Presuming they could, should they? Lighter !== better; that is to say mass is a preference as much as anything else. I personally don't like mice that are too light.
Yeah, it's preference, some people are better with a bit heavier stuff, but on the other hand, lighter IS better objectively, just based on physics alone (less force needed to move, less inertia, which leads to quicker direction changes and less fatigue over longer periods of time). So they absolutely should, there are plenty of other manufacturers on the scene who won't do that (in the foreseeable future, at least).
0 grams would the ideal for me, but that's obviously a stretch. Getting back to reality, I would be more than fine with something between 15-20 grams.
Connection reliability with a couple of 4K mice is something I've struggled with. Do we really need 8K polling?
At 2000Hz polling, we're talking an average of 250μs delay from mouse-polling. When the click-to-pixel chain is still ~30ms even on a high-refresh setup with all the latency-reduction technologies enabled, does shaving more off the 250μs mouse latency really achieve anything other than high cost, reduced battery life, and connection stability issues that simply never arose at 1000Hz, even at longer distances like sofa-to-TV rather than deskt-to-desktop.
Well, these kinds of polling rates are not for sofa-to-TV, but this is a given. With a 360 or more so a 540 Hz display, the smoother cursor movement and the slightly better responsivity are noticeable, if you have consistently very high (multiple hundreds) frame rate and the game supports sub-frame input (and you are physiologically able to notice the difference, because not everybody can). This is for high-skill eSport, played with state of the art hardware.