zekrahminator
McLovin
- Joined
- Jan 29, 2006
- Messages
- 9,066 (1.32/day)
- Location
- My house.
Processor | AMD Athlon 64 X2 4800+ Brisbane @ 2.8GHz (224x12.5, 1.425V) |
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Motherboard | Gigabyte sumthin-or-another, it's got an nForce 430 |
Cooling | Dual 120mm case fans front/rear, Arctic Cooling Freezer 64 Pro, Zalman VF-900 on GPU |
Memory | 2GB G.Skill DDR2 800 |
Video Card(s) | Sapphire X850XT @ 580/600 |
Storage | WD 160 GB SATA hard drive. |
Display(s) | Hanns G 19" widescreen, 5ms response time, 1440x900 |
Case | Thermaltake Soprano (black with side window). |
Audio Device(s) | Soundblaster Live! 24 bit (paired with X-530 speakers). |
Power Supply | ThermalTake 430W TR2 |
Software | XP Home SP2, can't wait for Vista SP1. |
Xbox Live Arcade is a very complex piece of software. And what's more complicated are the games that go in the arcade. Of course, Microsoft knows that when they sell over 10 million consoles a year, they need more than just a bunch of simple shoot-em-ups you can find at any bowling alley/bar. And so, they have set requirements for the games that get on their arcade.
View at TechPowerUp Main Site
- Games must be non-combatant and multi-player.
- There need to be more board games
- There needs to be a lot more original or "experimental" games.
View at TechPowerUp Main Site