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Command and Conquer 3:Tiberium Wars

Sandman

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EA has announced Command and Conquer 3. The game is due out in 2007.

It is 2047 and the stakes could not be higher. Tiberium-a self-replicating alien substance that has infected the Earth-is spreading like a radioactive ice age. The GDI, a high-tech alliance of the world's most advanced nations, is fighting to contain Tiberium, but Kane, the megalomaniacal leader of The Brotherhood of NOD has other plans for Earth. Kane's secret society turned superpower is bent on using Tiberium to take control and transform humanity into his twisted vision of the future. All-out war rages over Tiberium and the fate of the planet rests in the balance.

Experience a revolution in RTS gaming with a breakthrough single player campaign that rewards you for your gameplay style. Add layers of strategy to your gaming experience by building mobile bases, wielding the power of terrifying Ion Storms on the battlefield, or customising your armies by combining units. Battle it out online with native voice-over IP, integrated clan support, and new spectator modes that let you play RTS games like a sport.




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wazzledoozle

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*jizzes

Damn I just remembered EA is making C&C now. It will suck just as much (or more) than generals did. DOWN WITH EA!!!!
:banghead: :banghead: :banghead: :banghead:
 

PVTCaboose1337

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I like C&C, but not when EA makes it! C&C was good, this looks OK...
 
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I miss the days of Westwood Studios V.S. Blizzard. In my opinion, the day Westwood went under the C&C franchise went with it. C&C was the first PC game I ever purchased :). That was back when I was using DOS more than Windows, and the Windows I had was Windows 3.1. I remember being frustrated because it would bog down on my system which was pre-Pentium, and had no graphics card.
 

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Thermopylae_480 said:
I miss the days of Westwood Studios V.S. Blizzard. In my opinion, the day Westwood went under the C&C franchise went with it. C&C was the first PC game I ever purchased :). That was back when I was using DOS more than Windows, and the Windows I had was Windows 3.1. I remember being frustrated because it would bog down on my system which was pre-Pentium, and had no graphics card.

Yeah that was the first game i ever bought to.. And yes it was better when Westwood was producing them, but hey i still love C&C so ill probably buy it.
 

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HEEEEEEEEEEY guys, EA sucks I agree, but Generals was THE best C&C ever. Zero hour had a horrible story, but the gameplay was awesome.

But FINALLY, I can't wait for this C&C though, I've been waiting for something since generals for SOO long now
 
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wazzledoozle

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AMDCam said:
HEEEEEEEEEEY guys, EA sucks I agree, but Generals was THE best C&C ever. Zero hour had a horrible story, but the gameplay was awesome.

But FINALLY, I can't wait for this C&C though, I've been waiting for something since generals for SOO long now
Im guessing you have never played Red Alert 2... shame on you.
 

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i remember playing tibrian sun, and having it bog down my windows 3.1.1, and then my dad walked in with this thing...i had never heard of it before that day...it wasnt a video card it was a "3d accelerator" and wow the difference was astounding.
 
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wazzledoozle said:
Im guessing you have never played Red Alert 2... shame on you.

I know.. RA2 was the last truely great C&C game...

hopefully this one wont suck like ea's new ones.... but it probably will and ill have to buy it anyways... lol...

lets bring back westwood and the old MOHAA.... :)
 

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generals was the best ever? maybe the best ever PC movie... but not game.

because "playing" generals (if you could call it that), was more like sitting your ass down in front of your monitor and watching a movie on it, and not ACTUALLY playing a PC game...

oh, and on a side note, by the looks of what ive seen so far, it looks to me like a complete warhammer 40k ripoff.
 

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stop mentioning generals. although it was fun at times, generals was not c&c. when i look at that game i see 'generals', 'zero hour', not... C..C&C:Generals...ea got greddy and slapped the trademark there to get more sales from c&c's great name. all of us who have been around since the original release know what a C&C game is and that formula will never change. i hope ea dont destroy the name this time around since it is mean to be C&C3...

and by god they better use the original C&C logo/font, not that crappy generals altered version.
 
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You can see the influence of former Westwood employes in Empire at War. I would have to admit Generals might be a little better than Tiberian Sun though. That game was horrible. I waited for that game for years and I was so disapointed. I don't think I even made it past the 5th mission. No way Generals is better than the original C&C or Red Alert I.
 

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I don't know if you guys that hate generals actually PLAYED it, or if you just like moving a 4-pixel block to a certain block on the floor of the game instead of watching physics and fully-controllable 3d-animated armies move to each other. C&C and Starcraft are fun, but they're just not controllable enough. It's a cartoon-animation that moves from place to place and has a powerup animation that you see 100000000 times. Generals is different every time, and fully-customizable (ever seen the Zero hour mods????), so give it some credit guys.

I did play RA2 though, and I loved it, but only for about 2 hours. I am REALLY into controlling a game and graphics. I don't like when a game tells me what to do, but in Generals I get to make it do exactly what I want. I especially love how I can make 10000 units and just wait to attack the enemy, and control them all simultaneously and see how cool it looks with everyone moving to the enemy. It's so customizable and the replay value is unbelievable. I do admit though, RA2 was the 2nd best C&C game out there. I loved it, but not as much as Generals.
 
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AMDCam said:
I don't know if you guys that hate generals actually PLAYED it, or if you just like moving a 4-pixel block to a certain block on the floor of the game instead of watching physics and fully-controllable 3d-animated armies move to each other. C&C and Starcraft are fun, but they're just not controllable enough. It's a cartoon-animation that moves from place to place and has a powerup animation that you see 100000000 times. Generals is different every time, and fully-customizable (ever seen the Zero hour mods????), so give it some credit guys.

I did play RA2 though, and I loved it, but only for about 2 hours. I am REALLY into controlling a game and graphics. I don't like when a game tells me what to do, but in Generals I get to make it do exactly what I want. I especially love how I can make 10000 units and just wait to attack the enemy, and control them all simultaneously and see how cool it looks with everyone moving to the enemy. It's so customizable and the replay value is unbelievable. I do admit though, RA2 was the 2nd best C&C game out there. I loved it, but not as much as Generals.

umm, you can't compare the games to one another from a technological stand-point. you cant say i like game A better because it's got physics compared to game B which doesn't. all the fancy graphics and stuff wasnt around at that point in time. and starcraft, starcraft my friend is no doubt the #1 rts to date. with games like sc you actually have to strategise. all generals involved was whoever had the largest army won. yes it is nice seeing 50 battlemaster tanks getting blown apart by a chinese nuke, with parts flying everwhere but after a while you begin to notice what is lacking in the game.
 

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Yeah man I understand, I knew someone was gonna say that. Technologically I'm not blaming RA2, but truthfully, in 97 we had much better technology than cartoony-movement. I bet I would have liked RA2 or Starcraft as much as I liked AOE2 when it was new, but truthfully from technical-ability-at-the-time to technical-ability-at-the-time Generals wins. And yeah guys, I've explained this many times before, control, customizability, game-life and graphics along with MIXTURES OF POSSIBLE THINGS TO DO (game-life) are the names of my games. RA2 and Starcraft get old when you beat them and know everyone's power. Yeah sorry but I really don't like unrealistic magic/other world games, yes yes, I know my opinion is very rare so I'm not gonna expect people to back me up on this, but I play ONLY-realistic games. If it's not at all possible, I don't like it. Still though, getting back to why Generals is great, like I said, replay value is like 0 with RA2 and Starcraft, but about 100 times more with Generals. Now game-life and customizability WAS technologically possible back in '97 (Goldeneye anyone?), so there's no excuse for that in my opinion.
 

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Ever played Total Annihilation? Best RTS ever. And its sequel, Supreme Commander is going to rock the RTS world.
 

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Generals honestly had no storyline. At least with the Red Alert series they had a storyline with characters and different plot twists.
 

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Generals had the potential to be a decent muliplayer game, but even on a 3 person LAN game with moderatly high end computers it moves slower than a siberian glacier. It crashes very frequently (Usually after you've invested a good hour and a half in a game and are about to win). Major balance issues, and the online play is full of cheaters. I once encountered two straight games against cheaters. Everyone remember the SCUD launcher cheat? I was playing a really great game against an equally matched opponent, then when he/she started to lose a SCUD launch came out of nowhere and wiped out half my forces. I was so pissed I nearly through my keyboard across the room, and I never feel that way about games.
 

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Have every one from the dawn except generals, they all gave me much gaming pleasure whilst in the middle east with the Armed Forces and are firmly etched in my gaming archives, sadly we evewn had a "red alert" club and I was the kickass master of doom!
 
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