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Installer Telemetry vs. Driver Telemetry differences

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Dec 26, 2009
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Could someone please clarify what the specific differences are between these two telemetries (and the disabling of)?

I've tried disabling each option independently on subsequent installs, and both seem to break Geforce Experience functionality:

1615789224257.png


I'm curious what specifically is getting removed/disabled for each option, and wondering if it'd be possible for me to take what's been stripped out and manually re-inject it into the current install without having to start fresh, ideally a manual reinsertion of files/registry, or at least a "dirty flash" possibility on top of the current installation -- provided it wouldn't lead to any possible issues.

1615789035293.png
 
Installer telemetry is telemetry only for the install process. It should not have any impact either way I would not think.
 
"Installer Telemetry" is data sent back to NVIDIA during the installation process only
 
Installer telemetry is telemetry only for the install process. It should not have any impact either way I would not think.

"Installer Telemetry" is data sent back to NVIDIA during the installation process only

I assumed as much, but I'm pretty sure that even enabling just this broke Geforce Experience from being able to list features. A new Nvidia driver dropped just a bit ago, so I'll experiment to see if that was actually the case or I'm misremembering.
 
Wouldn't recommend disabling driver telemetry until it's ready to go. Some anti-cheat software(EAC) flags it and won't let you play the game until you undo it.
 
Wouldn't recommend disabling driver telemetry until it's ready to go. Some anti-cheat software(EAC) flags it and won't let you play the game until you undo it.
That'll probably always be the case because of how it is done.
 
That'll probably always be the case because of how it is done.
Can you expand on that?

Also, I thought I had posted this already, but FYI: Geforce Experience is broken if you use only the "Recommended" modules from the NVCleanstall installer (in addition to the recommended-minimum driver modules in the upper section).

I've done tests of varying telemetry configurations to see what might causing Geforce Experience to not provide the overlay/experimental features, thinking it may have something to do with telemetry (given GE's annoyingly server-dependent reliance), however it must be due to one or more of the other modules that aren't getting installed in the "recommended" configuration. Just a heads-up.
 
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Can you expand on that?

Also, I thought I had posted this already, but FYI: Geforce Experience is broken if you use only the "Recommended" modules from the NVCleanstall installer (in addition to the recommended-minimum driver modules in the upper section).

I've done tests of varying telemetry configurations to see what might causing Geforce Experience to not provide the overlay/experimental features, thinking it may have something to do with telemetry (given GE's annoyingly server-dependent reliance), however it must be due to one or more of the other modules that aren't getting installed in the "recommended" configuration. Just a heads-up.
I tested for a bit and the only thing that worked was installing shadow play with it and maybe streaming service (it's been a week so I don't remember if that was required)
EDIT: and also the required for Geforce Expierence and Virtual Sound
 
Thanks, I'll update the dependencies
 
Can you expand on that?
Yes, sorry.

It mods the driver and rebuilds the signature. Thus it does not appear to be signed by nvidia anymore but a third party.

This will upset some strict anticheat software by nature.
 
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