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Age of Wonders 4 Gets a Bunch of Hotfixes on PC

T0@st

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Paradox Interactive states: "To my fellow Godir. First off, we want to thank you for the awesome release! It's been amazing seeing so many of you finally getting your hands on the game. Many of you have been able to enjoy the game as we intended but there have been difficulties along the way. Over the past few days we've been hard at work to address the most common issues that have popped up. The people on the Hotfix branch have been incredibly helpful in tracking down the Graphics Driver issues and we're now confident in rolling out the fixes at large."

For users with the NVIDIA Graphics cards defined below, that have experienced frequent crashes, we have added a Driver Workaround setting. This setting will be automatically enabled for the affected users and should alleviate the most commonly experienced crashes. May your Pantheons Thrive



Game Version: 1.002.003.78130

Graphics
Added Driver Workaround in Settings
  • This setting has been live on the Steam Hotfix branch already
  • This setting is not localized/translated

This setting is default enabled on the following GPUs:
  • NVIDIA GeForce RTX 3070 Ti Laptop GPU
  • NVIDIA GeForce RTX 3080 Ti Laptop GPU
  • NVIDIA GeForce RTX 3070 Laptop GPU
  • NVIDIA GeForce RTX 3080 Laptop GPU
  • NVIDIA GeForce RTX 3060 Ti
  • NVIDIA GeForce RTX 3090 Ti
  • NVIDIA GeForce RTX 3080
  • NVIDIA GeForce RTX 3070 Ti
  • NVIDIA GeForce RTX 3070
  • NVIDIA GeForce RTX 3080 Ti
  • NVIDIA GeForce RTX 3090

General
  • Disabled the DLC Tab in the Paradox Launcher
  • Included additional.dll files for Game Launch failures
  • Fixed several issues causing Game Launch failures
  • Fixed a crash that could occur on loading saves
  • Fixed a Combat/Animation Crash that could occur on Combat End
  • Fixed Duplicate Rulers being chosen on the Fields of Rebirth
  • Fixed a crash that could occur in the AI Behavior
  • Fixed a crash that could occur during the Age of Shadows Spell
  • Updated the "Contact Us" url in the Crash Reporter
  • Fixed a crash that could occur when losing connection in the World Setup screen
  • Fixed a crash that could occur when no valid position was found for a Quest Stack
  • Fixed a crash that could occur in Tutorials due to two pop-ups opening simultaneously
  • Fixed a crash that could occur in the Objective Complete animation of the Tutorials
  • Fixed a crash that could occur when invalid units were still being moved
  • Fixed a crash that could occur due to the Outpost icon being re-added to the World Map after turning into a City
  • Fixed a crash that could occur in the Heroes Overview when the captor of a Hero is a Vassalized Ruler
  • Fixed a crash that could occur in the Build Province Improvement Quest
  • Fixed a crash that could occur when viewing "Player has won/lost a Battle" events in Multiplayer
  • Fixed a common crash that could occur when viewing Tooltips

Interface
  • Disabled "Generate Random Rulers" in Multiplayer due to Out of Syncs
  • Fixed Last Name not accepting spaces
  • Fixed Last Name reassigning a Last Name if left empty
  • Fixed Lock Mouse setting not locking the mouse cursor to the screen
  • Fixed the World UI appearing in Combat when the Pause Menu was opened at specific moments or after accessing the Keybindings Menu
  • Fixed Tomes not being able to be chosen through the Tome Library when using Controller
  • Fixed a issues with non-Latin Languages and opening Tooltips in Tooltips

Units
  • Fixed Knight Model being broken for several Forms when combined with the Unicorn Mount Form Trait
  • Fixed Spellbreaker Casting Animations being broken when combined with the Unicorn Mount Form Trait
  • Fixed Node Defenders not being able to upgrade in certain situations

Steam
  • Increased Save File limit per Session to 50

Known Issues
  • Epic Games Version crash occurring on Launch/during the initial Loading Screen
  • Non-Functional Safe Area Ratio Slider
  • AI Behavior causing "Opponents are Moving" hang
  • Custom Titles reset in the finalize screen when editing a Custom Faction
  • Province with Underground Water cannot construct Special Province Improvements

Thank you much for your patience and support!
Triumph Studios & Paradox Interactive

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So anyone had a hands on yet? I nearly pressed the buy button today... how does ot compare to the earlier games?
 

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So anyone had a hands on yet? I nearly pressed the buy button today... how does ot compare to the earlier games?

Not yet. I played 3 and Planetfall. 3 was okay, and I dumped quite a few hours into PF and enjoyed the sci-fi setting more than the fantasy setting. But from folks I know that played far more of 1-3 and PF than did, 4 is rating very very well among them. Every one of them told me to go get it, but I'm holding out for a bit.
 
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I am noob with x4 games, I didn't play the previous titles in this series, but having lots of fun with this one. Hard to put it down, always "just one more turn" :D
This patch also seems to be really good, well at least the crashes are completely gone for me now.
Keep in mind, I have and AMD gpu and the game wasn't crashing that hard, just sometimes. Now it seems to be fixed, I didn't even enable that driver workaround setting in the options menu.
 
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The itch is real! Thx
 
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So anyone had a hands on yet? I nearly pressed the buy button today... how does ot compare to the earlier games?
A little better, a little worse, than Age of Wonders 3 with the current release (can change over the eventual expansions).

Some personal gripes:

- Only ugly or grandpa/grandma faces for most races. I can't be a youthful Elf male Adonis or an atheletic young Ork female even if I wanted to, unlike in AoW3.
- Not very many special units; no race-specific units or class/faction-specific units, also not many special production units either, unlike AoW3 where certain NPC buildings give access to special creatures that can be produced at the controlling city.
- Not very many fantasy races to play with.
- Not many racial change magic options to play with either.
- Flying units and Fireproof units can't cross Underground lava lakes/pools for some stupid reason.
-- Related, Flying units can't cross water until the player researches naval crossing.
- Empire points and Diplomacy options are a bit clunky.
- Not as many World Spells as AoW3 that could alter the terrain or add/change biomes or dramatically affect enemy units (currently, it's more convenient to just spam multiple sustained buffs on your armies).
- Not able to steamroll enemies with a bunch of Mythic units due to maintenance caps, unlike AoW3 where if you got careless, your opponents could steamroll you with multiple mythics as you could do to them.

If you were to ask me if I would recommend the game, I'd say not really, at least right now unless you just wanted a new 4x game to try. AoW3 with all its expansions is more engaging than AoW4, and just has more options to play with.
 
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I see nowadays is trend release a crappy/buggy game, and later on release mega/super/duper fix update..
 
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So anyone had a hands on yet? I nearly pressed the buy button today... how does ot compare to the earlier games?
They make it much better to multiplayer with a desync corrector. However, even that isn't flawless. When it happens during a played battle, it can completely change the outcome of the battle. Which happened once to a friend who lost hours of gameplay as it turned a winning battle into a losing one and he lost his empire.

Also generally, it's not as good as 3. However, it has enough improvements in other areas that are better than 3. It's just in a very awkward teething phase right now. Paradox is trying to figure out how to make an AOW game while also trying to DLC it to hell and not piss off fans.
 
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So anyone had a hands on yet? I nearly pressed the buy button today... how does ot compare to the earlier games?
It's great. Looks and plays brilliant. If you enjoy turn based strategy this hits the spot. I haven't experienced any bugs which is unusual given that I've already clocked up 20 hours.
 
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I see nowadays is trend release a crappy/buggy game, and later on release mega/super/duper fix update..
Its been that way for the last 20 years atleast, where you been?
 
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