• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

Texture filter quailty..Bi Linear, Tri Linear etc etc

Joined
Jun 12, 2007
Messages
4,815 (0.74/day)
Location
Wangas, New Zealand
System Name Darth Obsidious
Processor Intel i5 2500K
Motherboard ASUS P8Z68-V/Gen3
Cooling Cooler Master Hyper 212+ in Push Pull
Memory 2X4GB Corsair Vengeance DDR3 1600
Video Card(s) ASUS R9 270x TOP
Storage 128GB Samsung 830 SSD, 1TB WD Black, 2TB WD Green
Display(s) LG IPS234V-PN
Case Corsair Obsidian 650D
Audio Device(s) Infrasonic Quartet
Power Supply Corsair HX650w
Software Windows 7 64bit and Windows XP Home
Benchmark Scores 2cm mark on bench with a razor blade.
I have always been confused about the texture qualities and which is the best.

For instance in game settings we have say Linear, Bi-Linear, Tri-Linear and Anisotropic Filtering.
That may not be all either...

Every time I have change the setting I have not noticed any difference except for performance.

I know that in Need for Speed Carbon, Bi Linear makes the game perform the best but thats about it.

Can any people list which one has the best quality from best at the top to worse at the bottom plus what the visual differences are?
 
Joined
Feb 18, 2010
Messages
1,850 (0.33/day)
System Name Eldritch
Processor AMD Ryzen 5 5800X3D
Motherboard ASUS TUF X570 Pro Wifi
Cooling Satan's butthole after going to Taco Bell
Memory 64 GB G.Skill TridentZ
Video Card(s) Vega 56
Storage 6*8TB Western Digital Blues in RAID 6, 2*512 GB Samsung 960 Pros
Display(s) Acer CB281HK
Case Phanteks Enthoo Pro PH-ES614P_BK
Audio Device(s) ASUS Xonar DX
Power Supply EVGA Supernova 750 G2
Mouse Razer Viper 8K
Software Debian Bullseye
It depends on what level of anisotropic filtering you have, but anything above 2x anisotropic filtering looks better than bilinear or trilinear. However in a high texture resolution/high speed/high special effects game (say, NFS: Carbon), you would hardly notice the difference (except maybe on the road near the horizon).
 
Joined
Jun 12, 2007
Messages
4,815 (0.74/day)
Location
Wangas, New Zealand
System Name Darth Obsidious
Processor Intel i5 2500K
Motherboard ASUS P8Z68-V/Gen3
Cooling Cooler Master Hyper 212+ in Push Pull
Memory 2X4GB Corsair Vengeance DDR3 1600
Video Card(s) ASUS R9 270x TOP
Storage 128GB Samsung 830 SSD, 1TB WD Black, 2TB WD Green
Display(s) LG IPS234V-PN
Case Corsair Obsidian 650D
Audio Device(s) Infrasonic Quartet
Power Supply Corsair HX650w
Software Windows 7 64bit and Windows XP Home
Benchmark Scores 2cm mark on bench with a razor blade.
Yeah I noticed when I cranked up anisotropic filtering on Assassin's Creed II it lagged pretty bad but it appeared a bit better than what I had it at.

At the moment I am playing Mass Effect I and using Linear noticing it's a bit ugly off in the distance but I have high fps.
 

Benetanegia

New Member
Joined
Sep 11, 2009
Messages
2,680 (0.47/day)
Location
Reaching your left retina.
Here it is pretty well explained, but this image itself shows it easily:



Here too.
 
Joined
Jun 12, 2007
Messages
4,815 (0.74/day)
Location
Wangas, New Zealand
System Name Darth Obsidious
Processor Intel i5 2500K
Motherboard ASUS P8Z68-V/Gen3
Cooling Cooler Master Hyper 212+ in Push Pull
Memory 2X4GB Corsair Vengeance DDR3 1600
Video Card(s) ASUS R9 270x TOP
Storage 128GB Samsung 830 SSD, 1TB WD Black, 2TB WD Green
Display(s) LG IPS234V-PN
Case Corsair Obsidian 650D
Audio Device(s) Infrasonic Quartet
Power Supply Corsair HX650w
Software Windows 7 64bit and Windows XP Home
Benchmark Scores 2cm mark on bench with a razor blade.
Thanks.
The image comparison is obvious enough for me.
Huge difference in the off distance texture quality with Anisotropic and exactly the reason why the distant textures in Mass Effect I look very blurry.
 

Wrigleyvillain

PTFO or GTFO
Joined
Oct 13, 2007
Messages
7,702 (1.20/day)
Location
Chicago
System Name DarkStar
Processor i5 3570K 4.4Ghz
Motherboard Asrock Z77 Extreme 3
Cooling Apogee HD White/XSPC Razer blocks
Memory 8GB Samsung Green 1600
Video Card(s) 2 x GTX 670 4GB
Storage 2 x 120GB Samsung 830
Display(s) 27" QNIX
Case Enthoo Pro
Power Supply Seasonic Platinum 760
Mouse Steelseries Sensei
Keyboard Ducky Pro MX Black
Software Windows 8.1 x64
Yeah, great example shot, you don't notice it as much in all games but it will be blurrier in the distance generally.
 
Joined
Jun 12, 2007
Messages
4,815 (0.74/day)
Location
Wangas, New Zealand
System Name Darth Obsidious
Processor Intel i5 2500K
Motherboard ASUS P8Z68-V/Gen3
Cooling Cooler Master Hyper 212+ in Push Pull
Memory 2X4GB Corsair Vengeance DDR3 1600
Video Card(s) ASUS R9 270x TOP
Storage 128GB Samsung 830 SSD, 1TB WD Black, 2TB WD Green
Display(s) LG IPS234V-PN
Case Corsair Obsidian 650D
Audio Device(s) Infrasonic Quartet
Power Supply Corsair HX650w
Software Windows 7 64bit and Windows XP Home
Benchmark Scores 2cm mark on bench with a razor blade.
Switched from Linear to Anisotropic and notice nothing in the way of detail increase Mass Effect 1 :/
If there is a difference, I noticed a little bit of a frame decrease.
 

crazyeyesreaper

Not a Moderator
Staff member
Joined
Mar 25, 2009
Messages
9,841 (1.67/day)
Location
04578
System Name Old reliable
Processor Intel 8700K @ 4.8 GHz
Motherboard MSI Z370 Gaming Pro Carbon AC
Cooling Custom Water
Memory 32 GB Crucial Ballistix 3666 MHz
Video Card(s) MSI RTX 3080 10GB Suprim X
Storage 3x SSDs 2x HDDs
Display(s) ASUS VG27AQL1A x2 2560x1440 8bit IPS
Case Thermaltake Core P3 TG
Audio Device(s) Samson Meteor Mic / Generic 2.1 / KRK KNS 6400 headset
Power Supply Zalman EBT-1000
Mouse Mionix NAOS 7000
Keyboard Mionix
most likely its because mass effect was made for consoles first aka optimizations after all theres a reason it run well on just about every gpu in the last 5 years lol
 

Over_Lord

News Editor
Joined
Oct 13, 2010
Messages
764 (0.14/day)
Location
Hyderabad
System Name BAH! - - tHE ECo FReAK
Processor Athlon II X4 620 @ 1.15V
Motherboard ASUS 785G EVO
Cooling Stock
Memory Corsair Titanium 4GB DDR3 1600MHz C9
Video Card(s) Sapphire HD5850 @ 1.049v
Storage Seagate 7200.12 500GB
Display(s) BenQ G2220HD
Case Cooler Master Elite 334
Audio Device(s) Onboard
Power Supply Corsair VX550W
Software Windows 7 Ultimate x64
Switched from Linear to Anisotropic and notice nothing in the way of detail increase Mass Effect 1 :/
If there is a difference, I noticed a little bit of a frame decrease.

u wont notice just like that, take a snapshot, zoom it and do side by side comparision
 
Joined
Jun 12, 2007
Messages
4,815 (0.74/day)
Location
Wangas, New Zealand
System Name Darth Obsidious
Processor Intel i5 2500K
Motherboard ASUS P8Z68-V/Gen3
Cooling Cooler Master Hyper 212+ in Push Pull
Memory 2X4GB Corsair Vengeance DDR3 1600
Video Card(s) ASUS R9 270x TOP
Storage 128GB Samsung 830 SSD, 1TB WD Black, 2TB WD Green
Display(s) LG IPS234V-PN
Case Corsair Obsidian 650D
Audio Device(s) Infrasonic Quartet
Power Supply Corsair HX650w
Software Windows 7 64bit and Windows XP Home
Benchmark Scores 2cm mark on bench with a razor blade.
After changing to Anisotropic I expected to see the back ground textures become a lot more detailed as there is an obvious difference between detail and low detail.
Sort of like the shadow detail in Assassin's Creed II.

Appears to depend on the game and possibly the quality of the console port as Crazy pointed out.
 
Top