If I remember correctly, it's just supposed to be general purpose, but on some older Cinebench it shows cards that have physX support to have SSE2 for some reason.
Metro Exodus, even thought it supports PhysX, doesn't support GPU accelerated PhysX, even if you select it in NVCP. I have a few other PhysX titles (incl. Deus Ex: Mankind Divided, Terminator:Resistance), but none of them support GPU accelerated PhysX either. Maybe CPU's are so powerful now GPU accelerated PhysX is just irrelevant.
I don't think so
you can benchmark your RTX 4090 & cpu with Fluidmark benchmark.
I test mine with custom in the options part settings with more GPu load checked, MultithreadPhysX checked, Async mode checked # of emitters set to 14 The unlock box checked, & particle count to 256,000. Then hit the Run users benchmark button above the 1080P & 720P buttons
My score barely changed when going from a 5600x to 5800x 3D when doing cpu PhysX sps 16 to sps 18 MSAA was set to 0x for that seeting it back to 16x makes them exactly the same.
However, since I have two RTX 2080 ti's. I have tested with one dedicated to physX I get 68sps with either MSAA setting gpu load never got above 40% for the gpu physX in this benchmark.