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NVIDIA DLSS Coming to More Games, Including Diablo IV

GFreeman

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Each week, we're bringing you news of the latest DLSS and ray tracing integrations in games and apps. Last week, The Lord of the Rings: Gollum launched with DLSS 3 and ray tracing, and more DLSS 2 games were released. This week, at COMPUTEX 2023, we've announced that Ash Echoes, Honor of Kings: World, and Legend of Ymir will all launch with DLSS 3, and Party Animals with DLSS 2. And we're celebrating the release of Diablo IV with DLSS 3, and System Shock with DLSS 2.

NVIDIA DLSS Now Available In Over 300 Released Games and Apps
NVIDIA DLSS uses AI and GeForce RTX Tensor Cores to boost frame rates while maintaining great image quality. With DLSS 3, AI-powered frame generation creates new, high-quality frames for smoother gameplay. Combined with our Super Resolution technology, DLSS 3 can render seven out of every eight pixels in a scene with AI. Adoption continues to accelerate and NVIDIA DLSS is now delivering AI-accelerated performance in over 300 games and applications.



Diablo IV Available This Week With NVIDIA DLSS 3
The demon Lilith and the angel Inarius united to create the world of Sanctuary in their desire to escape the Eternal Conflict between the High Heavens and Burning Hells. But now, decades after the events of Diablo III: Reaper of Souls, they are bitter enemies who have resorted to war against each other with their respective followers. The lands of Sanctuary have become plagued with ceaseless demons, and only the most steadfast of heroes will be able to hold strong in the face of darkness in Diablo IV.


Diablo IV officially launches June 6th, though Digital Deluxe and Ultimate Edition buyers can begin playing up to four days early*. To give GeForce gamers the definitive PC experience, Blizzard and NVIDIA have partnered to bring our game-changing technologies to Diablo IV.

GeForce RTX 40 Series gamers can max out frame rates with NVIDIA DLSS 3 Frame Generation, and other GeForce RTX users can accelerate performance with DLSS 2's critically acclaimed Super Resolution technology.

In Diablo IV, DLSS 3 helps GeForce RTX 40 Series gamers multiply performance at 4K by an average of 2.5X. In our action-filled benchmark, performance on the GeForce RTX 4090 increased by 2.4X, enabling us to play at 229 frames per second with every single setting maxed out. The GeForce RTX 4080 hit 177 FPS, the GeForce RTX 4070 Ti ran Diablo IV at 139 FPS, and the GeForce RTX 4070 113 FPS.

At 2560x1440, DLSS 3 enables the GeForce RTX 4070 to play Diablo IV at over 170 frames per second, with frame rates hitting 335 FPS on the GeForce RTX 4090. And at 1920x1080 all GeForce RTX 40 Series graphics cards can play at over 200 FPS.



On GeForce RTX 40 Series laptops, DLSS 3 improves performance by an average of 1.8X at 2560x1440, enabling all laptop GPUs to play Diablo IV at over 80 FPS with max settings enabled. At 1080p, DLSS 3 helps all laptop GPUs to run at over 120 FPS, with the power house GeForce RTX 4090 Laptop GPU topping 280 FPS.



GeForce gamers can improve responsiveness in Diablo IV by enabling NVIDIA Reflex. NVIDIA Reflex is a must-have in games, reducing system latency so your actions occur quicker, giving you a competitive edge. Reflex is available in many single-player games and 9 out of 10 of top competitive shooters, is used by over 50 million players each month, and is activated by 90% of GeForce gamers in the 70+ supported titles.

Using Reflex, system latency is reduced by up to 67% in Diablo IV, helping you vanquish the forces of evil, delivering responsiveness in intense battles, helping you stay alive in Hardcore mode, and providing you the ultimate experience against human foes in PvP.

Additionally, we can confirm that ray tracing will come to Diablo IV at a later date, enhancing Sanctuary's detailed world, and making battles even more spectacular.

If you intend to upgrade your system for Diablo IV, act fast: the Diablo IV GeForce RTX 40 Series Bundle is only available until June 13th. Buyers of eligible GeForce RTX 4070, 4070 Ti, 4080 and 4090 graphics cards and desktop PCs from select retailers and etailers will receive a Battle.net copy of Diablo IV and four cosmetic items.

Honor of Kings: World Will Launch With DLSS 3 and Ray Tracing
Honor of Kings: World is a new, upcoming open-world action RPG developed by Tencent's TiMi Studio Group. In this world, you'll encounter your acquainted heroes and immerse yourself in unique adventures across wondrous landscapes as the protagonist.

At launch, GeForce RTX GPU performance will be accelerated thanks to the inclusion of NVIDIA DLSS 3, and image quality will be enhanced with immersive ray-traced effects. Get an exclusive first look in our new RTX ON gameplay trailer:


Ash Echoes To Launch With DLSS 3 & Ray Tracing
Ash Echoes is an anime-style, isometric real-time tactics game with a wide array of characters to collect, rank up, and incorporate into your squads. Formulate your strategy, unleash your squad on enemies, and pick the opportune time to activate each characters' devastating abilities.

At launch, Ash Echoes will enhance your experience with NVIDIA DLSS 3 and ray-traced effects. Get an exclusive first look in our new RTX ON gameplay trailer:


Legend of Ymir Launching With DLSS 3 & Ray Tracing
WEMADE's Legend of Ymir is a massive multiplayer online role-playing game reinterpretation of North European Norse mythology. Players will set out to save the realm of Ymir from Ragnarok, the world ending apocalypse.

Created using Unreal Engine 5, Legend of Ymir will push the boundaries of what's possible in MMORPGs with Nanite geometry, hardware-accelerated Lumen lighting, ray-traced reflections, and stunningly rich textures. All of which will be accelerated by NVIDIA DLSS 3 at launch.

Get an exclusive first look at Legends of Ymir with RTX ON in our new gameplay trailer:


Party Animals Will Launch With DLSS 2 & Reflex
Battle with your friends as puppies, kittens and other cuddly creatures in Party Animals, developed by Recreate Games. Engage in paw-to-paw combat with your friends online. Interact with the world using a realistic physics engine and take advantage of interactive elements in each unique level to emerge victorious in every brawl.

Upon the release of Party Animals, GeForce RTX gamers can boost performance with DLSS 2 and reduce system latency with NVIDIA Reflex, giving them a competitive edge over other critters with less responsive systems.

Take a look at the new gameplay trailer for a glimpse of Party Animals' paw-some action:


System Shock Out Today, Enhanced With DLSS 2
1994's System Shock is one of the most influential 'immersive sim' first person games of all time, leading to the creation of popular franchises such as Deus Ex, Prey, Thief and BioShock. Set in a space station governed by SHODAN, a sinister AI, System Shock was an amazing, transformative experience.

Nightdive Studios has remade the entirety of System Shock in Unreal Engine 4, so a new generation of players can try to topple SHODAN - doing so on a GeForce RTX GPU unlocks support for DLSS 2, which can more than double your frame rate at 4K max settings.

System Shock launches today, so you won't have long to wait to experience one of gaming's classic titles in an entirely new light.


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So boring. It's all gated behind the 40 series, the entire press release is structured around generating FOMO. Anyone on the 20 and 30 series should just ignore these Ada cards entirely.
 
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So boring. It's all gated behind the 40 series, the entire press release is structured around generating FOMO. Anyone on the 20 and 30 series should just ignore these Ada cards entirely.

Well anyone with the 30 series shouldn't do so anyway, who upgrades a their card every year but the most dedicated muppets?

20 series, eh depends if you are currently getting the performance you want/are ok with, im still on a RX480 but seeing as I dont care at all about the latest games I dont play them, recently got Division 2 on a deal and that runs perfectly fine on high settings so, no need really to upgrade from that perspective.


That said, I would love to see if the community could get DLSS3.0 working on older series Nvidia cards with some decent results, not that I particularly care for it, its fun to make an FPS number higher and Digital Foundry has discussed some of the interesting give and take moments of using the tech, but in general eh, lets make up some extra frames that could be in between these frames...sure....why not.

But it gets really painful with the 4060 where really they are just selling you a 3060 for full price, just with DLSS3.0 added which again is potentially rather arbitrarily excluded from the older cards...and they are trying to sell you the story that it really is a much faster card just because of these "fake" inserted frames.
This is where Nvidia really shows its true colours as a bit of a crap company.

But I cant give AMD any credit either with that crappy 7600 launch, yeah hardware unboxed showed that is the best frames/dollar value but that is against cards that are pretty overpriced, this was a good chance for them to just ask 50+ dollars less for a product and just get praise all around but no...

and then there is Intel who doesnt seem to realize they need to drop the price on their cards hard, sell that inventory while its still worth SOMETHING, get some press and more data from more users.....

its all kinda F'd atm.
(end semi rant)
 
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Well anyone with the 30 series shouldn't do so anyway, who upgrades a their card every year but the most dedicated muppets?

Going from a 3080ti to a 4090 gained me anywhere from 60-100% more performance at 4k with RT on so the upgrade was decent enough honestly. Using the 3080ti at 4k required using DLSS now it's just optional. Also the 4090 uses less power in a lot of scenarios in some games at on my 4k120hz display my fans don't even come on.

CP2077 Overdrive is unplayable with the 3080ti but with the 4090 even without framegen the experience at 1440p is pretty great. AT 4k it requires framegen though.

I agree with you though the majority of this generations cards have been woefully overpriced for what they offer and that probably includes the 4090 even though there is nothing better. I still feel like the 4060ti is the worst card released in the last decade in the general 400-500 ish price range even if someone wants to account for inflations and as you said the 7600 while not as bad isn't much better.

The 4060 getting a 50% reduction in vram is the bigger letdown vs how it is going to perform.

I solute you though being able to game on a 480 even at 1080p which I believe is around half the performance of a 7600 and still enjoy it is pretty impressive.
 
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ixi

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Over 300 games in 5 years. Not bad, not bad. Respecto patrono.
 
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Going from a 3080ti to a 4090 gained me anywhere from 60-100% more performance at 4k with RT on so the upgrade was decent enough honestly. Using the 3080ti at 4k required using DLSS now it's just optional. Also the 4090 uses less power in a lot of scenarios in some games at on my 4k120hz display my fans don't even come on.

CP2077 Overdrive is unplayable with the 3080ti but with the 4090 even without framegen the experience at 1440p is pretty great. AT 4k it requires framegen though.

I agree with you though the majority of this generations cards have been woefully overpriced for what they offer and that probably includes the 4090 even though there is nothing better. I still feel like the 4060ti is the worst card released in the last decade in the general 400-500 ish price range even if someone wants to account for inflations and as you said the 7600 while not as bad isn't much better.

The 4060 getting a 50% reduction in vram is the bigger letdown vs how it is going to perform.

I solute you though being able to game on a 480 even at 1080p which I believe is around half the performance of a 7600 and still enjoy it is pretty impressive.

I mean I know the 4090 is faster but short of some niche games pushing ray tracing to the max, I haven't seen a game whose bum my 3090 won't royally kick just yet. SF6 for example I'm hitting the frame rate cap at ultra high, 1440p resolution. And even then if I had access to DLSS 3 FG I would hit the 60 fps mark in those, too and I bet that's why Nvidia is holding out on us.

I'm quite concerned with what Jensen Huang said at Computex, that we don't need to understand the technology... Yeah, the media is right, Nvidia has forsaken gamers in the name of the almighty dollar.
 
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I mean I know the 4090 is faster but short of some niche games pushing ray tracing to the max, I haven't seen a game whose bum my 3090 won't royally kick just yet. SF6 for example I'm hitting the frame rate cap at ultra high, 1440p resolution. And even then if I had access to DLSS 3 FG I would hit the 60 fps mark in those, too and I bet that's why Nvidia is holding out on us.

I'm quite concerned with what Jensen Huang said at Computex, that we don't need to understand the technology... Yeah, the media is right, Nvidia has forsaken gamers in the name of the almighty dollar.

Now we just need AMD to WAKE UP on the GPU side. Still no 7800XT and 7700XT in sight...
 
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I'm quite concerned with what Jensen Huang said at Computex, that we don't need to understand the technology... Yeah, the media is right, Nvidia has forsaken gamers in the name of the almighty dollar.

He's almost delusional at this point.
 
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Over 300 games in 5 years. Not bad, not bad. Respecto patrono.
how many are older crappy DX11 games?
because theres only like 320 DX12 games & i know for fact that less than 50% of those games support D.L.S.S.
 
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