• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

AMD Releases Frame Latency Meter (FLM) Utility through GPUOpen

btarunr

Editor & Senior Moderator
Staff member
Joined
Oct 9, 2007
Messages
47,308 (7.52/day)
Location
Hyderabad, India
System Name RBMK-1000
Processor AMD Ryzen 7 5700G
Motherboard ASUS ROG Strix B450-E Gaming
Cooling DeepCool Gammax L240 V2
Memory 2x 8GB G.Skill Sniper X
Video Card(s) Palit GeForce RTX 2080 SUPER GameRock
Storage Western Digital Black NVMe 512GB
Display(s) BenQ 1440p 60 Hz 27-inch
Case Corsair Carbide 100R
Audio Device(s) ASUS SupremeFX S1220A
Power Supply Cooler Master MWE Gold 650W
Mouse ASUS ROG Strix Impact
Keyboard Gamdias Hermes E2
Software Windows 11 Pro
AMD today released the first public version of FLM, or Frame Latency Meter, a utility that lets you measure the response time of games with mouse movements. The tool targets advanced gamers, power users, and game developers wanting to optimize whole-system latency or reducing input latency. It measures the time it takes for a mouse movement to translate into a new frame on the screen. Options are included to use frame capture codecs such as AMF (optimized for AMD GPUs) or DXGI (any brand of GPUs). The tool generates detailed latency and effective-framerate statistics that can be exported to CSVs for data analysis. A key difference between FLM and NVIDIA LDAT is that it doesn't rely on "muzzle flashes" on the screens to measure latency, which means your measurement data can span any amount of time without worrying about running out of ammo during your test session.

DOWNLOAD: AMD Frame Latency Meter (FLM) v1.0



View at TechPowerUp Main Site | Source
 
Top