- Joined
- Jul 11, 2022
- Messages
- 324 (0.48/day)
I have heard so many say e-cores are good and help in games yet I also read reports that they cause stuttering in some games like Star Citizen Elden Ring and even Cyberpunk??
Well I will give a pass for Star Citizen as it is a bad buggy beta game, but 2 year old Elden Ring and what Cyberpunk which is supposed to be good with them? That gives me pause as well?
Are the issues popping up just FUD and anti e-core propaganda ( I will admit my own fears and skepticism and preference for more P cores has had me biased against e-cores a lot but I am willing to give them a chance now) and easy work arounds or are they real?
And you you effectively use WIN10 with 12-14th Gen or is WIN11 actually required to not have those issues. Cause I hate WIN11 interface and hearing about the more embedded telemetry harder to turn off than on WIN10.
I would prefer more than 8 P cores on a single ring/CCD, but none exists, so have thought of getting a 14700K or 14900K/138900K and disabling HT and just using e-cores for extra threads and seeing how it goes. Will things work smoother in games than just a good 8 core 16 thread CPU with HT on from either intel or AMD Zen4 and Raptor Cove or newer for today's most threaded games and tomorrow's as well? Or not really?
Yes AMD has Zen 5 coming and supposedly better IPC, but still the dual CCD severe latency issues and Intel is much better in that regard even with e-cores it seems as thread director 2 likely works very well and all e-cores and P cores are on the same ring bus unlike AMD's extra P cores.
Well I will give a pass for Star Citizen as it is a bad buggy beta game, but 2 year old Elden Ring and what Cyberpunk which is supposed to be good with them? That gives me pause as well?
Are the issues popping up just FUD and anti e-core propaganda ( I will admit my own fears and skepticism and preference for more P cores has had me biased against e-cores a lot but I am willing to give them a chance now) and easy work arounds or are they real?
And you you effectively use WIN10 with 12-14th Gen or is WIN11 actually required to not have those issues. Cause I hate WIN11 interface and hearing about the more embedded telemetry harder to turn off than on WIN10.
I would prefer more than 8 P cores on a single ring/CCD, but none exists, so have thought of getting a 14700K or 14900K/138900K and disabling HT and just using e-cores for extra threads and seeing how it goes. Will things work smoother in games than just a good 8 core 16 thread CPU with HT on from either intel or AMD Zen4 and Raptor Cove or newer for today's most threaded games and tomorrow's as well? Or not really?
Yes AMD has Zen 5 coming and supposedly better IPC, but still the dual CCD severe latency issues and Intel is much better in that regard even with e-cores it seems as thread director 2 likely works very well and all e-cores and P cores are on the same ring bus unlike AMD's extra P cores.