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Dead Space remake

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Has anyone played Dead Space remake?
Looks good

 
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I thought it was great, I liked it a lot. I haven't played the original but seeing comparisons there was a lot of quality-of-life improvements to go along with the content and graphics as well

It was hard to run, but not broken like some other new games coming out these days. At 1440P ultrawide on a 2080 you'll definitely have to turn the settings down otherwise you'll definitely run out of horsepower, or VRAM... or both
 
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It plays fine, traversal hitching and very brief stutters here and there, for me and many others who've completed the game. So, for me, it's not the 'stuttering mess' that some have reported, otherwise, I'd not have completed the game a couple of times already. Runs fine on my 2nd rig - 3900X, 32GB RAM, RX 6900 XT - at '4K' with FSR enabled at 'Quality' setting, managed 50+fps on my 4K 60Hz TV, and it was fine despite the inevitable traversal hitching and brief stuttering here and there.

It looks great though, though I'd rather do without the men/women/trans icon for toilets, call me old fashion, but Men/Women or Unisex toilets is just fine. Plus usual 'woke' stuff like gays, bi's.....possibly even certain pronouns included for sake of DEI. Much like how Hollywood has gone deep into DEI, it seems games are not immune to this infection. BTW, this is just my personal view, and last I'd looked, we are allowed freedom of speech....

Edit - I've added that 'disclaimer' because I was attacked for expressing my view on the changes made, which added nothing to the game.
 

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Loving it! I”m almost finished but I just play 20-30min goes most of the time. I have it maxed out and my card certainly lets me know…I’m also someone who has like 800 games and barely play them long and even more rarely finish. This one I’m definitely going to see the end of it. Put 12-13 hours into it so far, I’m the type who opens every door/locker/chest, check every room and corner.
 
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Played it. Good game. Visually stunning. Not nearly as scary as the original.
 

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I’ve had a few hairy moments more than scary. I guess I don’t feel so scared as I’m always well equipped to take anything that does jump out at me. Tho I’ve gotten into ammo starved situation that have had me on the run a few times
Played it. Good game. Visually stunning. Not nearly as scary as the original.
 
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Not nearly as scary as the original.

How so, can you elaborate please?

As for performance, the only place I had a problem with the original was where you fight the big tentacle monster in the rotating chamber, I got lag and hitching there. Is that spot a problem performance wise in the remake, because that kind of made the fight annoying in the original?
 
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Dead Space Remake has a free 90 minute trial on Steam for anyone that wants to try before you buy.

 
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Dead Space Remake has a free 90 minute trial on Steam for anyone that wants to try before you buy.


I thought the norm was a 2 hr refund window for pretty much all games on Steam? :confused:
 
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I thought the norm was a 2 hr refund window for pretty much all games on Steam? :confused:

Yes.

Steam policy: refund available for games two weeks after purchase and with less than 2 hours of playtime. You still have to pay for it initially ($70?). Then you need to carefully monitor your total playtime. And you need to go through the hassle of requesting a refund. Real consumer friendly, eh?

This time-bombed free ($0) demo. 90 minutes of playtime, then halts, prompts you to buy the full game.

Here's your free Legend of Zelda: Tears of the Kingdom demo. Drive to Gamestop, buy Switch console (~$350) and game ($70), total $420. Take home, play for a while, then decide to take it back. Drive back to Gamestop, return purchase, wait a few days for the credit card chargeback to occur. Lots of people lined up outside of Gamestop to do this.
 

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I thought the norm was a 2 hr refund window for pretty much all games on Steam? :confused:

I really don't know why they are offering a free trial then. I know that Steam can refuse a refund if they think you are abusing the refund system with too many returns. How many returns and over what period of time is considered abusing the refund system is the question I guess.
 
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I really don't know why they are offering a free trial then. I know that Steam can refuse a refund if they think you are abusing the refund system with too many returns. How many returns and over what period of time is considered abusing the refund system is the question I guess.

They are doing it to lower the entry bar.

Remember that demo was written by the game developer. Steam is an online game storefront; Steam didn't write the demo.

You probably aren't old enough to remember but software demos used to be very common, even deadtrees PC magazines frequently came with a CD full of demoware. The main risk of a game demo is the possibility that someone can cracked it and unlock the entire game.

It's a no-cost way for the consumer to try this game without any strings attached. It's probably a last ditch effort to add some more sales at full retail before they cut the price of the game to what it realistically should be ($40-50).
 
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This time-bombed free ($0) demo. 90 minutes of playtime, then halts, prompts you to buy the full game.

Oh, OK, I didn't see a link to a demo in what was posted above, but maybe I need to look again. If it's free to begin with I would be interested just to see how it is performance wise on my aging spec (8700K, GTX 1080).
 
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Oh, OK, I didn't see a link to a demo in what was posted above, but maybe I need to look again. If it's free to begin with I would be interested just to see how it is performance wise on my aging spec (8700K, GTX 1080).
if you go to the store page for dead space in Steam it will say the demo is in your library
 
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The rerelease of Dead Space was reason for me to play the original again.

Its great and playing the original kind of defeats the purpose of a remake altogether. It already looked fine and did the trick, plus it runs flawlessly.
 

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The rerelease of Dead Space was reason for me to play the original again.

Its great and playing the original kind of defeats the purpose of a remake altogether. It already looked fine and did the trick, plus it runs flawlessly.

It's not a remaster though. It's more than just a graphics overhaul and an update to modern screen resolutions. It's a remake which means that it has been altered from the original in adding new content or changing the content from the original. Sometimes a remake can significantly alter the story line as well.

I do agree that the original DS is a classic imo.
 
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The rerelease of Dead Space was reason for me to play the original again.

Its great and playing the original kind of defeats the purpose of a remake altogether. It already looked fine and did the trick, plus it runs flawlessly.
Exactly why I never bought it.

RE4R though, bought that.
 
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Dead Space Remake has a free 90 minute trial on Steam for anyone that wants to try before you buy.


Thanks for the heads up, while I'm not interested in buying the game now 'I have my hands full of games to play atm..' but I was still interested to see how it plays and runs on my current setup so I'm gonna check this out.;)
Its quite rare to see demos nowadays so that alone is a + from me. 'wish it would be more common at times like this when we get these new AAA games with no optimization,etc'

I do agree that the original is a great game and is still playable till this day, but I don't mind a proper remake.
 
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The rerelease of Dead Space was reason for me to play the original again.

Its great and playing the original kind of defeats the purpose of a remake altogether. It already looked fine and did the trick, plus it runs flawlessly.
I am also of the opinion that the original doesn't look dated enough to justify a remake - it was graphically impressive when it launched and today it looks fine whilst also running flawlessly on a potato.

Just to spit in the face of the unnecessary remaster, most of the good things about the remaster (HD textures, improved lighting, better shader effects) have been available for a decade as addons or reshade mods over on Nexusmods.com

Given that the remake had some pretty poor optimisation and isn't actually as good a horror game (general consensus from people who have played both, I haven't played the remake), I would probably go and replay the original rather than reward EA financially for regurgitating old IP at a high price with lots of technical issues. If you want to see more overpriced, regurgitated, old content then buying Dead Space 2023 is how to vote with your wallet.
 

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I am also of the opinion that the original doesn't look dated enough to justify a remake - it was graphically impressive when it launched and today it looks fine whilst also running flawlessly on a potato.

Just to spit in the face of the unnecessary remaster, most of the good things about the remaster (HD textures, improved lighting, better shader effects) have been available for a decade as addons or reshade mods over on Nexusmods.com

Given that the remake had some pretty poor optimisation and isn't actually as good a horror game (general consensus from people who have played both, I haven't played the remake), I would probably go and replay the original rather than reward EA financially for regurgitating old IP at a high price with lots of technical issues. If you want to see more overpriced, regurgitated, old content then buying Dead Space 2023 is how to vote with your wallet.

With a remaster there's not a lot that can go wrong but with a remake there is potential to ruin a good game by changing the game too much. I haven't made a decision about the DS Remake yet but even if I were to pick it up a few years from now I wouldn't pay more than $10 for it. That is all that it is worth to me. Certainly not $48.
 
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if you go to the store page for dead space in Steam it will say the demo is in your library

Actually what I had to do is bring up Steam on my end, login, and then the [Play 1hr 30 min remaining] offer showed up. I'm waiting until it gets dark tonight to play it. I also looked on YouTube to see if it would play well on my spec. Someone with a R 5 3500, GTX 1080 rig showed it could be played at all High settings with FSR 2 at Quality at 1080p. He said he was averaging 40-80 FPS but what he showed was averaging 75 FPS. I'm guessing though that when big battles happen you might get drops to as low as 40.

One strange thing I noticed while watching his video is when he approached and started shooting at a Guardian, the ones on the wall that sprout and shoot tentacles, it did not do any of the shrill screaming and wailing they typically do. Since Motive bragged so much about all the audio re-engineering they did, I was quite surprised and let down by that. I'm not too keen on the hitches that happen when entering new areas either, but many games made with UE have done that for years, so I wasn't surprised at all by that.

As for the ongoing debate of whether remakes are worth full price, while I DO feel some classic titles like these are worth remaking, I can't justify paying full price for anything I've played ad nauseum when it originally released, even if it does have added content. The fact remains that it will likely still feel like something you've played a lot before for the most part, just with a few new tid bits. If EA would have had the balls to recognize the value of this franchise BEFORE they canned Visceral, maybe we would have already seen a Dead Space 4 and 5 by now.
 
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As for the ongoing debate of whether remakes are worth full price, while I DO feel some classic titles like these are worth remaking, I can't justify paying full price for anything I've played ad nauseum when it originally released, even if it does have added content. The fact remains that it will likely still feel like something you've played a lot before for the most part, just with a few new tid bits. If EA would have had the balls to recognize the value of this franchise BEFORE they canned Visceral, maybe we would have already seen a Dead Space 4 and 5 by now.
As always, it's up to the individual to decide if the value proposition for any potential purchase is "worth it." And not just video games. Cars, shoes, cookware, gardening tools, airplane tickets, whatever.

Clearly there is a segment of the video game audience that is willing to pay $60-70 for remakes of classic games. However publishers are also willing to discount those titles to capture a wider audience at the expense of gross margin. It's up to the publisher to decide what sort of overall gross margins they want and manage costs and sales price to hopefully reach that internal goal.

I'm one who is happy to wait for a deeper discount on PC gaming titles. I don't have the same flexibility with Nintendo titles, those rarely are deeply discounted especially 1st party titles like Mario or Zelda games. So my buying behavior varies a bit by platform.

Some people will pay $7 for an espresso bar drink. Others won't.
 
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As always, it's up to the individual to decide if the value proposition for any potential purchase is "worth it." And not just video games. Cars, shoes, cookware, gardening tools, airplane tickets, whatever.

Clearly there is a segment of the video game audience that is willing to pay $60-70 for remakes of classic games. However publishers are also willing to discount those titles to capture a wider audience at the expense of gross margin. It's up to the publisher to decide what sort of overall gross margins they want and manage costs and sales price to hopefully reach that internal goal.

I'm one who is happy to wait for a deeper discount on PC gaming titles. I don't have the same flexibility with Nintendo titles, those rarely are deeply discounted especially 1st party titles like Mario or Zelda games. So my buying behavior varies a bit by platform.

Some people will pay $7 for an espresso bar drink. Others won't.

Of course, in a nutshell it comes down to choice, but I have to think those whom consistently pay full price for remakes are usually either people with deep pockets, or deep attachments to a franchise, the former being the luxury of status, the latter that of obsession. In between the two sits the practical gamer that weighs such decisions carefully.
 
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Of course, in a nutshell it comes down to choice, but I have to think those whom consistently pay full price for remakes are usually either people with deep pockets, or deep attachments to a franchise, the former being the luxury of status, the latter that of obsession. In between the two sits the practical gamer that weighs such decisions carefully.
For sure, paying full retail for a $70 game is not in every gamer's budget. But the same could be said of anything. $30 bleacher seat or $200 club level seat?

Again it comes down to the individual. Some people are highly vested in a franchise. Many more have a more casual relationship.

By altering the price over time, a game publisher can capture a wider swath of the audience. They don't make games just for one type of person. Well, they could but most times those games remain small, niche oriented titles like Escape from Tarkov versus a more populist title like Call of Duty.

Vote with your wallet.
 
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For sure, paying full retail for a $70 game is not in every gamer's budget. But the same could be said of anything. $30 bleacher seat or $200 club level seat?

Again it comes down to the individual. Some people are highly vested in a franchise. Many more have a more casual relationship.

By altering the price over time, a game publisher can capture a wider swath of the audience. They don't make games just for one type of person. Well, they could but most times those games remain small, niche oriented titles like Escape from Tarkov versus a more populist title like Call of Duty.

Vote with your wallet.

I don't know, I think if we're talking high end, $1500 + GPUs, I would agree it's mostly what you can afford. When it comes to games though, I think the majority buying full priced remakes are likely more obsessed than practical, and are willing to even stress their budget by it. There are countless stories of even people of reasonably high job status whom get so obsessed with certain subscription games, they end up losing their jobs, wives, and luxury lives. For many, gaming becomes an addiction not unlike hardcore narcotics.

I guess for me, it's a lot easier to avoid such pitfalls, because there are few genres I'm interested in, and they have to have a certain level of realism to interest me. Rarely do I fall for RPG type games with heavy magic (even when playing Skyrim I never got into mage stuff). I really believe it's usually the games with heavy magic/spell type gameplay that are more likely to get people addicted to them. It's like an escape not just from their jobs, but reality itself. It's a dangerous path to walk with your game choices if you become obsessed with it.
 
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