zekrahminator
McLovin
- Joined
- Jan 29, 2006
- Messages
- 9,066 (1.32/day)
- Location
- My house.
Processor | AMD Athlon 64 X2 4800+ Brisbane @ 2.8GHz (224x12.5, 1.425V) |
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Motherboard | Gigabyte sumthin-or-another, it's got an nForce 430 |
Cooling | Dual 120mm case fans front/rear, Arctic Cooling Freezer 64 Pro, Zalman VF-900 on GPU |
Memory | 2GB G.Skill DDR2 800 |
Video Card(s) | Sapphire X850XT @ 580/600 |
Storage | WD 160 GB SATA hard drive. |
Display(s) | Hanns G 19" widescreen, 5ms response time, 1440x900 |
Case | Thermaltake Soprano (black with side window). |
Audio Device(s) | Soundblaster Live! 24 bit (paired with X-530 speakers). |
Power Supply | ThermalTake 430W TR2 |
Software | XP Home SP2, can't wait for Vista SP1. |
Anyone who's really been paying attention to the recent things coming through Windows Update knows that an update to the Windows Media Player 11 runtime recently has been released (say, wasn't patch Tuesday a few days ago?). Anyone who's been wondering what this update does need not look much further. There was apparently a problem with the way Windows Media Player "metered" the times a song bought over subscription services was put on a digital device. This led to all sorts of issues, such as entire music stores not working (it's not fun, trust me), and sometimes outright failures of Windows Media Player library to MP3 player transfers. You can read the full details from Microsoft as to how exactly they fixed this problem here. Or, you could just be glad that if you go through the trouble of paying for your music, you can rest assured you'll actually be allowed to listen to it.
View at TechPowerUp Main Site
View at TechPowerUp Main Site