If you see SSE4.1 support in CPU-z you are good on that end.
I'm more worried about your RAM being "iffy" and just developed a fault, check with memtest86+.
Another option is caps on MB or PSU being marginal (this is 15 year old hardware after all).
Q : Did you enabled .NET 3.x support from Windows features ?
The capacitors all look good. It was a NOS 380 motherboard when I built it. I installed it in an OptiPlex 755 case with the 755's 280W PSU. Are you referring to .NET Framework 3.5? It was disabled, but I just enabled it and there was no change. I ran Dell's built-in hardware test and no issues were found. I will try swapping in different RAM sticks one at a time, but in AIDA64, the performance benchmarks are on par with the QX9650.
Honestly, I'm surprised you were able to get Win10 installed.
The Xeon E5450 does not support the CMPXCHG16B instruction, which 64-bit Win10 currently requires. The E5450 is based on Penryn (Core 2) architecture, a direct predecessor to Nehelem (Core Gen1). And Nehelem was the first architecture which included CMPXCHG16B Intel-side.
installed windows 11 23H2 via rufus as well as windows 10 using media creation tool it all worked excellent for years as my nephew played Fortnite with this machine all be it in performance mode locked @
I don't understand people who ask for help while supplying none of the information actually required to help them. I'm convinced it's a mental illness.
75FPS to his monitors @75Hz display
I don't understand people who ask for help while supplying none of the information actually required to help them. I'm convinced it's a mental illness.
CINEMA_4D_Crash_Report_WINDOWS
{
ComputerInfo
{
OS_Type = WINDOWS 64 BIT
OS_Version = Windows 8, 64 Bit, Core (build 9200)
Number_of_processors = 4
Processor_Type = GenuineIntel, stepping 10, model 7, instruction family 6
Processor_Name = Intel(R) Xeon(R) CPU E5450 @ 3.00GHz
Processor_Speed = 0 MHz
Processor_Features = FPU, MMX, SSE, RDTSC, CMPXCHG8B, CMOV, VME, DE, PSE, MSR, PAE, MCE, APIC, SEP, MTRR, PGE, MCA, PAT, PSE36, FXSR, SSE2, CLFLUSH, DS, SS, TM, SSE3, SSSE3, SSE4.1, Enhanced SpeedStep, CMPXCHG16B,
Graphics_card = Vendor: , renderer: , version:
}
ApplicationInfo
{
CINEMA_4D_Version: 15.037
CINEMA_4D_BuildID: RC83328demo
Memory(Global): 26542080
Memory(GlobalPeak): 55136256
Memory(Total): 0
Memory(Current): 0
Memory(LowMemCnt): 0
DebugMode: Off
}
Exception
{
ExceptionNumber = 0xC000001D
ExceptionText = "ILLEGAL_INSTRUCTION"
Address = 0x00007FFCE39499A3
Thread = 6536
Last_Error = 0x00000006
}
Call_Stacks
{
Call_Stack_Thread_6536
{
nvoglv64.dll: 00007FFCE39499A3 DrvValidateVersion
nvoglv64.dll: 00007FFCE3946DB9 DrvValidateVersion
nvoglv64.dll: 00007FFCE36CD78C
nvoglv64.dll: 00007FFCE36CAF82
nvoglv64.dll: 00007FFCE39D90F5 DrvPresentBuffers
nvoglv64.dll: 00007FFCE393C1CF DrvValidateVersion
OPENGL32.dll: 00007FFCFBFD1445 wglSwapMultipleBuffers
OPENGL32.dll: 00007FFCFBFD18A8 wglSwapMultipleBuffers
OPENGL32.dll: 00007FFCFBFD3F5C wglCopyContext
OPENGL32.dll: 00007FFCFBFEF530 wglGetPixelFormat
OPENGL32.dll: 00007FFCFBFF0551 wglDescribePixelFormat
OPENGL32.dll: 00007FFCFBFEF953 wglChoosePixelFormat
gdi32full.dll: 00007FFD2154A089 ChoosePixelFormat
CINEBENCH Windows 64 Bit.exe: 00007FF7F7FAE4D1
CINEBENCH Windows 64 Bit.exe: 00007FF7F7F7D6F4
CINEBENCH Windows 64 Bit.exe: 00007FF7F7F831A8
CINEBENCH Windows 64 Bit.exe: 00007FF7F80B562C
KERNEL32.DLL: 00007FFD23807374 BaseThreadInitThunk
ntdll.dll: 00007FFD239DCC91 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000001
RBX = 0x0000000000000000
RCX = 0x0000000000000001
RDX = 0x000001DAB2C26D50
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000B56AB8FF60
R08 = 0x0000000000000001
R09 = 0x000001DAB2C26D30
R10 = 0x0000000000000001
R11 = 0x000000000000000F
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00007FFD239DCC91
EFlags = 0x00010202
CS = 0x0033
SS = 0x002B
DS = 0x002B
ES = 0x002B
FS = 0x0053
GS = 0x002B
ContextFlags = 0x0010005f
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0000FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00007FFD239C057100007FFD23895023
Vector register 1 = 0x000000000000000000007FFD21600100
Vector register 2 = 0x000000B56AB8AC500000000000000000
Vector register 3 = 0x000000B56AB8AB880057005C00000002
Vector register 4 = 0x000001DAB08432D00000000000730000
Vector register 5 = 0x000001DAB420960000007FFD23895023
Vector register 6 = 0x006C006C001E001E000001DAB0842CC0
Vector register 7 = 0x000000000000000000007FFD23895004
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000040000000000000000000
Vector register 10 = 0x0000000000000000000001DAB0842E50
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00007FFD239BB86B0000000000000000
Vector register 13 = 0x000000000000003E00000000000F0010
Vector register 14 = 0x0000000000000000000001DAB4207990
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x000001DAB0811F800000F8E000000000
Vector register 17 = 0x000001DAB08100000000000000000000
Vector register 18 = 0x00007FFD239C34F1000001DAB08102D4
Vector register 19 = 0x000001DAB0810CC000000000000000D0
Vector register 20 = 0x0000000000100000000001DAB0842CC0
Vector register 21 = 0x00000000000000D00000000000000000
Vector register 22 = 0x000000000000002000000000000000C0
Vector register 23 = 0x000000B56AB8AD79000001DAB0840000
Vector register 24 = 0x00007FFD239BB3C7000000000000000D
Vector register 25 = 0x00007FFD00000000000001DAB0810000
Vector Control = 0x00000000000000C0
Debug Control = 0x0000000000100000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_12984
{
ntdll.dll: 00007FFD23A30F84 ZwWaitForWorkViaWorkerFactory
ntdll.dll: 00007FFD239DD407 TpReleaseCleanupGroupMembers
KERNEL32.DLL: 00007FFD23807374 BaseThreadInitThunk
ntdll.dll: 00007FFD239DCC91 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x00000000000001D5
RBX = 0x0000000000000000
RCX = 0x0000000000000074
RDX = 0x000001DAB0846500
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000B56AEFFF10
R08 = 0x000000B56AEFF340
R09 = 0x00000000000000FF
R10 = 0x000000000000006C
R11 = 0x000000B56AEFF140
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00007FFD239DCC91
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0000FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x0064002E00740072006300760073006D
MMX 1 = 0x006C006C0064002E0074007200630076
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_7192
{
ntdll.dll: 00007FFD23A30F84 ZwWaitForWorkViaWorkerFactory
ntdll.dll: 00007FFD239DD407 TpReleaseCleanupGroupMembers
KERNEL32.DLL: 00007FFD23807374 BaseThreadInitThunk
ntdll.dll: 00007FFD239DCC91 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x00000000000001D5
RBX = 0x0000000000000000
RCX = 0x0000000000000074
RDX = 0x000001DAB0846C20
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000B56AFFFB20
R08 = 0x00000000000000B8
R09 = 0x00000000000000B8
R10 = 0x000000000000007E
R11 = 0x00000000000000F3
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00007FFD239DCC91
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0000FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_5876
{
ntdll.dll: 00007FFD23A30F84 ZwWaitForWorkViaWorkerFactory
ntdll.dll: 00007FFD239DD407 TpReleaseCleanupGroupMembers
KERNEL32.DLL: 00007FFD23807374 BaseThreadInitThunk
ntdll.dll: 00007FFD239DCC91 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x00000000000001D5
RBX = 0x0000000000000000
RCX = 0x0000000000000074
RDX = 0x000001DAB084B4A0
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000B56B0FF830
R08 = 0x0000000000000892
R09 = 0x0000000000000892
R10 = 0x0000000000000771
R11 = 0x00000000000009B3
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00007FFD239DCC91
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0000FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_9372
{
ntdll.dll: 00007FFD23A30F84 ZwWaitForWorkViaWorkerFactory
ntdll.dll: 00007FFD239DD407 TpReleaseCleanupGroupMembers
KERNEL32.DLL: 00007FFD23807374 BaseThreadInitThunk
ntdll.dll: 00007FFD239DCC91 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x00000000000001D5
RBX = 0x0000000000000000
RCX = 0x0000000000000248
RDX = 0x000001DAB086F1A0
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000B56B1FFD80
R08 = 0x0000000000000000
R09 = 0x0000000000000000
R10 = 0x0000000000000000
R11 = 0x0000000000000000
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x00007FFD239DCC91
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0000FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
}
Loaded_Modules
{
ModuleName = CINEBENCH Windows 64 Bit.exe
{
Executable = C:\Users\PC\Downloads\CINEBENCH_R15_Guru3D\CINEBENCH Windows 64 Bit.exe
Process_ID = 0x000002E8
BaseAddress = 0x00007FF7F6F70000
BaseSize = 41676800
Build = RC83328demo
}
ModuleName = ntdll.dll
{
Executable = C:\Windows\SYSTEM32\ntdll.dll
Process_ID = 0x000002E8
BaseAddress = 0x00007FFD23990000
BaseSize = 2064384
}
ModuleName = KERNEL32.DLL
{
Executable = C:\Windows\System32\KERNEL32.DLL
Process_ID = 0x000002E8
BaseAddress = 0x00007FFD237F0000
BaseSize = 794624
}
ModuleName = KERNELBASE.dll
{
Executable = C:\Windows\System32\KERNELBASE.dll
Process_ID = 0x000002E8
BaseAddress = 0x00007FFD21600000
BaseSize = 3137536
}
ModuleName = RPCRT4.dll
{
Executable = C:\Windows\System32\RPCRT4.dll
Process_ID = 0x000002E8
BaseAddress = 0x00007FFD22C00000
BaseSize = 1191936
}
ModuleName = WS2_32.dll
{
Executable = C:\Windows\System32\WS2_32.dll
Process_ID = 0x000002E8
BaseAddress = 0x00007FFD21C90000
BaseSize = 438272
}
ModuleName = SETUPAPI.dll
{
Executable = C:\Windows\System32\SETUPAPI.dll
Process_ID = 0x000002E8
BaseAddress = 0x00007FFD22790000
BaseSize = 4644864
}
ModuleName = msvcrt.dll
{
Executable = C:\Windows\System32\msvcrt.dll
Process_ID = 0x000002E8
BaseAddress = 0x00007FFD219B0000
BaseSize = 647168
}
ModuleName = cfgmgr32.dll
{
Executable = C:\Windows\System32\cfgmgr32.dll
Process_ID = 0x000002E8
BaseAddress = 0x00007FFD210F0000
BaseSize = 319488
}
ModuleName = WINMM.dll
{
Executable = C:\Windows\SYSTEM32\WINMM.dll
Process_ID = 0x000002E8
BaseAddress = 0x00007FFD17360000
BaseSize = 159744
}
ModuleName = ucrtbase.dll
{
Executable = C:\Windows\System32\ucrtbase.dll
Process_ID = 0x000002E8
BaseAddress = 0x00007FFD21370000
BaseSize = 1048576
}
ModuleName = bcrypt.dll
{
Executable = C:\Windows\System32\bcrypt.dll
Process_ID = 0x000002E8
BaseAddress = 0x00007FFD211E0000
BaseSize = 159744
}
ModuleName = PSAPI.DLL
{
Executable = C:\Windows\System32\PSAPI.DLL
Process_ID = 0x000002E8
BaseAddress = 0x00007FFD22550000
BaseSize = 32768
}
ModuleName = AVIFIL32.dll
{
Executable = C:\Windows\SYSTEM32\AVIFIL32.dll
Process_ID = 0x000002E8
BaseAddress = 0x00007FFD0BAC0000
BaseSize = 135168
}
ModuleName = USER32.dll
{
Executable = C:\Windows\System32\USER32.dll
Process_ID = 0x000002E8
BaseAddress = 0x00007FFD22260000
BaseSize = 1691648
}
ModuleName = combase.dll
{
Executable = C:\Windows\System32\combase.dll
Process_ID = 0x000002E8
BaseAddress = 0x00007FFD21DC0000
BaseSize = 3485696
}
ModuleName = win32u.dll
{
Executable = C:\Windows\System32\win32u.dll
Process_ID = 0x000002E8
BaseAddress = 0x00007FFD210C0000
BaseSize = 139264
}
ModuleName = GDI32.dll
{
Executable = C:\Windows\System32\GDI32.dll
Process_ID = 0x000002E8
BaseAddress = 0x00007FFD235F0000
BaseSize = 176128
}
ModuleName = advapi32.dll
{
Executable = C:\Windows\System32\advapi32.dll
Process_ID = 0x000002E8
BaseAddress = 0x00007FFD21D00000
BaseSize = 724992
}
ModuleName = gdi32full.dll
{
Executable = C:\Windows\System32\gdi32full.dll
Process_ID = 0x000002E8
BaseAddress = 0x00007FFD214E0000
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