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Processor | Intel Core 2 Quad Q6600 G0 VID: 1.2125 |
---|---|
Motherboard | GIGABYTE GA-P35-DS3P rev.2.0 |
Cooling | Thermalright Ultra-120 eXtreme + Noctua NF-S12 Fan |
Memory | 4x1 GB PQI DDR2 PC2-6400 |
Video Card(s) | Colorful iGame Radeon HD 4890 1 GB GDDR5 |
Storage | 2x 500 GB Seagate Barracuda 7200.11 32 MB RAID0 |
Display(s) | BenQ G2400W 24-inch WideScreen LCD |
Case | Cooler Master COSMOS RC-1000 (sold), Cooler Master HAF-932 (delivered) |
Audio Device(s) | Creative X-Fi XtremeMusic + Logitech Z-5500 Digital THX |
Power Supply | Chieftec CFT-1000G-DF 1kW |
Software | Laptop: Lenovo 3000 N200 C2DT2310/3GB/120GB/GF7300/15.4"/Razer |
Ubisoft has confirmed two days ago at CES in Las Vegas that it is going to use Philips' Ambx-technology in some of its major upcoming titles. amBX allows developers to include "surround sense" elements in games through various peripherals, including light, colour, sound, rumble and air flow through enabled devices like fans and LED-powered lights. The tech is being shown at CES working on both Brothers in Arms: Hell's Highway and Far Cry 2, which were recently delayed by Ubisoft until the next fiscal year beginning April 2008. "Brothers in Arms: Hell's Highway and Far Cry 2 are titles that will showcase just how powerful and in your face amBX effects can be in a war game. This is just the start of the alliance between amBX and Ubisoft and the level of our comarketing with Ubisoft will underline our dedication to bringing all-new ambient effects to world class games." said amBX COO Jo Cooke. amBX only works with PC titles at the moment, but console announcements are on the way too. The agreement will also see an amBX patch being released for the original Far Cry. Further patches for existing Ubisoft games will also be released with the amBX-enabling of additional titles to be announced later.
View at TechPowerUp Main Site
View at TechPowerUp Main Site
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