Raevenlord
News Editor
- Joined
- Aug 12, 2016
- Messages
- 3,755 (1.23/day)
- Location
- Portugal
System Name | The Ryzening |
---|---|
Processor | AMD Ryzen 9 5900X |
Motherboard | MSI X570 MAG TOMAHAWK |
Cooling | Lian Li Galahad 360mm AIO |
Memory | 32 GB G.Skill Trident Z F4-3733 (4x 8 GB) |
Video Card(s) | Gigabyte RTX 3070 Ti |
Storage | Boot: Transcend MTE220S 2TB, Kintson A2000 1TB, Seagate Firewolf Pro 14 TB |
Display(s) | Acer Nitro VG270UP (1440p 144 Hz IPS) |
Case | Lian Li O11DX Dynamic White |
Audio Device(s) | iFi Audio Zen DAC |
Power Supply | Seasonic Focus+ 750 W |
Mouse | Cooler Master Masterkeys Lite L |
Keyboard | Cooler Master Masterkeys Lite L |
Software | Windows 10 x64 |
Ubisoft is looking to capture itself a piece of the lucrative pie of live service games with its Assassin's Creed franchise. Following on the steps of multiple game development studios (let's not forget Bungie's Destiny 2, Fortnite, and the upcoming Halo Infinite), Ubisoft seems to have reached the conclusion that their Assassin's Creed universe is better served by being treated exactly like that - a forever evolving, frequently updated framework instead of the usual one-off interpretations of the franchise.
Assassin's Creed Infinity (working title) will supposedly usher in multiple historical settings and a collaborative, inter-studio developmental framework between Ubisoft Montreal and Ubisoft Quebec, who will jointly "(...) guide, grow, evolve, and define the overall future of Assassin's Creed". Ubisoft wants to end the constant baton-passing of Assassin's Creed through its two development studios, and hopes that this change (alongside a mixed studio leadership) allows the franchise to really breathe in their in-house talent independent of developmental location.
It remains to be seen exactly what this means for the franchise - and the way in which development of this online-centric Assassin's Creed experience will impact mainline Assassin's Creed games is still up in the air. It seems fair to consider that the online focus and accompanying monetization features that enable such games to thrive likely means Ubisoft will sacrifice part of its single-player focus on Assassin's Creed. A shift towards providing an ever-evolving narrative that spans centuries of accurate (and not so accurate) history is expensive, as is having two studios in constant collaboration. No information on development platforms, release date, or other details were available at time of writing.
View at TechPowerUp Main Site
Assassin's Creed Infinity (working title) will supposedly usher in multiple historical settings and a collaborative, inter-studio developmental framework between Ubisoft Montreal and Ubisoft Quebec, who will jointly "(...) guide, grow, evolve, and define the overall future of Assassin's Creed". Ubisoft wants to end the constant baton-passing of Assassin's Creed through its two development studios, and hopes that this change (alongside a mixed studio leadership) allows the franchise to really breathe in their in-house talent independent of developmental location.
It remains to be seen exactly what this means for the franchise - and the way in which development of this online-centric Assassin's Creed experience will impact mainline Assassin's Creed games is still up in the air. It seems fair to consider that the online focus and accompanying monetization features that enable such games to thrive likely means Ubisoft will sacrifice part of its single-player focus on Assassin's Creed. A shift towards providing an ever-evolving narrative that spans centuries of accurate (and not so accurate) history is expensive, as is having two studios in constant collaboration. No information on development platforms, release date, or other details were available at time of writing.
View at TechPowerUp Main Site