- Joined
- Oct 9, 2007
- Messages
- 47,384 (7.52/day)
- Location
- Hyderabad, India
System Name | RBMK-1000 |
---|---|
Processor | AMD Ryzen 7 5700G |
Motherboard | ASUS ROG Strix B450-E Gaming |
Cooling | DeepCool Gammax L240 V2 |
Memory | 2x 8GB G.Skill Sniper X |
Video Card(s) | Palit GeForce RTX 2080 SUPER GameRock |
Storage | Western Digital Black NVMe 512GB |
Display(s) | BenQ 1440p 60 Hz 27-inch |
Case | Corsair Carbide 100R |
Audio Device(s) | ASUS SupremeFX S1220A |
Power Supply | Cooler Master MWE Gold 650W |
Mouse | ASUS ROG Strix Impact |
Keyboard | Gamdias Hermes E2 |
Software | Windows 11 Pro |
NVIDIA today released the latest version of its GeForce Game Ready drivers. Version 556.12 WHQL comes with day-zero optimization for "The First Descendant." This includes support for ray tracing, DLSS 3.5 Ray Reconstruction, and Reflex. The drivers also add optimal settings for Bodycam, F1 24, Pax Dei, and Soulmask, which can be applied through GeForce Experience, or the NVIDIA App. Among the bugs fixed with this release include an out-of-memory error with "The Last of Us Part 1" when using GeForce 555-series drivers; a game crash with "Halo Infinite" in the game's loading screens; and high/incorrect latency being displayed by "Valorant's" internal statistics server.
DOWNLOAD: NVIDIA GeForce 556.12 WHQL
Game Ready
View at TechPowerUp Main Site
DOWNLOAD: NVIDIA GeForce 556.12 WHQL
Game Ready
- The First Descendant
- PAYDAY 3 DLSS 3 & Reflex Update
- Bodycam
- EA SPORTS F1 24
- Pax Dei
- Soulmask
- [The Last of Us Part 1] Out of memory error with 555.xx drivers [4663766]
- [Halo Infinite] Crashing during initial loading screen with 555.99 driver [4685335]
- [Valorant] In-game statistics incorrectly shows high latency with 555.xx drivers [4668309]
- Notebook mux switch is blocked when Overwolf application is running [3804893]
- [NVENC] Quality and bitrate settings are ignored at 10-bit encoding [4697900]
View at TechPowerUp Main Site