- Joined
- Mar 18, 2008
- Messages
- 5,717 (0.95/day)
System Name | Virtual Reality / Bioinformatics |
---|---|
Processor | Undead CPU |
Motherboard | Undead TUF X99 |
Cooling | Noctua NH-D15 |
Memory | GSkill 128GB DDR4-3000 |
Video Card(s) | EVGA RTX 3090 FTW3 Ultra |
Storage | Samsung 960 Pro 1TB + 860 EVO 2TB + WD Black 5TB |
Display(s) | 32'' 4K Dell |
Case | Fractal Design R5 |
Audio Device(s) | BOSE 2.0 |
Power Supply | Seasonic 850watt |
Mouse | Logitech Master MX |
Keyboard | Corsair K70 Cherry MX Blue |
VR HMD | HTC Vive + Oculus Quest 2 |
Software | Windows 10 P |
This is a fairly big news for folks who have to rely on software suite from both Windows and Linux. Now if WSL2 finally implement good GPU compute support, it will attract quite a lot of developers and researchers in switching to Windows platform.
Also windows developer blog
You can see it in action
Time stamp 30:00
Could it be? Really? The Year of Linux on the Desktop is almost here, and it's... Windows-shaped?
Windows Subsystem for Linux to gain out-of-the-box support for GUI apps, GPU chippery
www.theregister.co.uk
Also windows developer blog
DirectX ❤ Linux - DirectX Developer Blog
DirectX 12, NVIDIA CUDA, OpenGL and OpenCL acceleration are coming to the Windows Subsystem for Linux.
devblogs.microsoft.com
You can see it in action
Time stamp 30:00
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