Raevenlord
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EPIC Games has made an investment that was both likely and unlikely: the acquisition of Cloudgine, a software company based in Edinburgh, Scotland, that specializes in real-time cloud computing technologies. The company's name has appeared associated with Microsoft's now almost infamous Crackdown 3 project for the Xbox One console, which has been met with delays after delays. The sum for the acquisition hasn't been announced, though EPIC was forthcoming with the intention: they aim to integrate Cloudgine's software and cloud computing solutions on their Unreal engine. The full EPIC press release follows.
"Today Epic Games is thrilled to welcome Cloudgine Ltd. in joining the company as a wholly owned subsidiary. Founded in 2012, Cloudgine delivers massive compute power to real-time, interactive content, from games to virtual reality and enterprise applications.
Since its inception, Cloudgine's research and development has been based on Epic's Unreal Engine 4. Cloudgine's cloud computing and online technologies will enhance the UE4 feature set to help developers push the creative and technical limits of games, film, animation and visualization through advances in physics simulation and networking."
View at TechPowerUp Main Site
![](https://www.techpowerup.com/img/ExLTSTIxGy0t0zcI_thm.jpg)
"Today Epic Games is thrilled to welcome Cloudgine Ltd. in joining the company as a wholly owned subsidiary. Founded in 2012, Cloudgine delivers massive compute power to real-time, interactive content, from games to virtual reality and enterprise applications.
Since its inception, Cloudgine's research and development has been based on Epic's Unreal Engine 4. Cloudgine's cloud computing and online technologies will enhance the UE4 feature set to help developers push the creative and technical limits of games, film, animation and visualization through advances in physics simulation and networking."
View at TechPowerUp Main Site