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NVIDIA at GDC dropped a major hint at where it wants to take PC gaming post the Arm acquisition. The company is demonstrating its RTX real-time raytracing technology, and the DLSS performance enhancement, on an Arm processor by MediaTek. To the PC, this means NVIDIA is laying the foundations of gaming in the post-x86 world where it holds Arm IP; foundations that were dug up by Apple and its mighty M1 chip, based on Arm CPU technology.
Making this unequivocal, was MediaTek. "RTX is the most groundbreaking technology to come to PC gaming in the last two decades," said PC Tseng, general manager of MediaTek's Intelligent Multimedia Business Unit."MediaTek and NVIDIA are laying the foundation for a new category of Arm-based high-performance PCs." The Taiwan-based Arm SoC major has developed a new Arm-based PC processor called Kompanio 1200, which it hopes will power PC platforms much like the Apple M1 or the Qualcomm Compute Platforms.
NVIDIA is preparing to put out two demos of RTX and DLSS on Arm. The first one is "Wolfenstein Young Blood" on Arm-based Linux, complete with raytraced reflections and DLSS. The next is an RTX-based tech-demo titled "The Bistro," depicting a raytraced urban scene in France. It's important to note that neither were rendered by a GPU integrated with the MediaTek SoC, but a discrete NVIDIA GeForce RTX 3060 GPU connected to the Kompanio 1200, running a special desktop Linux distro for the Arm machine architecture, which has custom NVIDIA drivers for RTX and DLSS.
What NVIDIA is trying to show here, is that future gaming PCs could do away with x86-based processors completely, as games are increasingly reliant on GPU power, with sufficiently fast Arm CPUs handling serial processing and low-bandwidth I/O stack.
NVIDIA expanded RTX SDKs for Linux to include DLSS, RTX direct illumination, RTX global illumination, AI-accelerated de-noising, and the RTX Memory Utility, a memory-management optimization for raytraced apps.
View at TechPowerUp Main Site
Making this unequivocal, was MediaTek. "RTX is the most groundbreaking technology to come to PC gaming in the last two decades," said PC Tseng, general manager of MediaTek's Intelligent Multimedia Business Unit."MediaTek and NVIDIA are laying the foundation for a new category of Arm-based high-performance PCs." The Taiwan-based Arm SoC major has developed a new Arm-based PC processor called Kompanio 1200, which it hopes will power PC platforms much like the Apple M1 or the Qualcomm Compute Platforms.
NVIDIA is preparing to put out two demos of RTX and DLSS on Arm. The first one is "Wolfenstein Young Blood" on Arm-based Linux, complete with raytraced reflections and DLSS. The next is an RTX-based tech-demo titled "The Bistro," depicting a raytraced urban scene in France. It's important to note that neither were rendered by a GPU integrated with the MediaTek SoC, but a discrete NVIDIA GeForce RTX 3060 GPU connected to the Kompanio 1200, running a special desktop Linux distro for the Arm machine architecture, which has custom NVIDIA drivers for RTX and DLSS.
What NVIDIA is trying to show here, is that future gaming PCs could do away with x86-based processors completely, as games are increasingly reliant on GPU power, with sufficiently fast Arm CPUs handling serial processing and low-bandwidth I/O stack.
NVIDIA expanded RTX SDKs for Linux to include DLSS, RTX direct illumination, RTX global illumination, AI-accelerated de-noising, and the RTX Memory Utility, a memory-management optimization for raytraced apps.
View at TechPowerUp Main Site