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System Name | RBMK-1000 |
---|---|
Processor | AMD Ryzen 7 5700G |
Motherboard | ASUS ROG Strix B450-E Gaming |
Cooling | DeepCool Gammax L240 V2 |
Memory | 2x 8GB G.Skill Sniper X |
Video Card(s) | Palit GeForce RTX 2080 SUPER GameRock |
Storage | Western Digital Black NVMe 512GB |
Display(s) | BenQ 1440p 60 Hz 27-inch |
Case | Corsair Carbide 100R |
Audio Device(s) | ASUS SupremeFX S1220A |
Power Supply | Cooler Master MWE Gold 650W |
Mouse | ASUS ROG Strix Impact |
Keyboard | Gamdias Hermes E2 |
Software | Windows 11 Pro |
AMD today released its first drivers to implement Microsoft's DirectX Agility SDK version 1.613, which introduces the new DirectX 12 Work Graphs 1.0 API. AMD has extensively worked on implementing the new technology, which among other things, significantly reduces the CPU's role in most common shader graphics workloads, and improve GPU shader thread saturation, as the GPU waits less on the CPU's share of shader workloads. The new AMD Software Adrenalin 23.40.14.01 drivers are off the main driver update channel, and is intended for developers and enthusiasts to start exploring GPU Work Graphs. GPU Upload Heaps, and certain features of Shader Model 6.8 on supported AMD Radeon GPUs. There are some known issues with the driver specific to AMD's implementation of GPU Work Graphs, and the latest version of the Agility SDK in general, which are listed below.
DOWNLOAD: AMD Software Adrenalin 23.40.14.01 for Agility SDK Support
New Feature Highlights
DOWNLOAD: AMD Software Adrenalin 23.40.14.01 for Agility SDK Support
New Feature Highlights
- Expanded Agility SDK Support- Introducing support for Agility SDK 1.613 functionality:
- Microsoft DirectX 12 Work Graphs 1.0 API with details HERE.
- View AMD's new or updated GPUOpen articles:
- GPU Upload Heaps
- See the DirectX Blog HERE for more information.
- See our GPUOpen Blog post on GPU Upload Heaps HERE.
- Requires Germanium or newer OS Builds - see Windows Insider for details on obtaining the OS.
- Shader Model 6.8 including:
- Wave Size Range
- Expanded Comparison Sampling
- See Shader Model 6.8 specification for more details.
- See the DirectX Blog HERE for more information.
- RayQuery under Generic Programs is not fully supported.
- Potential unrecoverable driver timeout with long-running WorkGraph node shaders on Windows 10.
- Incrementing Constants in Execute Indirect is not supported.
- Shader caching may fail for Windows usernames containing accented characters.
- FPS performance metric may incorrectly report values while a game is minimized.
- Audio and video may intermittently become out of sync while recording using the AV1 codec in AMD Software: Adrenalin Edition.
- For users who previously installed an AMD Software preview driver, running AMD Cleanup Utility is recommended before installing this driver.
- Some per-game graphics profiles may have incorrectly been set to HYPR-RX Eco after a driver upgrade. Users experiencing this issue may use the Factory Reset option to return all profiles to default.
View at TechPowerUp Main Site - Microsoft DirectX 12 Work Graphs 1.0 API with details HERE.