Few days ago at the Xbox Games Showcase, Microsoft has pulled a rather neat surprise, announcing Gears of War: E-Day, which will be developed by The Coalition in Unreal Engine 5. Microsoft did not go into a lot of details, reveling just a few story details about this prequel to the first Gears of War and releasing the official announce trailer. Thankfully, Microsoft and the developer now shared a bit more story and technical details, also confirming that the game will support ray traced lighting, reflections, and shadows.
In an extensive blog over at the Xbox Wire, Microsoft and The Coalition talk about the story behind the Gears of War: E-Day, which will follow younger versions of the original heroes, Marcus Fenix and Dom Santiago, going back to where it all started with the fight against the Locust invasion. The Creative Director Matt Searcy and Brand Director Nicole Fawcette were keen to note that the developer is working hard to recreate and improve the third-person action, storytelling, and all other things we expect from Gears of War game.
"It's going to feel like a new Gears game, because that's what it is," Searcy says. "It's us revisiting the tone and the feeling of what makes Gears great, but we're tapping into new techniques, new processes, and new technology that's going to make the gameplay feel better than ever. It's going to be awesome, a game that feels both truly new, and authentically Gears."
In addition, Kate Rayner, Studio Technical Director at The Coalition, revealed a bit more details about the technical side of the game and the advancements that Unreal Engine 5 will bring to the game. According to the Rayner, the game will include over 100 times more environment and character details, compared to the Gears 5. He also confirmed that the game will feature hardware raytraced lighting, reflections, and shadows, as well as "next-generation destruction and gore, and cutting-edge animation technology". As it is based on Unreal Engine 5, the game is expected to use Lumen as well as Nanite, key technologies from UA5 engine. In addition, the developer was keen to note that the game's trailer was an in-engine trailer, and it looks pretty impressive.
Unfortunately, we still do not have a precise date of launch but hopefully, Microsoft and The Coalition will share more details soon.
View at TechPowerUp Main Site | Source
In an extensive blog over at the Xbox Wire, Microsoft and The Coalition talk about the story behind the Gears of War: E-Day, which will follow younger versions of the original heroes, Marcus Fenix and Dom Santiago, going back to where it all started with the fight against the Locust invasion. The Creative Director Matt Searcy and Brand Director Nicole Fawcette were keen to note that the developer is working hard to recreate and improve the third-person action, storytelling, and all other things we expect from Gears of War game.
"It's going to feel like a new Gears game, because that's what it is," Searcy says. "It's us revisiting the tone and the feeling of what makes Gears great, but we're tapping into new techniques, new processes, and new technology that's going to make the gameplay feel better than ever. It's going to be awesome, a game that feels both truly new, and authentically Gears."
In addition, Kate Rayner, Studio Technical Director at The Coalition, revealed a bit more details about the technical side of the game and the advancements that Unreal Engine 5 will bring to the game. According to the Rayner, the game will include over 100 times more environment and character details, compared to the Gears 5. He also confirmed that the game will feature hardware raytraced lighting, reflections, and shadows, as well as "next-generation destruction and gore, and cutting-edge animation technology". As it is based on Unreal Engine 5, the game is expected to use Lumen as well as Nanite, key technologies from UA5 engine. In addition, the developer was keen to note that the game's trailer was an in-engine trailer, and it looks pretty impressive.
Unfortunately, we still do not have a precise date of launch but hopefully, Microsoft and The Coalition will share more details soon.
View at TechPowerUp Main Site | Source