no anti-aliasing club represent
i play Mass Effect Legendary Edition with no AA on my 4k OLED, and holy crap it looks amazing
modern games don't look that good, TAA is one of the reasons
If you have OLED you can
really see how much damage TAA (and DLSS, FSR, XeSS, or any other temporal filters) are doing.
I feel like DLSS is almost acceptable on a cheap monitor with mediocre pixel response times. Even without any kind of temporal blur, the image suffers from blur when you move, so getting the benefits of upscaling, de-flickering and antialiasing from DLSS is acceptable, since the added blur isn't too much worse than what the shit monitor is providing by itself.
OLED or fast monitors with strobing backlights or BFI that can actually create a sharp image when moving just highlight how bad temporal filters are. Most reviewers disable motion blur features in games because it destroys image quality so badly that most people don't like it and don't use it, and TAA is definitely going down the same path. I don't know anyone in my group of gaming friends who likes motion blur, chromatic abberation, or excessive bloom/flare. We invest all this money into faster, better, higher-resolution hardware that can create a crisper, sharper, cleaner image - only to have a developer slap blurring and smearing back into it
on purpose? No thanks, those 'features' can f*** off.