- Joined
- Jun 22, 2021
- Messages
- 75 (0.06/day)
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Processor | Ryzen 7 5800X |
---|---|
Motherboard | B550 Aorus Elite v2 |
Cooling | Arctic Liquid Freezer II 240 ARGB w/ Conductonaut |
Memory | 4x8 GB HyperX Fury 3600MHz |
Video Card(s) | MSI RTX 3080 Ti Gaming X Trio |
Storage | 970 EVO 1TB, 970 EVO Plus 2TB |
Display(s) | Omen 32q |
Case | SilentiumPC Regnum RG6V EVO TG ARGB |
Audio Device(s) | Topping D10s+L30, Denon AH-D2000, Senn HD660S2, Focal Elegia, SR325x, 7Hz Zero:2, MDR-1AM2, etc |
Power Supply | Corsair RM850 |
Mouse | Xtrfy M4 |
Keyboard | Alloy Origins 60 |
Software | Win11 |
Benchmark Scores | very high of course |
Hello
About a month ago I bought a MSI Radeon RX 6800 XT Gaming X Trio. I am very happy with the card, just except for a little visual glitch in Dishonored 2.
Link to a video I captured showing the problem: Look at the surface of the ocean and you can see something flickering on there. I do realize that this is not a huge issue but still it kinda distracts me in places where the ocean is visible while playing the game.
Upon closer inspection it appears that those tiny things are hexagonal "openings" on the surface of the ocean through which the ocean floor can be directly seen as if there was no water over it.
This issue does not exist on computers with a Geforce GPU. Tested on my laptop with an i5-9300H and a GTX 1650, also don't remember seeing it when I played the game on my previous PC with an i9-9900K that went through several different Geforce GPU upgrades before I sold it last year (GTX 1080, 2080, 2080 Ti).
I tried the following things to fix this:
- All available graphics quality presets in the game, from very low to ultra. Issue present on all of them. The lower the "water quality" is set to, the fewer but bigger those hexagonal spots are.
- Enable/disable Vsync, lowering FPS limiter to 60, setting my monitor to 60Hz - no change
- Installing the oldest radeon driver I could find on amd.com that supports my GPU - 20.11.2 - no change (used DDU to clean current driver before installing the older one)
- Uninstalling the game, deleting the folder with game settings and AMD shader cache, re-installing the game onto a different drive - no change
- Raising a support ticket with Bethesda. We went through most of the above troubleshooting with them after which they advised they cannot help fixing this and will pass this issue along for further review noting it might be an issue with AMD drivers and DX11
- Downclocking my GPU to the lowest possible clock in the AMD drivers - 700 MHz - issue still present
- Testing on a friend's PC that has a Ryzen 5 3600 and a Radeon RX 6800 in it - issue present on his PC as well
- Updating GPU driver from 21.5.2 to 21.6.1 - did not fix the issue
I could not find any mention of this issue when googling it, so maybe people don't care about such a small thing, maybe it only exists on the RX 6000 series and people with these don't play Dishonored 2 much or maybe my googling skills are not the best.
Anyone got an idea what the cause of this thing might be? What else I can try to get rid of it?
About a month ago I bought a MSI Radeon RX 6800 XT Gaming X Trio. I am very happy with the card, just except for a little visual glitch in Dishonored 2.
Link to a video I captured showing the problem: Look at the surface of the ocean and you can see something flickering on there. I do realize that this is not a huge issue but still it kinda distracts me in places where the ocean is visible while playing the game.
Upon closer inspection it appears that those tiny things are hexagonal "openings" on the surface of the ocean through which the ocean floor can be directly seen as if there was no water over it.
This issue does not exist on computers with a Geforce GPU. Tested on my laptop with an i5-9300H and a GTX 1650, also don't remember seeing it when I played the game on my previous PC with an i9-9900K that went through several different Geforce GPU upgrades before I sold it last year (GTX 1080, 2080, 2080 Ti).
I tried the following things to fix this:
- All available graphics quality presets in the game, from very low to ultra. Issue present on all of them. The lower the "water quality" is set to, the fewer but bigger those hexagonal spots are.
- Enable/disable Vsync, lowering FPS limiter to 60, setting my monitor to 60Hz - no change
- Installing the oldest radeon driver I could find on amd.com that supports my GPU - 20.11.2 - no change (used DDU to clean current driver before installing the older one)
- Uninstalling the game, deleting the folder with game settings and AMD shader cache, re-installing the game onto a different drive - no change
- Raising a support ticket with Bethesda. We went through most of the above troubleshooting with them after which they advised they cannot help fixing this and will pass this issue along for further review noting it might be an issue with AMD drivers and DX11
- Downclocking my GPU to the lowest possible clock in the AMD drivers - 700 MHz - issue still present
- Testing on a friend's PC that has a Ryzen 5 3600 and a Radeon RX 6800 in it - issue present on his PC as well
- Updating GPU driver from 21.5.2 to 21.6.1 - did not fix the issue
I could not find any mention of this issue when googling it, so maybe people don't care about such a small thing, maybe it only exists on the RX 6000 series and people with these don't play Dishonored 2 much or maybe my googling skills are not the best.
Anyone got an idea what the cause of this thing might be? What else I can try to get rid of it?