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Deleted member 191766
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I have an ASUS GeForce GT 520 and was disappointed that it could not drive 2560 x 1440 without some tricks and that
www.techpowerup.com
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NVIDIA has disabled some shading units on the GeForce GT 520 to reach the product's target shader count. It features 48 shading units, 8 texture mapping units and 4 ROPs
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Is there anyway to overcome either of these shortcomings? enable all 96 shaders or have it support 2560 x 1440 naturally?
I already know the trick of using the Nvidia Control Panel to set up a custom resolution and had the card running 2560 x 1440, but wanted a way to achieve this without work arounds.
It runs BIOS 75.19.1B.00.01 and I tried some others to no avail.

NVIDIA GeForce GT 520 Specs
NVIDIA GF119S, 810 MHz, 48 Cores, 8 TMUs, 4 ROPs, 1024 MB DDR3, 900 MHz, 64 bit
NVIDIA has disabled some shading units on the GeForce GT 520 to reach the product's target shader count. It features 48 shading units, 8 texture mapping units and 4 ROPs
"
Is there anyway to overcome either of these shortcomings? enable all 96 shaders or have it support 2560 x 1440 naturally?
I already know the trick of using the Nvidia Control Panel to set up a custom resolution and had the card running 2560 x 1440, but wanted a way to achieve this without work arounds.
It runs BIOS 75.19.1B.00.01 and I tried some others to no avail.
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