Raevenlord
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AMD at E3 2018 announced its commitment to powering the ultimate gaming experiences via partnerships with game publishers and developers, to bring fantastic 3D realms to life. In line with AMD's cooperation with Ubisoft in Far Cry 5, which saw the usage of AMD Vega-centric technologies (such as FP16 Compute on some water and lighting scenarios, Rapid Packed Math, and Shader Intrinsics) across the title, the company has announced it will help Ubisoft deliver a DX12-driven experience with The Division 2. It remains to be seen if more technologies than were used in Far Cry 5 will be in play here.
Alongside its Ubisoft/The Division 2 announcement, AMD also established partnerships with Capcom, for the upcoming Resident Evil 2 remake, and with Rebellion for their Strange Brigade title. The partnership with Capcom is a novel one, but AMD had already worked with Rebellion on Sniper Elite 4, for some stellar CrossFire performance. These partnerships join AMD's long-standing, long-reaching partnership with Bethesda Softworks, in order to fight NVIDIA's entrenchment with the videogame industry via its GameWorks program.
View at TechPowerUp Main Site
Alongside its Ubisoft/The Division 2 announcement, AMD also established partnerships with Capcom, for the upcoming Resident Evil 2 remake, and with Rebellion for their Strange Brigade title. The partnership with Capcom is a novel one, but AMD had already worked with Rebellion on Sniper Elite 4, for some stellar CrossFire performance. These partnerships join AMD's long-standing, long-reaching partnership with Bethesda Softworks, in order to fight NVIDIA's entrenchment with the videogame industry via its GameWorks program.
View at TechPowerUp Main Site