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NVIDIA Releases GeForce 441.20 WHQL Drivers

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NVIDIA today posted GeForce 441.20 WHQL software. The drivers come game-ready for "Star Wars Jedi: The Fallen Order," and "Stormland." This includes SLI support for the latest Star Wars game. NVIDIA also introduced support for CUDA 10.2 compute API. The list of G-Sync compatible monitors has been expanded with three more displays. Among the issues addressed with this release are geometry corruption on GTX 900-series "Maxwell" GPUs with "Red Dead Redemption" in Vulkan; G-Sync getting disengaged when V-Sync is disabled in "Red Dead Redemption." Vulkan-related errors with "The Surge" have also been fixed. There's also a surprising bug-fix, "Quake 3 Arena" appearing washed-out when color-depth is set to 16-bit. Performance drops with "CS: GO" have also been addressed. Grab the driver from the link below.



DOWNLOAD: NVIDIA GeForce 441.20 WHQL Drivers

Game Ready
  • Star Wars Jedi: Fallen Order
  • Stormland
New G-SYNC Compatible Monitors
  • Acer XB273U
  • Acer XV273U
  • ASUS VG259Q monitors.
Application SLI Profiles
  • Star Wars Jedi: Fallen Order
New Features and Other Changes
  • Added support for CUDA 10.2
Fixed Issues in this Release
  • [Red Dead Redemption 2][Vulkan][Maxwell GPUs]: Geometry corruption occurs on some Maxwell GPUs. [2744709]
  • [Red Dead Redemption 2][Vulkan]: G-SYNC disengages when disabling V-Sync on the game. [2740479]
  • [The Surge 2] VULKAN_ERROR_DEVICE_LOST when using driver version 440.97. [2739146]
  • [Quake 3 Arena]: Colors in the game become washed out when set to 16-bit color. [2738607]
  • [HDR]: HDR black levels are grey on LG OLED55C9. [2738708]
  • [CS:GO]: The game experiences performance drops in certain CPU-limited cases. [2682973]

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GTA V frequent crashes still unresolved :(
 
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Open Issues in Version 441.20 WHQL

Windows 10 Issues

  • [SLI][Red dead redemption 2][Vulkan]: The benchmark may crash while running in Vulkan mode with SLI enabled and using Ultra graphics settings. [200565367]
  • [Forza Horizon 4]: "Low streaming bandwidth" error may occur after extended gameplay. [2750515]
  • [Forza Motorsport 7]: Game starts to stutter after racing a few laps [2750611]
  • [Gears 5]: Random stability issues may occur. [2630220]
  • [Grand Theft Auto V]: The game frequently crashes. NVIDIA is working with the application developer to resolve the issue.
 

Space Lynx

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GTA V frequent crashes still unresolved :(

You think the world's best selling game and the 70% gpu market share would go hand in hand and not make these kinds of things happen.

I don't play that game, but you can't you just roll back to an older driver that did work for GTAV or the game ready one for it?
 
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New Features and Other Changes
  • Added support for CUDA 10.2

This is a good reason to update older cards.
 
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It’s a damn shame if you have to choose driver based on whether you want to play newer or older games.
 
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GTAV crashes started after Rockstar launcher update. Just use crack like a man.
 
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---> just so that I can understand:

When multi gpu support is enabled (Red Dead Redemption), does nvidia mean for all cards OR JUST WHEN THE CARDS ARE ALREADY IN SLI or SLI capable?

...I ask because, mgpu dx12 has not been enabled by nvidia on any game unless the cards are SLI capable/enabled.

Multi GPU support would mean a pair of 1060 or 2060 could do mgpu... but this has not been the case with nvidia so far.

The only game with mutli gpu support so far is AOTS in dx12 and Vulkan.


Thank you, its an important distinction in the two scenarios
 
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---> just so that I can understand:

When multi gpu support is enabled (Red Dead Redemption), does nvidia mean for all cards OR JUST WHEN THE CARDS ARE ALREADY IN SLI or SLI capable?

...I ask because, mgpu dx12 has not been enabled by nvidia on any game unless the cards are SLI capable/enabled.

Multi GPU support would mean a pair of 1060 or 2060 could do mgpu... but this has not been the case with nvidia so far.

The only game with mutli gpu support so far is AOTS in dx12 and Vulkan.


Thank you, its an important distinction in the two scenarios
Probably you need to ask game developer about mGPU support. Because nvidia mentions SLI not mGPU. So be it DX12 or Vulkan nvidia most likely going to support SLI capable card only. and their SLI most likely still using their proprietary API for SLI instead of using mGPU support that built into DX12/Vulkan.
 
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I use the q3 arena for fps testing and noticed the washed out color with dual monitors. This is nice now.
 
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Installed 441.20, ran RDR2, and promptly gave me a NVLDDMKM.sys BSOD the second the game initialized, this on a machine that hasn't had a single BSOD in 2 years. So I am doing a rollback to 441.12.
 
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GTA V frequent crashes still unresolved

I thought that it was just me!!!

I'm still on 436.15 for GTA V.

Does that driver version co-operate with GTA V? Don't get crashes?

GTAV crashes started after Rockstar launcher update.

I would 2nd this....GTA V worked perfectly fine before they force implemented the Rockstar Launcher...after that, stuff started to break.
 
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Just tried the new drivers with RDR2 and 2 way SLI 980 Ti. Went from 99%/0% to 95%/99% and about 45-50fps in Valentine camp to about 57-63fps. Very minor improvement but my frametimes are still bad. Was sitting at around 21ms with 62fps, using triple buffering gets me to around 10ms but its bouncy.

Bad thing is though is that TAA must be enabled now if you use SLI. Without TAA enabled the game becomes unbearably bright and unplayable.
 
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Among the issues addressed with this release are geometry corruption on GTX 900-series "Maxwell" GPUs with "Red Dead Redemption" in Vulkan; G-Sync getting disengaged when V-Sync is disabled in "Red Dead Redemption".

There was no PC release of Red Dead Redemption, It's Red Dead Redemption 2.
 

Space Lynx

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Just found an issue with Shadow of Tomb Raider, DX12 no longer works with these new drivers.
 
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Don't get crashes?

It crashed me 1 time the past week but it's better than later drivers.
However these crashes started since the rockstar launcher got installed.

Never had any issues before this launcher.
 

S6VtcLbI

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I do confirm Shadow Of The Tomb Raider does not works with these drivers in DX12 mode. DX11 works fine though.
 

Space Lynx

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I do confirm Shadow Of The Tomb Raider does not works with these drivers in DX12 mode. DX11 works fine though.

Nice to know I am not alone. I'd really love to get more frames out of this game, hope they fix that someday.
 

S6VtcLbI

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Nice to know I am not alone. I'd really love to get more frames out of this game, hope they fix that someday.
Yeah actually I'm too very glad I'm not alone and your post helped me to solve the problem.
I just installed previous drivers 441.12 and now I have no problems with DX12, yay!
 

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It’s a damn shame if you have to choose driver based on whether you want to play newer or older games.
You don’t. I never concern myself with “game ready” drivers. I’m playing RDR2 with 431.18 (I think) from July 23rd. As long as driver is stable I keep as long as possible.
 
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