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AMD Software Adrenalin 23.5.2 WHQL Released

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AMD has recently released the latest version of its Adrenalin graphics drivers. The headline piece of information from their release notes is the introduction of support for the retail version of Diablo IV - due for a full worldwide launch tomorrow. AMD has introduced new performance optimizations for Microsoft Olive DirectML pipeline for Stable Diffusion 1.5 on AMD Radeon RX 7900 series graphics - they claim that this improvement will boost performance by an average of twofold over the previous software driver version (23.5.1).

Team Red has not provided a list of new fixes for Adrenalin 23.5.2 WHQL, but they do note several known/existing issues - including a situation where high idle power has been experienced by users (on occasion) who have selected high-resolution and high refresh rate displays on Radeon RX 7000 series GPUs. Owners of the same GPU series have also reported of suboptimal performance or occasional stuttering in certain virtual reality games or applications. RuneScape players have intermittently encountered application crashes on some AMD Graphics Products (an example being the Radeon RX 5700 XT). A number of DaVinci Resolve Studio users have reported crashes and driver timeouts during playback of AV1 video content. Finally intermittent corruption may be discovered after switching windows during Nioh 2 game sessions on some AMD graphics cards, including the Radeon RX 6800 XT.



DOWNLOAD: AMD Software Adrenalin 23.5.2 WHQL


Highlights
Support for:
  • Diablo IV
  • Performance optimizations for Microsoft Olive DirectML pipeline for Stable Diffusion 1.5 on AMD Radeon RX 7900 series graphics
  • Boost your performance by an average of 2x in Microsoft Olive Optimized DirectML Stable Diffusion 1.5 using AMD Software: Adrenalin Edition 23.5.2 on the AMD Radeon ️ RX 7900 XTX graphics card, versus the previous software driver version 23.5.1. RS-579

Known Issues
  • High idle power has situationally been observed when using select high-resolution and high refresh rate displays on Radeon RX 7000 series GPUs.
  • Certain virtual reality games or applications may encounter suboptimal performance or occasional stuttering on Radeon RX 7000 series GPUs.
  • Application crash may be intermittently observed while playing RuneScape on some AMD Graphics Products, such as the Radeon RX 5700 XT.
  • Application crash or driver timeout may be observed during playback of AV1 video content using DaVinci Resolve Studio.
  • Intermittent corruption may be observed after switching windows while play Nioh 2 on some AMD Graphics Products, such as the Radeon RX 6800 XT.

Important Notes
  • Factory Reset has been temporarily disabled as a precautionary measure while we address isolated installation issues that have been reported during PC upgrades. Users may use AMD Cleanup Utility as a temporary option.

View at TechPowerUp Main Site | Source
 
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I'm going to download this just for the Olive performance improvements. While they won't apply to my geriatric Vega, it's still going to be interesting to play around with Stable Diffusion on Windows with an AMD GPU.
 
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I didn't notice a difference 23.5.1 vs 23.5.2 in Diablo. What exactly does this support provide again? Anyways, I will say this, the driver is stable and no issues whatsoever. Last question, what is Microsoft's Olive used in?
 
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Last question, what is Microsoft's Olive used in?
From Microsoft's documentation, we have its purpose:

Olive is an easy-to-use hardware-aware model optimization tool that composes industry-leading techniques across model compression, optimization, and compilation. Given a model and targeted hardware, Olive composes the best suitable optimization techniques to output the most efficient model(s) for inferring on cloud or edge, while taking a set of constraints such as accuracy and latency into consideration

Basically, it's to optimize machine learning models to run on your target hardware. For example, AMD GPU users had to resort to hacks to get to run Stable Diffusion which usually worked only in Linux. Now, anyone with a DX12 capable GPU should be able to run many kinds of models and see what all the fuss is about.
 
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From Microsoft's documentation, we have its purpose:



Basically, it's to optimize machine learning models to run on your target hardware. For example, AMD GPU users had to resort to hacks to get to run Stable Diffusion which usually worked only in Linux. Now, anyone with a DX12 capable GPU should be able to run many kinds of models and see what all the fuss is about.
Thanks for the info...clearly I was searching the wrong crap. I was looking for games that supported this Olive...
 
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I hope it's better than 5.1, which I had to uninstall after 3 days as my screen started flickering massively for 2 minutes at login. Rolled back to 3.2 and no problems.
 
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I didn't notice a difference 23.5.1 vs 23.5.2 in Diablo. What exactly does this support provide again? Anyways, I will say this, the driver is stable and no issues whatsoever. Last question, what is Microsoft's Olive used in?


Some time those Game support mean you can use the driver to set the in game settings optimally. It's not always stability/perf gains.
 
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All this time I thought it was it was the latter. Oh well, thanks for the information. The game does run perfectly well (once the shaders do their thing) @ 1440p with max settings while consuming all 16GB of the 6900XT.
 
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