T0@st
News Editor
- Joined
- Mar 7, 2023
- Messages
- 2,153 (3.16/day)
- Location
- South East, UK
The Decima Engine has not been widely utilized outside of Guerrilla Games-developed titles—their Horizon series has mostly showcased this (Sony Interactive Entertainment-owned) proprietary technology. Kojima Productions (Death Stranding 1 & 2) and Supermassive Games (Until Dawn) are notable development houses that have licensed Guerrilla's very capable engine—naturally, both outfits are very invested in the PlayStation eco-sphere. Twisted Voxel has combed through Guerrilla staff profiles on LinkedIn and a certain job description caught their investigative eye. The online publication's reportage focused on a senior producer's role of: "managing communication and relations with other PlayStation Studios interested in or using the Decima engine."
Industry insiders believe that Guerrilla Games is deeply involved in overseeing development at other first-party PlayStation development studios—the Netherlands-based outfit is well-versed in creating epic open world adventures, and this expertise is a hot commodity given current market trends. It is not very surprising to hear about the possible sharing of proprietary engine tech between internal PlayStation teams—Decima would be an ideal candidate for other open world PlayStation projects. Twisted Voxel mentioned Bend Studio—this developer is located in Oregon, USA—best known for producing Days Gone (2019). A former senior game designer's LinkedIn profile lists experience of using the Decima toolset. Bend Studio's unannounced "open world" title is apparently due for launch this year.
View at TechPowerUp Main Site | Source
Industry insiders believe that Guerrilla Games is deeply involved in overseeing development at other first-party PlayStation development studios—the Netherlands-based outfit is well-versed in creating epic open world adventures, and this expertise is a hot commodity given current market trends. It is not very surprising to hear about the possible sharing of proprietary engine tech between internal PlayStation teams—Decima would be an ideal candidate for other open world PlayStation projects. Twisted Voxel mentioned Bend Studio—this developer is located in Oregon, USA—best known for producing Days Gone (2019). A former senior game designer's LinkedIn profile lists experience of using the Decima toolset. Bend Studio's unannounced "open world" title is apparently due for launch this year.
View at TechPowerUp Main Site | Source