I find that the gap has narrowed to where DLSS and FSR are closer than ever, really strong showing from FSR here.
The biggest difference to my eye is broken lines/shimmering on straight edges, visible and eye catching in most scenes at 4k output Quality mode, and that sometimes translates to distant break up of certain complex angular geometry elements that are rendered. Ghosting and disillusion seem fixed to the point where it never 'grabs' my eye, which is excellent, I'd need to really nit-pick to find it.
Smoothed egdes/no shimmer or breakup on straight lines and distant detail are two of DLSS biggest strengths imo, and possibly the biggest hurdle to climb for FSR now?
Very strong showing from all technologies I'd say, and without a DLSS capable card I'd go as far as to say (at least for my use case of 4k output/quality mode), turning on FSR is a no brainer.