System Name | BeeR 6 |
---|---|
Processor | Intel Core i7 3770K* |
Motherboard | ASUS Maximus V Gene (1155/Z77) |
Cooling | Corsair H100i |
Memory | 16GB Samsung Green 1600MHz DDR3** |
Video Card(s) | 4GB MSI Gaming X RX480 |
Storage | 256GB Samsung 840 Pro SSD |
Display(s) | 27" Samsung C27F591FDU |
Case | Fractal Design Arc Mini |
Power Supply | Corsair HX750W |
Software | 64bit Microsoft Windows 10 Pro |
Benchmark Scores | *@ 4.6GHz **@ 2133MHz |
280's dont have tesselators.
@Weer nvidia bullshit gpu can't do a shit on ray-tracing due to lack of a tessellation unit. Read the article
Processor | AMD Ryzen 9 5950x, Ryzen 9 5980HX |
---|---|
Motherboard | MSI X570 Tomahawk |
Cooling | Be Quiet Dark Rock Pro 4(With Noctua Fans) |
Memory | 32Gb Crucial 3600 Ballistix |
Video Card(s) | Gigabyte RTX 3080, Asus 6800M |
Storage | Adata SX8200 1TB NVME/WD Black 1TB NVME |
Display(s) | Dell 27 Inch 165Hz |
Case | Phanteks P500A |
Audio Device(s) | IFI Zen Dac/JDS Labs Atom+/SMSL Amp+Rivers Audio |
Power Supply | Corsair RM850x |
Mouse | Logitech G502 SE Hero |
Keyboard | Corsair K70 RGB Mk.2 |
VR HMD | Samsung Odyssey Plus |
Software | Windows 10 |
@Weer nvidia bullshit gpu can't do a shit on ray-tracing due to lack of a tessellation unit. Read the article
System Name | RBMK-1000 |
---|---|
Processor | AMD Ryzen 7 5700G |
Motherboard | ASUS ROG Strix B450-E Gaming |
Cooling | DeepCool Gammax L240 V2 |
Memory | 2x 8GB G.Skill Sniper X |
Video Card(s) | Palit GeForce RTX 2080 SUPER GameRock |
Storage | Western Digital Black NVMe 512GB |
Display(s) | BenQ 1440p 60 Hz 27-inch |
Case | Corsair Carbide 100R |
Audio Device(s) | ASUS SupremeFX S1220A |
Power Supply | Cooler Master MWE Gold 650W |
Mouse | ASUS ROG Strix Impact |
Keyboard | Gamdias Hermes E2 |
Software | Windows 11 Pro |
JulesWorld’s technology also works on Nvidia GeForce 8800 cards and above, but the lack of a tessellation unit causes a bit more work on the ray-tracer side.
System Name | Work in progress |
---|---|
Processor | AMD 955---4Ghz |
Motherboard | MSi GD70 |
Cooling | OcZ Phase/water |
Memory | Crucial2GB kit (1GBx2), Ballistix 240-pin DIMM, DDR3 PC3-16000 |
Video Card(s) | CrossfireX 2 X HD 4890 1GB OCed to 1000Mhz |
Storage | SSD 64GB |
Display(s) | Envision 24'' 1920x1200 |
Case | Using the desk ATM |
Audio Device(s) | Sucky onboard for now :( |
Power Supply | 1000W TruePower Quattro |
Does anyone know how they did the CGI in Juressic Park back in 1992-1993. Because I still don't understand how they managed to create such huge and realistic animals with the computers from that time.
System Name | BabaJinn's U.F.O |
---|---|
Processor | Intel Core i7 975 Extreme @ 3.8 ghz (for now) |
Motherboard | Asus Rampage Xtreme II X58 |
Cooling | ZALMAN 9900 CPU COOLER Led |
Memory | 12GB Crucial Ballistix Tracers (Blue Led) 1600 DDR3 |
Video Card(s) | MSI NVIDIA GTX 480 1.5 GB DDR5 384-BIT |
Storage | 2 x WD Velociraptor 10k rpm 300GB sata + 2x 500GB WD Caviar Sata + 320 GB Seagate Barracuda Sata |
Display(s) | DELL U2711 27inch Goodness @ 2560 x 1440 |
Case | Mountain-Mods U2-UFO Custom Case (Made in USA) |
Audio Device(s) | Supreme FX X-Fi MB (Creative) |
Power Supply | ZALMAN 1000W PSU MODULAR |
Software | Windows 7 Ultimate 64-bit (Retail Version) |
@Weer nvidia bullshit gpu can't do a shit on ray-tracing due to lack of a tessellation unit. Read the article
System Name | Pandemic 2020 |
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Processor | AMD Ryzen 5 "Gen 2" 2600X |
Motherboard | AsRock X470 Killer Promontory |
Cooling | CoolerMaster 240 RGB Master Cooler (Newegg Eggxpert) |
Memory | 32 GB Geil EVO Portenza DDR4 3200 MHz |
Video Card(s) | ASUS Radeon RX 580 DirectX 12 DUAL-RX580-O8G 8GB 256-Bit GDDR5 HDCP Ready CrossFireX Support Video C |
Storage | WD 250 M.2, Corsair P500 M.2, OCZ Trion 500, WD Black 1TB, Assorted others. |
Display(s) | ASUS MG24UQ Gaming Monitor - 23.6" 4K UHD (3840x2160) , IPS, Adaptive Sync, DisplayWidget |
Case | Fractal Define R6 C |
Audio Device(s) | Realtek 5.1 Onboard |
Power Supply | Corsair RMX 850 Platinum PSU (Newegg Eggxpert) |
Mouse | Razer Death Adder |
Keyboard | Corsair K95 Mechanical & Corsair K65 Wired, Wireless, Bluetooth) |
Software | Windows 10 Pro x64 |
System Name | УльтраФиолет |
---|---|
Processor | Intel Kentsfield Q9650 @ 3.8GHz (4.2GHz highest achieved) |
Motherboard | ASUS P5E3 Deluxe/WiFi; X38 NSB, ICH9R SSB |
Cooling | Delta V3 block, XPSC res, 120x3 rad, ST 1/2" pump - 10 fans, SYSTRIN HDD cooler, Antec HDD cooler |
Memory | Dual channel 8GB OCZ Platinum DDR3 @ 1800MHz @ 7-7-7-20 1T |
Video Card(s) | Quadfire: (2) Sapphire HD5970 |
Storage | (2) WD VelociRaptor 300GB SATA-300; WD 320GB SATA-300; WD 200GB UATA + WD 160GB UATA |
Display(s) | Samsung Syncmaster T240 24" (16:10) |
Case | Cooler Master Stacker 830 |
Audio Device(s) | Creative X-Fi Titanium Fatal1ty Pro PCI-E x1 |
Power Supply | Kingwin Mach1 1200W modular |
Software | Windows XP Home SP3; Vista Ultimate x64 SP2 |
Benchmark Scores | 3m06: 20270 here: http://hwbot.org/user.do?userId=12313 |
Don't think desktop computers, think of a computer that takes up the space of a small bedroom.
Square accumulated four SGI Origin 2000 series servers, four Onyx2 systems, and 167 Octane workstations. The basic movie was rendered at a home-made render farm which consisted of 960 Pentium III-933MHz workstations. The render farm was made by Square Pictures located in Hawaii. The film had cost overruns during the end of production.
Processor | Intel C2Q Q6600 @ Stock (for now) |
---|---|
Motherboard | Asus P5Q-E |
Cooling | Proc: Scythe Mine, Graphics: Zalman VF900 Cu |
Memory | 4 GB (2x2GB) DDR2 Corsair Dominator 1066Mhz 5-5-5-15 |
Video Card(s) | GigaByte 8800GT Stock Clocks: 700Mhz Core, 1700 Shader, 1940 Memory |
Storage | 74 GB WD Raptor 10000rpm, 2x250 GB Seagate Raid 0 |
Display(s) | HP p1130, 21" Trinitron |
Case | Antec p180 |
Audio Device(s) | Creative X-Fi PLatinum |
Power Supply | 700W FSP Group 85% Efficiency |
Software | Windows XP |
I've no clue as to why the raytracing performance doubled from 2900XT to 3870. All specs and synthestic benchmarks give no significant advantage to RV670 http://www.digit-life.com/articles3/video/rv670-part2-page1.html except ONE: exposure of tessellator under DX10.1
So my guess is one or more of the following:
1./ Proprietary tessellation routines couldnt access the R600 tessellator for acceleration, due to hardware tessellator not being exposed under DX9 API/compiler
2./ Under DX10.1 the hardware tessellator is exposured, resulting in double performance
3./ There may have been other changes to the proprietary algorithms they coded for AA and didnt notice they were testing different code on the different hardware.
Dark... could you give us a 3 sentence summary of how the tesselator works.
System Name | Widow |
---|---|
Processor | Ryzen 7600x |
Motherboard | AsRock B650 HDVM.2 |
Cooling | CPU : Corsair Hydro XC7 }{ GPU: EK FC 1080 via Magicool 360 III PRO > Photon 170 (D5) |
Memory | 32GB Gskill Flare X5 |
Video Card(s) | GTX 1080 TI |
Storage | Samsung 9series NVM 2TB and Rust |
Display(s) | Predator X34P/Tempest X270OC @ 120hz / LG W3000h |
Case | Fractal Define S [Antec Skeleton hanging in hall of fame] |
Audio Device(s) | Asus Xonar Xense with AKG K612 cans on Monacor SA-100 |
Power Supply | Seasonic X-850 |
Mouse | Razer Naga 2014 |
Software | Windows 11 Pro |
Benchmark Scores | FFXIV ARR Benchmark 12,883 on i7 2600k 15,098 on AM5 7600x |
Holy crap. Ray tracing!?!?!?!? lol looks like intel is screwed when they release the larabee That was one of the touted features of it, now the HD4850 already has it!
Processor | Intel C2Q Q6600 @ Stock (for now) |
---|---|
Motherboard | Asus P5Q-E |
Cooling | Proc: Scythe Mine, Graphics: Zalman VF900 Cu |
Memory | 4 GB (2x2GB) DDR2 Corsair Dominator 1066Mhz 5-5-5-15 |
Video Card(s) | GigaByte 8800GT Stock Clocks: 700Mhz Core, 1700 Shader, 1940 Memory |
Storage | 74 GB WD Raptor 10000rpm, 2x250 GB Seagate Raid 0 |
Display(s) | HP p1130, 21" Trinitron |
Case | Antec p180 |
Audio Device(s) | Creative X-Fi PLatinum |
Power Supply | 700W FSP Group 85% Efficiency |
Software | Windows XP |
Erm the difference being, Larrabee is integrated, ATi cards are not :/
System Name | ICE-QUAD // ICE-CRUNCH |
---|---|
Processor | Q6600 // 2x Xeon 5472 |
Memory | 2GB DDR // 8GB FB-DIMM |
Video Card(s) | HD3850-AGP // FireGL 3400 |
Display(s) | 2 x Samsung 204Ts = 3200x1200 |
Audio Device(s) | Audigy 2 |
Software | Windows Server 2003 R2 as a Workstation now migrated to W10 with regrets. |
I still dont see how the tessellators are improving the ray-tracing FPS benchmarks between 2900XT and 3870. I see that by using the tessellators you get a better quality picture. Or is the issue as follows:So R6xx and R7xx "tessellators" are the same as ATi "truform"? (old terminology). But how would that help raytracing? That's just geometry instancing/scaling. Cant see how that would boost raytrace performance. And thats the question.
System Name | RBMK-1000 |
---|---|
Processor | AMD Ryzen 7 5700G |
Motherboard | ASUS ROG Strix B450-E Gaming |
Cooling | DeepCool Gammax L240 V2 |
Memory | 2x 8GB G.Skill Sniper X |
Video Card(s) | Palit GeForce RTX 2080 SUPER GameRock |
Storage | Western Digital Black NVMe 512GB |
Display(s) | BenQ 1440p 60 Hz 27-inch |
Case | Corsair Carbide 100R |
Audio Device(s) | ASUS SupremeFX S1220A |
Power Supply | Cooler Master MWE Gold 650W |
Mouse | ASUS ROG Strix Impact |
Keyboard | Gamdias Hermes E2 |
Software | Windows 11 Pro |