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Nintendo's Wii game console, which launch is scheduled adjacent to Sony's PlayStation 3, may become the most affordable gaming machine in years, as its pricing will be around $200, according to an executive of Sega, one of the main game publishers for Nintendo's game consoles.
Scott Steinberg, vice president of marketing for Sega, said in an interview with Forbes that Nintendo's Wii would cost less than $200, mainly because it does not feature state-of-the-art "heavy-duty" processors like those in PlayStation 3 or Xbox 360. Forbes further reported that Merrill Lynch analyst Justin Post predicted Thursday that the new machine, which will be released this fall, would sell for $200, a move that could prompt software publishers to create more titles for the gaming system.
Nintendo Wii console will feature IBM's custom PowerPC architecture based microprocessor named Broadway clocked at 729MHz and code-named Hollywood chip with built-in graphics core, DSP and I/O features from ATI that will operate at 243MHz, earlier reports suggested. Nintendo revolution will use 91MB of memory in total: 23MB of "main" 1T-SRAM, 64MB of "external" 1T-SRAM and 3MB texture buffer on the GPU. Nintendo's Wii does not feature a hard disk drive, instead, it boasts with 512MB of flash memory, but the console will also have a card reader, which will allow installing more memory.
View at TechPowerUp Main Site
Scott Steinberg, vice president of marketing for Sega, said in an interview with Forbes that Nintendo's Wii would cost less than $200, mainly because it does not feature state-of-the-art "heavy-duty" processors like those in PlayStation 3 or Xbox 360. Forbes further reported that Merrill Lynch analyst Justin Post predicted Thursday that the new machine, which will be released this fall, would sell for $200, a move that could prompt software publishers to create more titles for the gaming system.
Nintendo Wii console will feature IBM's custom PowerPC architecture based microprocessor named Broadway clocked at 729MHz and code-named Hollywood chip with built-in graphics core, DSP and I/O features from ATI that will operate at 243MHz, earlier reports suggested. Nintendo revolution will use 91MB of memory in total: 23MB of "main" 1T-SRAM, 64MB of "external" 1T-SRAM and 3MB texture buffer on the GPU. Nintendo's Wii does not feature a hard disk drive, instead, it boasts with 512MB of flash memory, but the console will also have a card reader, which will allow installing more memory.
View at TechPowerUp Main Site