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"KARMA: The Dark World" Launches on March 27, Dev Team Explores Surreal Future Timeline

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Hello everyone, I'm Yonghe Wang—Creative Director at Pollard Studios, I am very excited to announce on behalf of my team and our publisher Wired Productions that Karma: The Dark World will be launching on PC, PlayStation, XBOX, and Nintendo Switch on March 27. The game will also support PS5 Pro enhancements. To celebrate, we thought we would share a breakdown of how the team is making the most of the PS5 Pro features to enhance the games visuals and performance—and to share the second in a trilogy of trailers—showcasing some of the surreal environments and characters in the game hinting at their relationship to you - the player. Please Enjoy!

What Is Karma: The Dark World?
Karma: The Dark World is a first-person cinematic psychological thriller which takes place in a cassette future alternate timeline set after World War II. In our game, a company known as Leviathan obtained unfathomable technology that allowed them to wrestle Eastern Germany under their control, installing a regime that oppresses the citizens and places productivity and obedience as gospel.




They achieve this through a variety of means, from mass surveillance and mind-altering substances, to their secret organization of Nightcrawlers, special ROAM Agents who have the authority to investigate crime scenes and arrest citizens for interrogation and for Mind Dives—a special technology that allows them to dive into the memories of their subjects, and inhabit their memories, living and interacting with the events in their memories as they seek out the truth—dealing with the horrors of peoples pasts and twisted interpretations of emotions, guilt, and trauma from their harshest experiences.


You play Daniel McGovern, a ROAM agent tasked with investigating a theft at one of the Leviathan scientific institutes, and a job that leads to much greater investigation into love, humanity, empathy, and the complexities of morality.



Creating the Dark World
I believe creation is a profound dialogue with the human soul, transcending books or films to encompass real-life experiences and emotions. We focus on integrating philosophical reflection into game design, as reflected in the title of this work. The relationship between cause and effect is interlinked, with each moment, character connection, event, and more spirally constructing the entire world.

Through Karma, we aim to break the boundaries of traditional storytelling, crafting an experience that entertains while provoking thought. It is not just a virtual journey but a mirror to reality, urging players to seek their own answers within the game.



Our team employ stark contrasts in lighting and bold color palettes, aiming to immerse players in an experience that merges realism with surrealism—inspired by the vibes of games from Remedy (Alan Wake, Control) and the abstract nature of visual storytelling found within the works of the late, great David Lynch (Twin Peaks, Fire Walk With Me, Eraserhead) whose artistry profoundly influenced our game development, inspiring us to pay tribute to and learn from his works. At the core of our creation is a pursuit of a unique experiential quality—something hauntingly beautiful that lingers even after closing one's eyes, and an effort to blur the boundaries between reality and illusion.



Within the game, we pay homage to Mr. David Lynch, and we hope players will cherish this journey.

The power of PS5 Pro
During development we had the opportunity to start utilizing the PS5 Pro kit, and further enhance the visuals and performance of the world that we have created. We'd like to take a moment to share with you the features that PS5 Pro players can look forward to—as well as some exclusive environmental footage captured directly from a PlayStation 5 Pro.


PSSR integration
Our game fully leverages PlayStation's Spectral Super Resolution (PSSR) technology, delivering:
  • Superior image quality with advanced reconstruction techniques
  • Enhanced edge definition and texture clarity
  • Minimal performance overhead while maintaining visual fidelity
  • Improved detail preservation in motion

Performance metrics
Through careful optimization, we've achieved:
  • Native 4K resolution (3840 × 2160)
  • Rock-solid 60 FPS performance
  • Consistent frame pacing for smooth gameplay
  • Enhanced texture streaming utilizing PS5 Pro's increased memory bandwidth



Visual enhancements
The PS5 Pro version delivers:
  • Higher quality texture filtering
  • Enhanced volumetric effects
  • Improved distance rendering
  • Superior temporal stability



Technical Infrastructure
Our implementation takes full advantage of PS5 Pro's hardware capabilities:
  • Optimized memory utilization
  • Enhanced shader processing
  • Improved asset streaming
  • Advanced post-processing effects



I hope you've enjoyed this behind-the-scenes look into how we crafted the visual design of Karma. Whether you are playing on PlayStation 5 or PS5 Pro (and other platforms)—we promise this is a story that will stay with you for a long time.

Karma: The Dark World launches on March 27. And we are excited for you to step into the shoes of a ROAM agent—but remember… the mind is a dangerous place.

View at TechPowerUp Main Site | Source
 
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Surreal future timeline? Like our present times weren't surreal enough. :ohwell:

Anyway, it looks interesting. I'll wishlist it, just in case.
 
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