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System Name | RBMK-1000 |
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Processor | AMD Ryzen 7 5700G |
Motherboard | ASUS ROG Strix B450-E Gaming |
Cooling | DeepCool Gammax L240 V2 |
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Video Card(s) | Palit GeForce RTX 2080 SUPER GameRock |
Storage | Western Digital Black NVMe 512GB |
Display(s) | BenQ 1440p 60 Hz 27-inch |
Case | Corsair Carbide 100R |
Audio Device(s) | ASUS SupremeFX S1220A |
Power Supply | Cooler Master MWE Gold 650W |
Mouse | ASUS ROG Strix Impact |
Keyboard | Gamdias Hermes E2 |
Software | Windows 11 Pro |
AMD on Monday released Unreal Engine plugins for FidelityFX Super Resolution (FSR) 3.1.3 and AMD Anti-Lag 2 through its GPUOpen initiative. Both plugins support the latest Unreal Engine 5.5, and can be picked up by game developers to integrate with their ongoing projects or be released as updates to their released games. FSR 3.1.3 succeeds the FSR 3.1.1 major release that had introduced Anti-Lag 2 support among a dozen other updates. The latest FSR version adds Unreal Engine 5.5 support, besides a minor update to the way FSR handles UseDistortionTexture commands. Meanwhile, the Anti-Lag 2 plugin for Unreal Engine 5.5 is being released as part of the latest v2.0.2 release of the technology. There are no other changes. AMD FSR 3.1.3 plugin for Unreal Engine 5.5 can be accessed here, and the Anti-Lag 2 plugin for UE 5.5 here.
View at TechPowerUp Main Site
View at TechPowerUp Main Site