FreedomEclipse
~Technological Technocrat~
- Joined
- Apr 20, 2007
- Messages
- 24,350 (3.75/day)
- Location
- London,UK
System Name | WorkInProgress |
---|---|
Processor | AMD 7800X3D |
Motherboard | MSI X670E GAMING PLUS |
Cooling | Thermalright AM5 Contact Frame + Phantom Spirit 120SE |
Memory | 2x32GB G.Skill Trident Z5 NEO DDR5 6000 CL32 |
Video Card(s) | Asus Dual Radeon™ RX 6700 XT OC Edition |
Storage | WD SN770 1TB (Boot)|1x WD SN850X 8TB (Gaming)| 2x2TB WD SN770| 2x2TB+2x4TB Crucial BX500 |
Display(s) | LG GP850-B |
Case | Corsair 760T (White) {1xCorsair ML120 Pro|5xML140 Pro} |
Audio Device(s) | Yamaha RX-V573|Speakers: JBL Control One|Auna 300-CN|Wharfedale Diamond SW150 |
Power Supply | Seasonic Focus GX-850 80+ GOLD |
Mouse | Logitech G502 X |
Keyboard | Duckyshine Dead LED(s) III |
Software | Windows 11 Home |
Benchmark Scores | ლ(ಠ益ಠ)ლ |
"I think it's fair to say that we've lost our way a bit in supporting Windows games," Microsoft Studios VP Phil Spencer admitted. "But we're back."
Old news I found while lurking about on the interwebs.
- The article is from shacknews
It seems pretty laughable to be honest. Microsoft paired with the PC was the 'go to' platform for many decades until Microsoft came out with the Xbox and retreated from the PC gaming segment of the market quicker then erocker tripping on hot coals, All if not most of the Microsoft owned PC gaming studios were either forced to close down and have all its personnel and assets transferred into projects only for the Xbox and even then when they finally decide to port games to PC like Halo 2 it was beyond terrible. no effort was put into it,
They left PC gaming to rot and now they want back in after pretty much ignoring the platform for so long.
Microsoft the company that closed down
FASA Studio - the people behind the Mechwarrior/Mechcommander series.
Ensemble Studios - the people behind Age Of Empires, Age of Mythology & Star Wars: Galactic Battlegrounds
ACES studio - the people behind all of the microsoft combat flight sims, My first introduction to PC gaming was through M$ Combat flightsim.
Im sure there are a handful of studios that arent accounted for that were there to make early/mid 90s to '03 the best era for PC gaming and microsoft just closed them down without even thinking about future consequences. PC gaming was there for the taking by microsoft discarded it like it was some dirty rag.
In a sense their like epic games but flip flop less - One minute they hate the PC platform and focus all their efforts on consoles because of bullshit excuses like piracy, then they backpedal and start making games for PC. There are countless articles on the interwebs where Tim Sweeney or one of the other headchogs from Epic games have come out and said the PC platform was "good for anything, just not games"
Oh yes - lets make another gears of war, as if the market isnt already saturated with 3rd person shooters. they bitch and moan about not being able to make a profit on the PC platform but yet make games for a market thats saturated with games. Not forgetting how they threw their toys out of the basket in a strop when UT3 didnt sell as well on the PC as they predicted. moan about piracy killing game sales and shout about going back to making games for console only. Not once have they looked at themselves and said "yeah...we really made a shit game" and its because the game is shit that nobody wants to play it. for that reason UT99 will always be the best UT out there. Graphics will always improve with newer games but nothing will ever come close to how intense UT99 was.
Its never too late to come back and breath some life in to the PC gaming scene but PC gamers dont want console ports, and since thats all that microsoft has been doing for the last decade or so. i worry that the games they make will never live up to some of their greatest like Mechwarrior.
Anyway, Only time will tell.
Be interesting to hear what the rest of you have to say about this
Old news I found while lurking about on the interwebs.
We may be at an event previewing Xbox One, but Spencer notes that PC is also an important part of their portfolio. While the company may have focused exclusively on console games in the past decade, that's going to change, he promised. "Windows is incredibly important. The 'One Microsoft' mantra that's come out had us looking at all the devices that Microsoft builds and truly becoming a first-party gaming studio across all devices."
I needed to press further. I wanted him to explicitly tell me that there are PC games coming from Microsoft first-party. And he complied. "You'll see us doing more stuff on Windows. We probably have more individual projects on Windows than we've had in ten years at Microsoft Studios."
Of course, it doesn't matter much to core gamers if Microsoft plans on simply releasing casual games on Windows. However, Spencer reassured me that the focus is definitely on the core. "At the launch of Windows 8, we had about 30 games in the Windows Store. A lot of those you'd consider lightweight or casual games... But we've covered all of that property now. Now we're starting to look at bigger and core gamer things. I'm excited by that."
There's already evidence that Microsoft isn't focusing exclusively on Xbox. In fact, many of One's games are also coming to PC, including Titanfall and Project Spark (pictured above). In the case of Spark, you'll be able to play and share content between Xbox 360, Xbox One, Windows 8, and Surface. Having that kind of interoperability is crucial to improving the value of Xbox Live, Spencer points out. "Let's start to act like a true first-party across all these devices. A service like Xbox Live that knows me and my content and my friends and achievements across all these devices. I think that's an advantage for us."
Consumers no longer expect services to be stuck to one device, Spencer pointed out. "For us, we're first-party across all Microsoft devices. We definitely think about ourselves that way in our studios. If you think about a service like Spotify or Netflix, you expect that service to work on any device you have. For some games, it will be similar. I just want to have an Xbox Live account and it works on my phone, on my console, and my Windows machine. And then I'll be able to access my content in a screen-appropriate way."
In some ways, Microsoft is playing catch-up to Sony. In recent years, Cross-Play games have propagated content across PlayStation 3, Vita, and, now, PS4. But "One Microsoft" isn't willing to sit by and squander the incredible audience of Windows. For PC gamers, Microsoft's newfound commitment to PC games certainly is exciting.
- The article is from shacknews
It seems pretty laughable to be honest. Microsoft paired with the PC was the 'go to' platform for many decades until Microsoft came out with the Xbox and retreated from the PC gaming segment of the market quicker then erocker tripping on hot coals, All if not most of the Microsoft owned PC gaming studios were either forced to close down and have all its personnel and assets transferred into projects only for the Xbox and even then when they finally decide to port games to PC like Halo 2 it was beyond terrible. no effort was put into it,
They left PC gaming to rot and now they want back in after pretty much ignoring the platform for so long.
Microsoft the company that closed down
FASA Studio - the people behind the Mechwarrior/Mechcommander series.
Ensemble Studios - the people behind Age Of Empires, Age of Mythology & Star Wars: Galactic Battlegrounds
ACES studio - the people behind all of the microsoft combat flight sims, My first introduction to PC gaming was through M$ Combat flightsim.
Im sure there are a handful of studios that arent accounted for that were there to make early/mid 90s to '03 the best era for PC gaming and microsoft just closed them down without even thinking about future consequences. PC gaming was there for the taking by microsoft discarded it like it was some dirty rag.
In a sense their like epic games but flip flop less - One minute they hate the PC platform and focus all their efforts on consoles because of bullshit excuses like piracy, then they backpedal and start making games for PC. There are countless articles on the interwebs where Tim Sweeney or one of the other headchogs from Epic games have come out and said the PC platform was "good for anything, just not games"
Oh yes - lets make another gears of war, as if the market isnt already saturated with 3rd person shooters. they bitch and moan about not being able to make a profit on the PC platform but yet make games for a market thats saturated with games. Not forgetting how they threw their toys out of the basket in a strop when UT3 didnt sell as well on the PC as they predicted. moan about piracy killing game sales and shout about going back to making games for console only. Not once have they looked at themselves and said "yeah...we really made a shit game" and its because the game is shit that nobody wants to play it. for that reason UT99 will always be the best UT out there. Graphics will always improve with newer games but nothing will ever come close to how intense UT99 was.
Its never too late to come back and breath some life in to the PC gaming scene but PC gamers dont want console ports, and since thats all that microsoft has been doing for the last decade or so. i worry that the games they make will never live up to some of their greatest like Mechwarrior.
Anyway, Only time will tell.
Be interesting to hear what the rest of you have to say about this
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