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System Name | LenovoⓇ ThinkPad™ T430 |
---|---|
Processor | IntelⓇ Core™ i5-3210M processor (2 cores, 2.50GHz, 3MB cache), Intel Turbo Boost™ 2.0 (3.10GHz), HT™ |
Motherboard | Lenovo 2344 (Mobile Intel QM77 Express Chipset) |
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Storage | SamsungⓇ 860 EVO mSATA (250GB) + 850 EVO (500GB) SATA |
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Case | ThinkPad Roll Cage (one-piece magnesium frame) |
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Power Supply | ThinkPad 65W AC Adapter + ThinkPad Battery 70++ (9-cell) |
Mouse | TrackPointⓇ pointing device + UltraNav™, wide touchpad below keyboard + ThinkLight™ |
Keyboard | 6-row, 84-key, ThinkVantage button, spill-resistant, multimedia Fn keys, LED backlight (PT Layout) |
Software | MicrosoftⓇ WindowsⓇ 10 x86-64 (22H2) |
Hi.
So I guess the other post got deleted because it was just a link to a YouTube video.
tl; dr: Ubisoft took The Crew out of the digital storefronts and also flipped the bird on those that bought the digital license, citing licensing shenanigans, forbidding people that purchased it to play as well. Those with a disk, IDK, I guess a part of the game works.
So, a group of intrepid gamers sought to start petitions in the US to put Ubisoft in a position to reverse track and also have other publishers stopped from trying similar actions (i.e. "You'll own nothing, and be happy" trend). One of such intrepid gamers is Ross Scott, of Accursed Farms, to create the platform that would move gamers to create the content to raise awareness.
That has now evolved into a European Citizens' Initiative, essentially a petition, to have the EU courts add to the laws that this media cannot be taken away at will, unless its a subscription. Plus adding some goodies like give tools to the community after the games become unsupported. Any EU resident with an eID can sign with a pair of clicks and 2~3 minutes of their time. The initiative for EU citizens is here: European Citizens' Initiative - Stop Destroying Videogames
(other Countries' initiatives , check here: Stop Killing Games - Countries)
Explanation here:
Now, I've been boycotting Ubisoft since Driver: SF, because of...well, really the same reason except at the time any person that bought it, even in the digital format alone, got to keep it and play the single-player mode fully. Back then, the fears of how this would escalate already existed and I guess that to nobody's surprise, Ubisoft delivered. The fear is now that all of the other publishers will follow-suit and the biggest target is obviously games with licensed content, be it playable or not, like BGM or brands in in-game ads/items.
Like any other art form, that benefits society, in a developed world where rule of law exists, it should have some sort of protection. Then there is the notion of propriety, which for software has been a topic for as long as you can compile something. But the basic rule of exchange of wealth for a good still means that the provider of the good cannot come back and take it away, when the sale was stated as final (that is my understanding for how it works, even if it is a digital license). If I can do anything with the good or not, after a few years, that is another topic and caveat emptor applies.
Sure, right now, the World has bigger issues and '1st World issues' are not the biggest threat to human survival, but considering this forum, and the fact that games are or were at some point in time a medium that you consumed and must have brought you something good, I wager 2 minutes won't ruin it for you.
So I guess the other post got deleted because it was just a link to a YouTube video.
tl; dr: Ubisoft took The Crew out of the digital storefronts and also flipped the bird on those that bought the digital license, citing licensing shenanigans, forbidding people that purchased it to play as well. Those with a disk, IDK, I guess a part of the game works.
So, a group of intrepid gamers sought to start petitions in the US to put Ubisoft in a position to reverse track and also have other publishers stopped from trying similar actions (i.e. "You'll own nothing, and be happy" trend). One of such intrepid gamers is Ross Scott, of Accursed Farms, to create the platform that would move gamers to create the content to raise awareness.
That has now evolved into a European Citizens' Initiative, essentially a petition, to have the EU courts add to the laws that this media cannot be taken away at will, unless its a subscription. Plus adding some goodies like give tools to the community after the games become unsupported. Any EU resident with an eID can sign with a pair of clicks and 2~3 minutes of their time. The initiative for EU citizens is here: European Citizens' Initiative - Stop Destroying Videogames
(other Countries' initiatives , check here: Stop Killing Games - Countries)
Explanation here:
Now, I've been boycotting Ubisoft since Driver: SF, because of...well, really the same reason except at the time any person that bought it, even in the digital format alone, got to keep it and play the single-player mode fully. Back then, the fears of how this would escalate already existed and I guess that to nobody's surprise, Ubisoft delivered. The fear is now that all of the other publishers will follow-suit and the biggest target is obviously games with licensed content, be it playable or not, like BGM or brands in in-game ads/items.
Like any other art form, that benefits society, in a developed world where rule of law exists, it should have some sort of protection. Then there is the notion of propriety, which for software has been a topic for as long as you can compile something. But the basic rule of exchange of wealth for a good still means that the provider of the good cannot come back and take it away, when the sale was stated as final (that is my understanding for how it works, even if it is a digital license). If I can do anything with the good or not, after a few years, that is another topic and caveat emptor applies.
Sure, right now, the World has bigger issues and '1st World issues' are not the biggest threat to human survival, but considering this forum, and the fact that games are or were at some point in time a medium that you consumed and must have brought you something good, I wager 2 minutes won't ruin it for you.