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New Cycle is a dieselpunk-inspired city-builder with an emphasis on survival. It will launch into Early Access on Steam on January 18th, 2024! You are the leader of a small group of settlers seeking refuge after a catastrophic solar flare desolated the Earth. You start with only a basic settlement, a few hungry workers, and many unfulfilled needs. Over time, as your population grows, new challenges for your colony will emerge—fluctuations in morale, disease outbreaks, power losses, and resource demands will all test your capabilities as a leader. Nothing is ever certain, but each new day is another opportunity to rebuild what was lost and return humanity's dominion over the earth.
Looking into the bright dawn of Early Access in January, Turkish developers Core Engage and Daedalic Entertainment are excited to inject fresh energy into the survival city-building genre by elevating tried and true hallmarks both narratively and mechanically. With the unique crisis component around the sun and climate changes reminiscent of today's ecological concerns, New Cycle honors the existing elements while entertaining innovation in light of the new world and circumstances. Early Access will feature two different gameplay modes (campaign and sandbox), three different biomes, 54 buildings, 47 producible resources, three classes of society, eight different stages of development, and an inventory of 3D assets divided into three main eras and art style approaches.
Hey settlers, we've got a brand-new video for you:
With our Early Access date just around the corner, we're aiming to share a series of announcements about the mechanics and game world components that New Cycle will have in Early Access, as well as our future plans for them, both with a devlog and in the form of smaller explanatory pieces.
We wish all of you a great start to the year.
View at TechPowerUp Main Site | Source
Looking into the bright dawn of Early Access in January, Turkish developers Core Engage and Daedalic Entertainment are excited to inject fresh energy into the survival city-building genre by elevating tried and true hallmarks both narratively and mechanically. With the unique crisis component around the sun and climate changes reminiscent of today's ecological concerns, New Cycle honors the existing elements while entertaining innovation in light of the new world and circumstances. Early Access will feature two different gameplay modes (campaign and sandbox), three different biomes, 54 buildings, 47 producible resources, three classes of society, eight different stages of development, and an inventory of 3D assets divided into three main eras and art style approaches.
![](https://www.techpowerup.com/img/R2OBAqpq6SuK2mH9_thm.jpg)
![](https://www.techpowerup.com/img/3fEZg1c1p8vvzQ5r_thm.jpg)
![](https://www.techpowerup.com/img/2EQouFy518YGVDHs_thm.jpg)
![](https://www.techpowerup.com/img/V0re2UvdyNTC79nb_thm.jpg)
Hey settlers, we've got a brand-new video for you:
With our Early Access date just around the corner, we're aiming to share a series of announcements about the mechanics and game world components that New Cycle will have in Early Access, as well as our future plans for them, both with a devlog and in the form of smaller explanatory pieces.
We wish all of you a great start to the year.
- Core Engage & Daedalic Entertainment
View at TechPowerUp Main Site | Source