- Joined
- Oct 9, 2007
- Messages
- 47,610 (7.45/day)
- Location
- Dublin, Ireland
System Name | RBMK-1000 |
---|---|
Processor | AMD Ryzen 7 5700G |
Motherboard | Gigabyte B550 AORUS Elite V2 |
Cooling | DeepCool Gammax L240 V2 |
Memory | 2x 16GB DDR4-3200 |
Video Card(s) | Galax RTX 4070 Ti EX |
Storage | Samsung 990 1TB |
Display(s) | BenQ 1440p 60 Hz 27-inch |
Case | Corsair Carbide 100R |
Audio Device(s) | ASUS SupremeFX S1220A |
Power Supply | Cooler Master MWE Gold 650W |
Mouse | ASUS ROG Strix Impact |
Keyboard | Gamdias Hermes E2 |
Software | Windows 11 Pro |
Futuremark today released an update to 3DMark benchmark suite. Version 2.3.3682 resolves a critical bug in the API overhead test, which causes the test to fail on some machines, towards the end of the DirectX 12 API test. The API overhead benchmark tests the amount of API draw-calls your machine can handle, over popular 3D graphics APIs, including DirectX 11 (single-threaded and multi-threaded), DirectX 12, and Vulkan. The rest of the feature-set is consistent with the older version 2.3.3663, in which the company introduced a brand new Vulkan API overhead test, replacing the Mantle API test. Grab the update from the link below.
DOWNLOAD: Futuremark 3DMark + Time Spy v2.3.3682
View at TechPowerUp Main Site

DOWNLOAD: Futuremark 3DMark + Time Spy v2.3.3682
View at TechPowerUp Main Site