memory | 1GB Kingston PC3200 (2x512MB) |
Video Card(s) | Saphire 256MB X800 GTO @ 450MHz/560MHz (Core/Memory) |
Storage | 500GB Western Digital SATA II + 80GB Maxtor DiamondMax SATA |
Display(s) | Digimate 17" TFT (1280x1024) |
Case | Antec P182 |
Audio Device(s) | Audigy 4 + Creative Inspire T7900 7.1 Speakers |
Power Supply | Corsair HX520W |
Software | Windows XP Home |
AMD has revealed that Microsoft will not be releasing several versions of DirectX this time round, as was the case with DirectX 9, instead it will focus on DirectX 11 after the 10.1 update for DirectX 10 is released. With DirectX 9, Microsoft released major updates a number of times to allow for different shader models (2.0, 2.0a, 2.0b and 3.0). However, Microsoft looks set to encourage graphics companies like ATI and NVIDIA to focus on increasing performance rather than adding more features for the next few years, at least until the launch of DirectX 11. This could potentially pave the way for NVIDIA and ATI to work on multi-GPU graphics cards without the need to keep adding functionality. Microsoft will almost certainly continue to provide minor updates for DirectX, just with no major changes integrated.
View at TechPowerUp Main Site
View at TechPowerUp Main Site